Struct gltf::material::OcclusionTexture [−][src]
pub struct OcclusionTexture<'a> { /* fields omitted */ }Defines the occlusion texture of a material.
Methods
impl<'a> OcclusionTexture<'a>[src]
impl<'a> OcclusionTexture<'a>pub fn strength(&self) -> f32[src]
pub fn strength(&self) -> f32Returns the scalar multiplier controlling the amount of occlusion applied.
pub fn tex_coord(&self) -> u32[src]
pub fn tex_coord(&self) -> u32Returns the set index of the texture's TEXCOORD attribute.
pub fn texture(&self) -> Texture<'a>[src]
pub fn texture(&self) -> Texture<'a>Returns the referenced texture.
pub fn extras(&self) -> &Extras[src]
pub fn extras(&self) -> &ExtrasOptional application specific data.
Trait Implementations
impl<'a> AsRef<Texture<'a>> for OcclusionTexture<'a>[src]
impl<'a> AsRef<Texture<'a>> for OcclusionTexture<'a>Auto Trait Implementations
impl<'a> Send for OcclusionTexture<'a>
impl<'a> Send for OcclusionTexture<'a>impl<'a> Sync for OcclusionTexture<'a>
impl<'a> Sync for OcclusionTexture<'a>