Structs§
- GLFWallocator
- @brief Custom heap memory allocator.
- GLFWcursor
- GLFWgamepadstate
- @brief Gamepad input state
- GLFWgammaramp
- @brief Gamma ramp.
- GLFWimage
- @brief Image data.
- GLFWmonitor
- GLFWvidmode
- @brief Video mode type.
- GLFWwindow
- VkAllocation
Callbacks - VkInstance_
T - VkPhysical
Device_ T - VkSurfaceKHR_
T
Constants§
- GLFW_
ACCUM_ ALPHA_ BITS - GLFW_
ACCUM_ BLUE_ BITS - GLFW_
ACCUM_ GREEN_ BITS - GLFW_
ACCUM_ RED_ BITS - GLFW_
ALPHA_ BITS - GLFW_
ANGLE_ PLATFORM_ TYPE - GLFW_
ANGLE_ PLATFORM_ TYPE_ D3D9 - GLFW_
ANGLE_ PLATFORM_ TYPE_ D3D11 - GLFW_
ANGLE_ PLATFORM_ TYPE_ METAL - GLFW_
ANGLE_ PLATFORM_ TYPE_ NONE - GLFW_
ANGLE_ PLATFORM_ TYPE_ OPENGL - GLFW_
ANGLE_ PLATFORM_ TYPE_ OPENGLES - GLFW_
ANGLE_ PLATFORM_ TYPE_ VULKAN - GLFW_
ANY_ PLATFORM - GLFW_
ANY_ POSITION - GLFW_
ANY_ RELEASE_ BEHAVIOR - GLFW_
API_ UNAVAILABLE - GLFW_
ARROW_ CURSOR - GLFW_
AUTO_ ICONIFY - GLFW_
AUX_ BUFFERS - GLFW_
BLUE_ BITS - GLFW_
CENTER_ CURSOR - GLFW_
CLIENT_ API - GLFW_
COCOA_ CHDIR_ RESOURCES - GLFW_
COCOA_ FRAME_ NAME - GLFW_
COCOA_ GRAPHICS_ SWITCHING - GLFW_
COCOA_ MENUBAR - GLFW_
COCOA_ RETINA_ FRAMEBUFFER - GLFW_
CONNECTED - GLFW_
CONTEXT_ CREATION_ API - GLFW_
CONTEXT_ DEBUG - GLFW_
CONTEXT_ NO_ ERROR - GLFW_
CONTEXT_ RELEASE_ BEHAVIOR - GLFW_
CONTEXT_ REVISION - GLFW_
CONTEXT_ ROBUSTNESS - GLFW_
CONTEXT_ VERSION_ MAJOR - GLFW_
CONTEXT_ VERSION_ MINOR - GLFW_
CROSSHAIR_ CURSOR - GLFW_
CURSOR - GLFW_
CURSOR_ CAPTURED - GLFW_
CURSOR_ DISABLED - GLFW_
CURSOR_ HIDDEN - GLFW_
CURSOR_ NORMAL - GLFW_
CURSOR_ UNAVAILABLE - GLFW_
DECORATED - GLFW_
DEPTH_ BITS - GLFW_
DISCONNECTED - GLFW_
DONT_ CARE - GLFW_
DOUBLEBUFFER - GLFW_
EGL_ CONTEXT_ API - GLFW_
FALSE - GLFW_
FEATURE_ UNAVAILABLE - GLFW_
FEATURE_ UNIMPLEMENTED - GLFW_
FLOATING - GLFW_
FOCUSED - GLFW_
FOCUS_ ON_ SHOW - GLFW_
FORMAT_ UNAVAILABLE - GLFW_
GAMEPAD_ AXIS_ LAST - GLFW_
GAMEPAD_ AXIS_ LEFT_ TRIGGER - GLFW_
GAMEPAD_ AXIS_ LEFT_ X - GLFW_
GAMEPAD_ AXIS_ LEFT_ Y - GLFW_
GAMEPAD_ AXIS_ RIGHT_ TRIGGER - GLFW_
GAMEPAD_ AXIS_ RIGHT_ X - GLFW_
GAMEPAD_ AXIS_ RIGHT_ Y - GLFW_
GAMEPAD_ BUTTON_ A - GLFW_
GAMEPAD_ BUTTON_ B - GLFW_
GAMEPAD_ BUTTON_ BACK - GLFW_
GAMEPAD_ BUTTON_ CIRCLE - GLFW_
GAMEPAD_ BUTTON_ CROSS - GLFW_
GAMEPAD_ BUTTON_ DPAD_ DOWN - GLFW_
GAMEPAD_ BUTTON_ DPAD_ LEFT - GLFW_
GAMEPAD_ BUTTON_ DPAD_ RIGHT - GLFW_
GAMEPAD_ BUTTON_ DPAD_ UP - GLFW_
GAMEPAD_ BUTTON_ GUIDE - GLFW_
GAMEPAD_ BUTTON_ LAST - GLFW_
