Struct gltf::Skin [−][src]
pub struct Skin<'a> { /* fields omitted */ }Joints and matrices defining a skin.
Methods
impl<'a> Skin<'a>[src]
impl<'a> Skin<'a>pub fn index(&self) -> usize[src]
pub fn index(&self) -> usizeReturns the internal JSON index.
pub fn extras(&self) -> &Extras[src]
pub fn extras(&self) -> &ExtrasOptional application specific data.
pub fn inverse_bind_matrices(&self) -> Option<Accessor<'a>>[src]
pub fn inverse_bind_matrices(&self) -> Option<Accessor<'a>>Returns the accessor containing the 4x4 inverse-bind matrices.
When None, each matrix is assumed to be the 4x4 identity matrix which
implies that the inverse-bind matrices were pre-applied.
pub fn reader<'s, F>(&'a self, get_buffer_data: F) -> Reader<'a, 's, F> where
F: Clone + Fn(Buffer<'a>) -> Option<&'s [u8]>, [src]
pub fn reader<'s, F>(&'a self, get_buffer_data: F) -> Reader<'a, 's, F> where
F: Clone + Fn(Buffer<'a>) -> Option<&'s [u8]>, Constructs a skin reader.
ⓘImportant traits for Joints<'a>pub fn joints(&self) -> Joints<'a>[src]
ⓘImportant traits for Joints<'a>
pub fn joints(&self) -> Joints<'a>Returns an Iterator that visits the skeleton nodes used as joints in
this skin.
pub fn name(&self) -> Option<&str>[src]
pub fn name(&self) -> Option<&str>Optional user-defined name for this object.
pub fn skeleton(&self) -> Option<Node<'a>>[src]
pub fn skeleton(&self) -> Option<Node<'a>>Returns the node used as the skeleton root. When None, joints
transforms resolve to scene root.
Trait Implementations
impl<'a> Clone for Skin<'a>[src]
impl<'a> Clone for Skin<'a>fn clone(&self) -> Skin<'a>[src]
fn clone(&self) -> Skin<'a>Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl<'a> Debug for Skin<'a>[src]
impl<'a> Debug for Skin<'a>