Struct gltf::Texture [−][src]
pub struct Texture<'a> { /* fields omitted */ }A texture and its sampler.
Methods
impl<'a> Texture<'a>[src]
impl<'a> Texture<'a>pub fn index(&self) -> usize[src]
pub fn index(&self) -> usizeReturns the internal JSON index.
pub fn name(&self) -> Option<&str>[src]
pub fn name(&self) -> Option<&str>Optional user-defined name for this object.
pub fn sampler(&self) -> Sampler<'a>[src]
pub fn sampler(&self) -> Sampler<'a>Returns the sampler used by this texture.
pub fn source(&self) -> Image<'a>[src]
pub fn source(&self) -> Image<'a>Returns the image used by this texture.
pub fn extras(&self) -> &Extras[src]
pub fn extras(&self) -> &ExtrasOptional application specific data.
Trait Implementations
impl<'a> AsRef<Texture<'a>> for NormalTexture<'a>[src]
impl<'a> AsRef<Texture<'a>> for NormalTexture<'a>impl<'a> AsRef<Texture<'a>> for OcclusionTexture<'a>[src]
impl<'a> AsRef<Texture<'a>> for OcclusionTexture<'a>impl<'a> Clone for Texture<'a>[src]
impl<'a> Clone for Texture<'a>fn clone(&self) -> Texture<'a>[src]
fn clone(&self) -> Texture<'a>Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl<'a> Debug for Texture<'a>[src]
impl<'a> Debug for Texture<'a>fn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl<'a> AsRef<Texture<'a>> for Info<'a>[src]
impl<'a> AsRef<Texture<'a>> for Info<'a>