GAMEPAD_ BUTTON_ LEFT_ BUMPER - GLFW_
GAMEPAD_ BUTTON_ LEFT_ THUMB - GLFW_
GAMEPAD_ BUTTON_ RIGHT_ BUMPER - GLFW_
GAMEPAD_ BUTTON_ RIGHT_ THUMB - GLFW_
GAMEPAD_ BUTTON_ SQUARE - GLFW_
GAMEPAD_ BUTTON_ START - GLFW_
GAMEPAD_ BUTTON_ TRIANGLE - GLFW_
GAMEPAD_ BUTTON_ X - GLFW_
GAMEPAD_ BUTTON_ Y - GLFW_
GREEN_ BITS - GLFW_
HAND_ CURSOR - GLFW_
HAT_ CENTERED - GLFW_
HAT_ DOWN - GLFW_
HAT_ LEFT - GLFW_
HAT_ LEFT_ DOWN - GLFW_
HAT_ LEFT_ UP - GLFW_
HAT_ RIGHT - GLFW_
HAT_ RIGHT_ DOWN - GLFW_
HAT_ RIGHT_ UP - GLFW_
HAT_ UP - GLFW_
HOVERED - GLFW_
HRESIZE_ CURSOR - GLFW_
IBEAM_ CURSOR - GLFW_
ICONIFIED - GLFW_
INVALID_ ENUM - GLFW_
INVALID_ VALUE - GLFW_
JOYSTICK_ 1 - GLFW_
JOYSTICK_ 2 - GLFW_
JOYSTICK_ 3 - GLFW_
JOYSTICK_ 4 - GLFW_
JOYSTICK_ 5 - GLFW_
JOYSTICK_ 6 - GLFW_
JOYSTICK_ 7 - GLFW_
JOYSTICK_ 8 - GLFW_
JOYSTICK_ 9 - GLFW_
JOYSTICK_ 10 - GLFW_
JOYSTICK_ 11 - GLFW_
JOYSTICK_ 12 - GLFW_
JOYSTICK_ 13 - GLFW_
JOYSTICK_ 14 - GLFW_
JOYSTICK_ 15 - GLFW_
JOYSTICK_ 16 - GLFW_
JOYSTICK_ HAT_ BUTTONS - GLFW_
JOYSTICK_ LAST - GLFW_
KEY_ 0 - GLFW_
KEY_ 1 - GLFW_
KEY_ 2 - GLFW_
KEY_ 3 - GLFW_
KEY_ 4 - GLFW_
KEY_ 5 - GLFW_
KEY_ 6 - GLFW_
KEY_ 7 - GLFW_
KEY_ 8 - GLFW_
KEY_ 9 - GLFW_
KEY_ A - GLFW_
KEY_ APOSTROPHE - GLFW_
KEY_ B - GLFW_
KEY_ BACKSLASH - GLFW_
KEY_ BACKSPACE - GLFW_
KEY_ C - GLFW_
KEY_ CAPS_ LOCK - GLFW_
KEY_ COMMA - GLFW_
KEY_ D - GLFW_
KEY_ DELETE - GLFW_
KEY_ DOWN - GLFW_
KEY_ E - GLFW_
KEY_ END - GLFW_
KEY_ ENTER - GLFW_
KEY_ EQUAL - GLFW_
KEY_ ESCAPE - GLFW_
KEY_ F - GLFW_
KEY_ F1 - GLFW_
KEY_ F2 - GLFW_
KEY_ F3 - GLFW_
KEY_ F4 - GLFW_
KEY_ F5 - GLFW_
KEY_ F6 - GLFW_
KEY_ F7 - GLFW_
KEY_ F8 - GLFW_
KEY_ F9 - GLFW_
KEY_ F10 - GLFW_
KEY_ F11 - GLFW_
KEY_ F12 - GLFW_
KEY_ F13 - GLFW_
KEY_ F14 - GLFW_
KEY_ F15 - GLFW_
KEY_ F16 - GLFW_
KEY_ F17 - GLFW_
KEY_ F18 - GLFW_
KEY_ F19 - GLFW_
KEY_ F20 - GLFW_
KEY_ F21 - GLFW_
KEY_ F22 - GLFW_
KEY_ F23 - GLFW_
KEY_ F24 - GLFW_
KEY_ F25 - GLFW_
KEY_ G - GLFW_
KEY_ GRAVE_ ACCENT - GLFW_
KEY_ H - GLFW_
KEY_ HOME - GLFW_
KEY_ I - GLFW_
KEY_ INSERT - GLFW_
KEY_ J - GLFW_
KEY_ K - GLFW_
KEY_ KP_ 0 - GLFW_
KEY_ KP_ 1 - GLFW_
KEY_ KP_ 2 - GLFW_
KEY_ KP_ 3 - GLFW_
KEY_ KP_ 4 - GLFW_
KEY_ KP_ 5 - GLFW_
KEY_ KP_ 6 - GLFW_
KEY_ KP_ 7 - GLFW_
KEY_ KP_ 8 - GLFW_
KEY_ KP_ 9 - GLFW_
KEY_ KP_ ADD - GLFW_
KEY_ KP_ DECIMAL - GLFW_
KEY_ KP_ DIVIDE - GLFW_
KEY_ KP_ ENTER - GLFW_
KEY_ KP_ EQUAL - GLFW_
KEY_ KP_ MULTIPLY - GLFW_
KEY_ KP_ SUBTRACT - GLFW_
