Struct gltf::Scene [−][src]
pub struct Scene<'a> { /* fields omitted */ }The root nodes of a scene.
Methods
impl<'a> Scene<'a>[src]
impl<'a> Scene<'a>pub fn index(&self) -> usize[src]
pub fn index(&self) -> usizeReturns the internal JSON index.
pub fn extras(&self) -> &Extras[src]
pub fn extras(&self) -> &ExtrasOptional application specific data.
pub fn name(&self) -> Option<&str>[src]
pub fn name(&self) -> Option<&str>Optional user-defined name for this object.
ⓘImportant traits for Nodes<'a>pub fn nodes(&self) -> Nodes<'a>[src]
ⓘImportant traits for Nodes<'a>
pub fn nodes(&self) -> Nodes<'a>Returns an Iterator that visits each root node of the scene.
Trait Implementations
impl<'a> Clone for Scene<'a>[src]
impl<'a> Clone for Scene<'a>fn clone(&self) -> Scene<'a>[src]
fn clone(&self) -> Scene<'a>Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl<'a> Debug for Scene<'a>[src]
impl<'a> Debug for Scene<'a>