Module gltf::mesh
[−]
[src]
Contains Mesh and other related data structures.
Structs
| Attributes |
An |
| Bounds |
Accessor bounds |
| Mesh |
A set of primitives to be rendered. A node can contain one or more meshes and its transform places the meshes in the scene. |
| MorphTargets |
Morph targets. |
| Primitive |
Geometry to be rendered with the given material. |
| Primitives |
An |
Enums
| Attribute |
Vertex attribute data. |
| Mode |
The type of primitives to render. |
| Semantic |
Vertex attribute semantic name. |