KEY_ L - GLFW_
KEY_ LAST - GLFW_
KEY_ LEFT - GLFW_
KEY_ LEFT_ ALT - GLFW_
KEY_ LEFT_ BRACKET - GLFW_
KEY_ LEFT_ CONTROL - GLFW_
KEY_ LEFT_ SHIFT - GLFW_
KEY_ LEFT_ SUPER - GLFW_
KEY_ M - GLFW_
KEY_ MENU - GLFW_
KEY_ MINUS - GLFW_
KEY_ N - GLFW_
KEY_ NUM_ LOCK - GLFW_
KEY_ O - GLFW_
KEY_ P - GLFW_
KEY_ PAGE_ DOWN - GLFW_
KEY_ PAGE_ UP - GLFW_
KEY_ PAUSE - GLFW_
KEY_ PERIOD - GLFW_
KEY_ PRINT_ SCREEN - GLFW_
KEY_ Q - GLFW_
KEY_ R - GLFW_
KEY_ RIGHT - GLFW_
KEY_ RIGHT_ ALT - GLFW_
KEY_ RIGHT_ BRACKET - GLFW_
KEY_ RIGHT_ CONTROL - GLFW_
KEY_ RIGHT_ SHIFT - GLFW_
KEY_ RIGHT_ SUPER - GLFW_
KEY_ S - GLFW_
KEY_ SCROLL_ LOCK - GLFW_
KEY_ SEMICOLON - GLFW_
KEY_ SLASH - GLFW_
KEY_ SPACE - GLFW_
KEY_ T - GLFW_
KEY_ TAB - GLFW_
KEY_ U - GLFW_
KEY_ UNKNOWN - GLFW_
KEY_ UP - GLFW_
KEY_ V - GLFW_
KEY_ W - GLFW_
KEY_ WORLD_ 1 - GLFW_
KEY_ WORLD_ 2 - GLFW_
KEY_ X - GLFW_
KEY_ Y - GLFW_
KEY_ Z - GLFW_
LOCK_ KEY_ MODS - GLFW_
LOSE_ CONTEXT_ ON_ RESET - GLFW_
MAXIMIZED - GLFW_
MOD_ ALT - GLFW_
MOD_ CAPS_ LOCK - GLFW_
MOD_ CONTROL - GLFW_
MOD_ NUM_ LOCK - GLFW_
MOD_ SHIFT - GLFW_
MOD_ SUPER - GLFW_
MOUSE_ BUTTON_ 1 - GLFW_
MOUSE_ BUTTON_ 2 - GLFW_
MOUSE_ BUTTON_ 3 - GLFW_
MOUSE_ BUTTON_ 4 - GLFW_
MOUSE_ BUTTON_ 5 - GLFW_
MOUSE_ BUTTON_ 6 - GLFW_
MOUSE_ BUTTON_ 7 - GLFW_
MOUSE_ BUTTON_ 8 - GLFW_
MOUSE_ BUTTON_ LAST - GLFW_
MOUSE_ BUTTON_ LEFT - GLFW_
MOUSE_ BUTTON_ MIDDLE - GLFW_
MOUSE_ BUTTON_ RIGHT - GLFW_
MOUSE_ PASSTHROUGH - GLFW_
NATIVE_ CONTEXT_ API - GLFW_
NOT_ ALLOWED_ CURSOR - GLFW_
NOT_ INITIALIZED - GLFW_
NO_ API - GLFW_
NO_ CURRENT_ CONTEXT - GLFW_
NO_ ERROR - GLFW_
NO_ RESET_ NOTIFICATION - GLFW_
NO_ ROBUSTNESS - GLFW_
NO_ WINDOW_ CONTEXT - GLFW_
OPENGL_ ANY_ PROFILE - GLFW_
OPENGL_ API - GLFW_
OPENGL_ COMPAT_ PROFILE - GLFW_
OPENGL_ CORE_ PROFILE - GLFW_
OPENGL_ DEBUG_ CONTEXT - GLFW_
OPENGL_ ES_ API - GLFW_
OPENGL_ FORWARD_ COMPAT - GLFW_
OPENGL_ PROFILE - GLFW_
OSMESA_ CONTEXT_ API - GLFW_
OUT_ OF_ MEMORY - GLFW_
PLATFORM - GLFW_
PLATFORM_ COCOA - GLFW_
PLATFORM_ ERROR - GLFW_
PLATFORM_ NULL - GLFW_
PLATFORM_ UNAVAILABLE - GLFW_
PLATFORM_ WAYLAND - GLFW_
PLATFORM_ WIN32 - GLFW_
PLATFORM_ X11 - GLFW_
POINTING_ HAND_ CURSOR - GLFW_
POSITION_ X - GLFW_
POSITION_ Y - GLFW_
PRESS - GLFW_
RAW_ MOUSE_ MOTION - GLFW_
RED_ BITS - GLFW_
REFRESH_ RATE - GLFW_
RELEASE - GLFW_
RELEASE_ BEHAVIOR_ FLUSH - GLFW_
RELEASE_ BEHAVIOR_ NONE - GLFW_
REPEAT - GLFW_
RESIZABLE - GLFW_
RESIZE_ ALL_ CURSOR - GLFW_
RESIZE_ EW_ CURSOR - GLFW_
RESIZE_ NESW_ CURSOR - GLFW_
RESIZE_ NS_ CURSOR - GLFW_
RESIZE_ NWSE_ CURSOR - GLFW_
SAMPLES - GLFW_
SCALE_ FRAMEBUFFER - GLFW_
SCALE_ TO_ MONITOR - GLFW_
SRGB_ CAPABLE - GLFW_
STENCIL_ BITS - GLFW_
STEREO - GLFW_
STICKY_ KEYS - GLFW_
STICKY_ MOUSE_ BUTTONS - GLFW_
TRANSPARENT_ FRAMEBUFFER - GLFW_
TRUE - GLFW_
VERSION_ MAJOR - GLFW_
VERSION_ MINOR - GLFW_
VERSION_ REVISION - GLFW_
VERSION_ UNAVAILABLE - GLFW_
VISIBLE - GLFW_
VRESIZE_ CURSOR - GLFW_
WAYLAND_ APP_ ID - GLFW_
WAYLAND_ DISABLE_ LIBDECOR - GLFW_
WAYLAND_ LIBDECOR - GLFW_
WAYLAND_ PREFER_ LIBDECOR - GLFW_
WIN32_ KEYBOARD_ MENU - GLFW_
WIN32_ SHOWDEFAULT - GLFW_
X11_ CLASS_ NAME - GLFW_
X11_ INSTANCE_ NAME - GLFW_
X11_ XCB_ VULKAN_ SURFACE - VkInternal
Allocation Type_ VK_ INTERNAL_ ALLOCATION_ TYPE_ EXECUTABLE - VkInternal
Allocation Type_ VK_ INTERNAL_ ALLOCATION_ TYPE_ MAX_ ENUM - VkResult_
VK_ ERROR_ COMPRESSION_ EXHAUSTED_ EXT - VkResult_
VK_ ERROR_ DEVICE_ LOST - VkResult_
VK_ ERROR_ EXTENSION_ NOT_ PRESENT - VkResult_
VK_ ERROR_ FEATURE_ NOT_ PRESENT - VkResult_
VK_ ERROR_ FORMAT_ NOT_ SUPPORTED - VkResult_
VK_ ERROR_ FRAGMENTATION - VkResult_
VK_ ERROR_ FRAGMENTATION_ EXT - VkResult_
VK_ ERROR_ FRAGMENTED_ POOL - VkResult_
VK_ ERROR_ FULL_ SCREEN_ EXCLUSIVE_ MODE_ LOST_ EXT - VkResult_
VK_ ERROR_ IMAGE_ USAGE_ NOT_ SUPPORTED_ KHR - VkResult_
VK_ ERROR_ INCOMPATIBLE_ DISPLAY_ KHR - VkResult_
VK_ ERROR_ INCOMPATIBLE_ DRIVER - VkResult_
VK_ ERROR_ INCOMPATIBLE_ SHADER_ BINARY_ EXT - VkResult_
VK_ ERROR_ INITIALIZATION_ FAILED - VkResult_
VK_ ERROR_ INVALID_ DEVICE_ ADDRESS_ EXT - VkResult_
VK_ ERROR_ INVALID_ DRM_ FORMAT_ MODIFIER_ PLANE_ LAYOUT_ EXT - VkResult_
VK_ ERROR_ INVALID_ EXTERNAL_ HANDLE - VkResult_
VK_ ERROR_ INVALID_ EXTERNAL_ HANDLE_ KHR - VkResult_
VK_ ERROR_ INVALID_ OPAQUE_ CAPTURE_ ADDRESS - VkResult_
VK_ ERROR_ INVALID_ OPAQUE_ CAPTURE_ ADDRESS_ KHR - VkResult_
VK_ ERROR_ INVALID_ SHADER_ NV - VkResult_
VK_ ERROR_ INVALID_ VIDEO_ STD_ PARAMETERS_ KHR - VkResult_
VK_ ERROR_ LAYER_ NOT_ PRESENT - VkResult_
VK_ ERROR_ MEMORY_ MAP_ FAILED - VkResult_
VK_ ERROR_ NATIVE_ WINDOW_ IN_ USE_ KHR - VkResult_
VK_ ERROR_ NOT_ ENOUGH_ SPACE_ KHR - VkResult_
VK_ ERROR_ NOT_ PERMITTED - VkResult_
VK_ ERROR_ NOT_ PERMITTED_ EXT - VkResult_
VK_ ERROR_ NOT_ PERMITTED_ KHR - VkResult_
VK_ ERROR_ OUT_ OF_ DATE_ KHR - VkResult_
VK_ ERROR_ OUT_ OF_ DEVICE_ MEMORY - VkResult_
VK_ ERROR_ OUT_ OF_ HOST_ MEMORY - VkResult_
VK_ ERROR_ OUT_ OF_ POOL_ MEMORY - VkResult_
VK_ ERROR_ OUT_ OF_ POOL_ MEMORY_ KHR - VkResult_
VK_ ERROR_ PIPELINE_ COMPILE_ REQUIRED_ EXT - VkResult_
VK_ ERROR_ SURFACE_ LOST_ KHR - VkResult_
VK_ ERROR_ TOO_ MANY_ OBJECTS - VkResult_
VK_ ERROR_ UNKNOWN - VkResult_
VK_ ERROR_ VALIDATION_ FAILED_ EXT - VkResult_
VK_ ERROR_ VIDEO_ PICTURE_ LAYOUT_ NOT_ SUPPORTED_ KHR - VkResult_
VK_ ERROR_ VIDEO_ PROFILE_ CODEC_ NOT_ SUPPORTED_ KHR - VkResult_
VK_ ERROR_ VIDEO_ PROFILE_ FORMAT_ NOT_ SUPPORTED_ KHR - VkResult_
VK_ ERROR_ VIDEO_ PROFILE_ OPERATION_ NOT_ SUPPORTED_ KHR - VkResult_
VK_ ERROR_ VIDEO_ STD_ VERSION_ NOT_ SUPPORTED_ KHR - VkResult_
VK_ EVENT_ RESET - VkResult_
VK_ EVENT_ SET - VkResult_
VK_ INCOMPATIBLE_ SHADER_ BINARY_ EXT - VkResult_
VK_ INCOMPLETE - VkResult_
VK_ NOT_ READY - VkResult_
VK_ OPERATION_ DEFERRED_ KHR - VkResult_
VK_ OPERATION_ NOT_ DEFERRED_ KHR - VkResult_
VK_ PIPELINE_ BINARY_ MISSING_ KHR - VkResult_
VK_ PIPELINE_ COMPILE_ REQUIRED - VkResult_
VK_ PIPELINE_ COMPILE_ REQUIRED_ EXT - VkResult_
VK_ RESULT_ MAX_ ENUM - VkResult_
VK_ SUBOPTIMAL_ KHR - VkResult_
VK_ SUCCESS - VkResult_
VK_ THREAD_ DONE_ KHR - VkResult_
VK_ THREAD_ IDLE_ KHR - VkResult_
VK_ TIMEOUT - VkSystem
Allocation Scope_ VK_ SYSTEM_ ALLOCATION_ SCOPE_ CACHE - VkSystem
Allocation Scope_ VK_ SYSTEM_ ALLOCATION_ SCOPE_ COMMAND - VkSystem
Allocation Scope_ VK_ SYSTEM_ ALLOCATION_ SCOPE_ DEVICE - VkSystem
Allocation Scope_ VK_ SYSTEM_ ALLOCATION_ SCOPE_ INSTANCE - VkSystem
Allocation Scope_ VK_ SYSTEM_ ALLOCATION_ SCOPE_ MAX_ ENUM - VkSystem
Allocation Scope_ VK_ SYSTEM_ ALLOCATION_ SCOPE_ OBJECT
Functions§
- glfw
Create ⚠Cursor - @brief Creates a custom cursor.
- glfw
Create ⚠Standard Cursor - @brief Creates a cursor with a standard shape.
- glfw
Create ⚠Window - @brief Creates a window and its associated context.
- glfw
Create ⚠Window Surface - @brief Creates a Vulkan surface for the specified window.
- glfw
Default ⚠Window Hints - @brief Resets all window hints to their default values.
- glfw
Destroy ⚠Cursor - @brief Destroys a cursor.
- glfw
Destroy ⚠Window - @brief Destroys the specified window and its context.
- glfw
Extension ⚠Supported - @brief Returns whether the specified extension is available.
- glfw
Focus ⚠Window - @brief Brings the specified window to front and sets input focus.
- glfw
GetClipboard ⚠String - @brief Returns the contents of the clipboard as a string.
- glfw
GetCurrent ⚠Context - @brief Returns the window whose context is current on the calling thread.
- glfw
GetCursor ⚠Pos - @brief Retrieves the position of the cursor relative to the content area of the window.
- glfw
GetEGL ⚠Context - @brief Returns the
EGLContextof the specified window. - glfw
GetEGL ⚠Display - @brief Returns the
EGLDisplayused by GLFW. - glfw
GetEGL ⚠Surface - @brief Returns the
EGLSurfaceof the specified window. - glfw
GetError ⚠ - @brief Returns and clears the last error for the calling thread.
- glfw
GetFramebuffer ⚠Size - @brief Retrieves the size of the framebuffer of the specified window.
- glfw
GetGLX ⚠Context - @brief Returns the
GLXContextof the specified window. - glfw
GetGLX ⚠Window - @brief Returns the
GLXWindowof the specified window. - glfw
GetGamepad ⚠Name - @brief Returns the human-readable gamepad name for the specified joystick.
- glfw
GetGamepad ⚠State - @brief Retrieves the state of the specified joystick remapped as a gamepad.
- glfw
GetGamma ⚠Ramp - @brief Returns the current gamma ramp for the specified monitor.
- glfw
GetInput ⚠Mode - @brief Returns the value of an input option for the specified window.
- glfw
GetInstance ⚠Proc Address - @brief Returns the address of the specified Vulkan instance function.
- glfw
GetJoystick ⚠Axes - @brief Returns the values of all axes of the specified joystick.
- glfw
GetJoystick ⚠Buttons - @brief Returns the state of all buttons of the specified joystick.
- glfw
GetJoystickGUID ⚠ - @brief Returns the SDL compatible GUID of the specified joystick.
- glfw
GetJoystick ⚠Hats - @brief Returns the state of all hats of the specified joystick.
- glfw
GetJoystick ⚠Name - @brief Returns the name of the specified joystick.
- glfw
GetJoystick ⚠User Pointer - @brief Returns the user pointer of the specified joystick.
- glfw
GetKey ⚠ - @brief Returns the last reported state of a keyboard key for the specified window.
- glfw
GetKey ⚠Name - @brief Returns the layout-specific name of the specified printable key.
- glfw
GetKey ⚠Scancode - @brief Returns the platform-specific scancode of the specified key.
- glfw
GetMonitor ⚠Content Scale - @brief Retrieves the content scale for the specified monitor.
- glfw
GetMonitor ⚠Name - @brief Returns the name of the specified monitor.
- glfw
GetMonitor ⚠Physical Size - @brief Returns the physical size of the monitor.
- glfw
GetMonitor ⚠Pos - @brief Returns the position of the monitor’s viewport on the virtual screen.
- glfw
GetMonitor ⚠User Pointer - @brief Returns the user pointer of the specified monitor.
- glfw
GetMonitor ⚠Workarea - @brief Retrieves the work area of the monitor.
- glfw
GetMonitors ⚠ - @brief Returns the currently connected monitors.
- glfw
GetMouse ⚠Button - @brief Returns the last reported state of a mouse button for the specified window.
- glfw
GetPhysical ⚠Device Presentation Support - @brief Returns whether the specified queue family can present images.
- glfw
GetPlatform ⚠ - @brief Returns the currently selected platform.
- glfw
GetPrimary ⚠Monitor - @brief Returns the primary monitor.
- glfw
GetProc ⚠Address - @brief Returns the address of the specified function for the current context.
- glfw
GetRequired ⚠Instance Extensions - @brief Returns the Vulkan instance extensions required by GLFW.
- glfw
GetTime ⚠ - @brief Returns the GLFW time.
- glfw
GetTimer ⚠Frequency - @brief Returns the frequency, in Hz, of the raw timer.
- glfw
GetTimer ⚠Value - @brief Returns the current value of the raw timer.
- glfw
GetVersion ⚠ - @brief Retrieves the version of the GLFW library.
- glfw
GetVersion ⚠String - @brief Returns a string describing the compile-time configuration.
- glfw
GetVideo ⚠Mode - @brief Returns the current mode of the specified monitor.
- glfw
GetVideo ⚠Modes - @brief Returns the available video modes for the specified monitor.
- glfw
GetWayland ⚠Display - @brief Returns the
struct wl_display*used by GLFW. - glfw
GetWayland ⚠Monitor - @brief Returns the
struct wl_output*of the specified monitor. - glfw
GetWayland ⚠Window - @brief Returns the main
struct wl_surface*of the specified window. - glfw
GetWindow ⚠Attrib - @brief Returns an attribute of the specified window.
- glfw
GetWindow ⚠Content Scale - @brief Retrieves the content scale for the specified window.
- glfw
GetWindow ⚠Frame Size - @brief Retrieves the size of the frame of the window.
- glfw
GetWindow ⚠Monitor - @brief Returns the monitor that the window uses for full screen mode.
- glfw
GetWindow ⚠Opacity - @brief Returns the opacity of the whole window.
- glfw
GetWindow ⚠Pos - @brief Retrieves the position of the content area of the specified window.
- glfw
GetWindow ⚠Size - @brief Retrieves the size of the content area of the specified window.
- glfw
GetWindow ⚠Title - @brief Returns the title of the specified window.
- glfw
GetWindow ⚠User Pointer - @brief Returns the user pointer of the specified window.
- glfw
GetX11 ⚠Adapter - @brief Returns the
RRCrtcof the specified monitor. - glfw
GetX11 ⚠Display - @brief Returns the
Displayused by GLFW. - glfw
GetX11 ⚠Monitor - glfw
GetX11 ⚠Selection String - @brief Returns the contents of the current primary selection as a string.
- glfw
GetX11 ⚠Window - @brief Returns the
Windowof the specified window. - glfw
Hide ⚠Window - @brief Hides the specified window.
- glfw
Iconify ⚠Window - @brief Iconifies the specified window.
- glfw
Init ⚠ - @brief Initializes the GLFW library.
- glfw
Init ⚠Allocator - @brief Sets the init allocator to the desired value.
- glfw
Init ⚠Hint - @brief Sets the specified init hint to the desired value.
- glfw
Init ⚠Vulkan Loader - @brief Sets the desired Vulkan
vkGetInstanceProcAddrfunction. - glfw
Joystick ⚠IsGamepad - @brief Returns whether the specified joystick has a gamepad mapping.
- glfw
Joystick ⚠Present - @brief Returns whether the specified joystick is present.
- glfw
Make ⚠Context Current - @brief Makes the context of the specified window current for the calling thread.
- glfw
Maximize ⚠Window - @brief Maximizes the specified window.
- glfw
Platform ⚠Supported - @brief Returns whether the library includes support for the specified platform.
- glfw
Poll ⚠Events - @brief Processes all pending events.
- glfw
Post ⚠Empty Event - @brief Posts an empty event to the event queue.
- glfw
RawMouse ⚠Motion Supported - @brief Returns whether raw mouse motion is supported.
- glfw
Request ⚠Window Attention - @brief Requests user attention to the specified window.
- glfw
Restore ⚠Window - @brief Restores the specified window.
- glfw
SetChar ⚠Callback - @brief Sets the Unicode character callback.
- glfw
SetChar ⚠Mods Callback - @brief Sets the Unicode character with modifiers callback.
- glfw
SetClipboard ⚠String - @brief Sets the clipboard to the specified string.
- glfw
SetCursor ⚠ - @brief Sets the cursor for the window.
- glfw
SetCursor ⚠Enter Callback - @brief Sets the cursor enter/leave callback.
- glfw
SetCursor ⚠Pos - @brief Sets the position of the cursor, relative to the content area of the window.
- glfw
SetCursor ⚠PosCallback - @brief Sets the cursor position callback.
- glfw
SetDrop ⚠Callback - @brief Sets the path drop callback.
- glfw
SetError ⚠Callback - @brief Sets the error callback.
- glfw
SetFramebuffer ⚠Size Callback - @brief Sets the framebuffer resize callback for the specified window.
- glfw
SetGamma ⚠ - @brief Generates a gamma ramp and sets it for the specified monitor.
- glfw
SetGamma ⚠Ramp - @brief Sets the current gamma ramp for the specified monitor.
- glfw
SetInput ⚠Mode - @brief Sets an input option for the specified window.
- glfw
SetJoystick ⚠Callback - @brief Sets the joystick configuration callback.
- glfw
SetJoystick ⚠User Pointer - @brief Sets the user pointer of the specified joystick.
- glfw
SetKey ⚠Callback - @brief Sets the key callback.
- glfw
SetMonitor ⚠Callback - @brief Sets the monitor configuration callback.
- glfw
SetMonitor ⚠User Pointer - @brief Sets the user pointer of the specified monitor.
- glfw
SetMouse ⚠Button Callback - @brief Sets the mouse button callback.
- glfw
SetScroll ⚠Callback - @brief Sets the scroll callback.
- glfw
SetTime ⚠ - @brief Sets the GLFW time.
- glfw
SetWindow ⚠Aspect Ratio - @brief Sets the aspect ratio of the specified window.
- glfw
SetWindow ⚠Attrib - @brief Sets an attribute of the specified window.
- glfw
SetWindow ⚠Close Callback - @brief Sets the close callback for the specified window.
- glfw
SetWindow ⚠Content Scale Callback - @brief Sets the window content scale callback for the specified window.
- glfw
SetWindow ⚠Focus Callback - @brief Sets the focus callback for the specified window.
- glfw
SetWindow ⚠Icon - @brief Sets the icon for the specified window.
- glfw
SetWindow ⚠Iconify Callback - @brief Sets the iconify callback for the specified window.
- glfw
SetWindow ⚠Maximize Callback - @brief Sets the maximize callback for the specified window.
- glfw
SetWindow ⚠Monitor - @brief Sets the mode, monitor, video mode and placement of a window.
- glfw
SetWindow ⚠Opacity - @brief Sets the opacity of the whole window.
- glfw
SetWindow ⚠Pos - @brief Sets the position of the content area of the specified window.
- glfw
SetWindow ⚠PosCallback - @brief Sets the position callback for the specified window.
- glfw
SetWindow ⚠Refresh Callback - @brief Sets the refresh callback for the specified window.
- glfw
SetWindow ⚠Should Close - @brief Sets the close flag of the specified window.
- glfw
SetWindow ⚠Size - @brief Sets the size of the content area of the specified window.
- glfw
SetWindow ⚠Size Callback - @brief Sets the size callback for the specified window.
- glfw
SetWindow ⚠Size Limits - @brief Sets the size limits of the specified window.
- glfw
SetWindow ⚠Title - @brief Sets the title of the specified window.
- glfw
SetWindow ⚠User Pointer - @brief Sets the user pointer of the specified window.
- glfw
SetX11 ⚠Selection String - @brief Sets the current primary selection to the specified string.
- glfw
Show ⚠Window - @brief Makes the specified window visible.
- glfw
Swap ⚠Buffers - @brief Swaps the front and back buffers of the specified window.
- glfw
Swap ⚠Interval - @brief Sets the swap interval for the current context.
- glfw
Terminate ⚠ - @brief Terminates the GLFW library.
- glfw
Update ⚠Gamepad Mappings - @brief Adds the specified SDL_GameControllerDB gamepad mappings.
- glfw
Vulkan ⚠Supported - @brief Returns whether the Vulkan loader and an ICD have been found.
- glfw
Wait ⚠Events - @brief Waits until events are queued and processes them.
- glfw
Wait ⚠Events Timeout - @brief Waits with timeout until events are queued and processes them.
- glfw
Window ⚠Hint - @brief Sets the specified window hint to the desired value.
- glfw
Window ⚠Hint String - @brief Sets the specified window hint to the desired value.
- glfw
Window ⚠Should Close - @brief Checks the close flag of the specified window.
Type Aliases§
- GLFWallocatefun
- @brief The function pointer type for memory allocation callbacks.
- GLFWcharfun
- @brief The function pointer type for Unicode character callbacks.
- GLFWcharmodsfun
- @brief The function pointer type for Unicode character with modifiers callbacks.
- GLFWcursorenterfun
- @brief The function pointer type for cursor enter/leave callbacks.
- GLFWcursorposfun
- @brief The function pointer type for cursor position callbacks.
- GLFWdeallocatefun
- @brief The function pointer type for memory deallocation callbacks.
- GLFWdropfun
- @brief The function pointer type for path drop callbacks.
- GLFWerrorfun
- @brief The function pointer type for error callbacks.
- GLFWframebuffersizefun
- @brief The function pointer type for framebuffer size callbacks.
- GLFWglproc
- @brief Client API function pointer type.
- GLFWjoystickfun
- @brief The function pointer type for joystick configuration callbacks.
- GLFWkeyfun
- @brief The function pointer type for keyboard key callbacks.
- GLFWmonitorfun
- @brief The function pointer type for monitor configuration callbacks.
- GLFWmousebuttonfun
- @brief The function pointer type for mouse button callbacks.
- GLFWreallocatefun
- @brief The function pointer type for memory reallocation callbacks.
- GLFWscrollfun
- @brief The function pointer type for scroll callbacks.
- GLFWvkproc
- @brief Vulkan API function pointer type.
- GLFWwindowclosefun
- @brief The function pointer type for window close callbacks.
- GLFWwindowcontentscalefun
- @brief The function pointer type for window content scale callbacks.
- GLFWwindowfocusfun
- @brief The function pointer type for window focus callbacks.
- GLFWwindowiconifyfun
- @brief The function pointer type for window iconify callbacks.
- GLFWwindowmaximizefun
- @brief The function pointer type for window maximize callbacks.
- GLFWwindowposfun
- @brief The function pointer type for window position callbacks.
- GLFWwindowrefreshfun
- @brief The function pointer type for window content refresh callbacks.
- GLFWwindowsizefun
- @brief The function pointer type for window size callbacks.
- PFN_
vkAllocation Function - PFN_
vkFree Function - PFN_
vkGet Instance Proc Addr - PFN_
vkInternal Allocation Notification - PFN_
vkInternal Free Notification - PFN_
vkReallocation Function - PFN_
vkVoid Function - VkInstance
- VkInternal
Allocation Type - VkPhysical
Device - VkResult
- VkSurfaceKHR
- VkSystem
Allocation Scope