[−][src]Trait gio::SettingsExt
Required Methods
fn apply(&self)
fn bind<P: IsA<Object>>(
&self,
key: &str,
object: &P,
property: &str,
flags: SettingsBindFlags
)
&self,
key: &str,
object: &P,
property: &str,
flags: SettingsBindFlags
)
fn bind_writable<P: IsA<Object>>(
&self,
key: &str,
object: &P,
property: &str,
inverted: bool
)
&self,
key: &str,
object: &P,
property: &str,
inverted: bool
)
fn create_action(&self, key: &str) -> Option<Action>
fn delay(&self)
fn get_boolean(&self, key: &str) -> bool
fn get_child(&self, name: &str) -> Option<Settings>
fn get_double(&self, key: &str) -> f64
fn get_enum(&self, key: &str) -> i32
fn get_flags(&self, key: &str) -> u32
fn get_has_unapplied(&self) -> bool
fn get_int(&self, key: &str) -> i32
fn get_range(&self, key: &str) -> Option<Variant>
fn get_string(&self, key: &str) -> Option<String>
fn get_strv(&self, key: &str) -> Vec<String>
fn get_uint(&self, key: &str) -> u32
fn get_value(&self, key: &str) -> Option<Variant>
fn is_writable(&self, name: &str) -> bool
fn list_children(&self) -> Vec<String>
fn list_keys(&self) -> Vec<String>
fn range_check(&self, key: &str, value: &Variant) -> bool
fn reset(&self, key: &str)
fn revert(&self)
fn set_boolean(&self, key: &str, value: bool) -> bool
fn set_double(&self, key: &str, value: f64) -> bool
fn set_enum(&self, key: &str, value: i32) -> bool
fn set_flags(&self, key: &str, value: u32) -> bool
fn set_int(&self, key: &str, value: i32) -> bool
fn set_string(&self, key: &str, value: &str) -> bool
fn set_strv(&self, key: &str, value: &[&str]) -> bool
fn set_uint(&self, key: &str, value: u32) -> bool
fn set_value(&self, key: &str, value: &Variant) -> bool
fn get_property_backend(&self) -> Option<SettingsBackend>
fn get_property_delay_apply(&self) -> bool
fn get_property_path(&self) -> Option<String>
fn get_property_schema(&self) -> Option<String>
Deprecated
fn get_property_schema_id(&self) -> Option<String>
fn get_property_settings_schema(&self) -> Option<SettingsSchema>
fn connect_changed<F: Fn(&Self, &str) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_writable_change_event<F: Fn(&Self, u32) -> Inhibit + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_writable_changed<F: Fn(&Self, &str) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_backend_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_delay_apply_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_has_unapplied_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_path_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_schema_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
Deprecated
fn connect_property_schema_id_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_settings_schema_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
Implementors
impl<O: IsA<Settings> + IsA<Object>> SettingsExt for O[src]
impl<O: IsA<Settings> + IsA<Object>> SettingsExt for Ofn apply(&self)[src]
fn apply(&self)fn bind<P: IsA<Object>>(
&self,
key: &str,
object: &P,
property: &str,
flags: SettingsBindFlags
)[src]
fn bind<P: IsA<Object>>(
&self,
key: &str,
object: &P,
property: &str,
flags: SettingsBindFlags
)fn bind_writable<P: IsA<Object>>(
&self,
key: &str,
object: &P,
property: &str,
inverted: bool
)[src]
fn bind_writable<P: IsA<Object>>(
&self,
key: &str,
object: &P,
property: &str,
inverted: bool
)fn create_action(&self, key: &str) -> Option<Action>[src]
fn create_action(&self, key: &str) -> Option<Action>fn delay(&self)[src]
fn delay(&self)fn get_boolean(&self, key: &str) -> bool[src]
fn get_boolean(&self, key: &str) -> boolfn get_child(&self, name: &str) -> Option<Settings>[src]
fn get_child(&self, name: &str) -> Option<Settings>fn get_double(&self, key: &str) -> f64[src]
fn get_double(&self, key: &str) -> f64fn get_enum(&self, key: &str) -> i32[src]
fn get_enum(&self, key: &str) -> i32fn get_flags(&self, key: &str) -> u32[src]
fn get_flags(&self, key: &str) -> u32fn get_has_unapplied(&self) -> bool[src]
fn get_has_unapplied(&self) -> boolfn get_int(&self, key: &str) -> i32[src]
fn get_int(&self, key: &str) -> i32fn get_range(&self, key: &str) -> Option<Variant>[src]
fn get_range(&self, key: &str) -> Option<Variant>fn get_string(&self, key: &str) -> Option<String>[src]
fn get_string(&self, key: &str) -> Option<String>fn get_strv(&self, key: &str) -> Vec<String>[src]
fn get_strv(&self, key: &str) -> Vec<String>fn get_uint(&self, key: &str) -> u32[src]
fn get_uint(&self, key: &str) -> u32fn get_value(&self, key: &str) -> Option<Variant>[src]
fn get_value(&self, key: &str) -> Option<Variant>fn is_writable(&self, name: &str) -> bool[src]
fn is_writable(&self, name: &str) -> boolfn list_children(&self) -> Vec<String>[src]
fn list_children(&self) -> Vec<String>fn list_keys(&self) -> Vec<String>[src]
fn list_keys(&self) -> Vec<String>fn range_check(&self, key: &str, value: &Variant) -> bool[src]
fn range_check(&self, key: &str, value: &Variant) -> boolfn reset(&self, key: &str)[src]
fn reset(&self, key: &str)fn revert(&self)[src]
fn revert(&self)fn set_boolean(&self, key: &str, value: bool) -> bool[src]
fn set_boolean(&self, key: &str, value: bool) -> boolfn set_double(&self, key: &str, value: f64) -> bool[src]
fn set_double(&self, key: &str, value: f64) -> boolfn set_enum(&self, key: &str, value: i32) -> bool[src]
fn set_enum(&self, key: &str, value: i32) -> boolfn set_flags(&self, key: &str, value: u32) -> bool[src]
fn set_flags(&self, key: &str, value: u32) -> boolfn set_int(&self, key: &str, value: i32) -> bool[src]
fn set_int(&self, key: &str, value: i32) -> boolfn set_string(&self, key: &str, value: &str) -> bool[src]
fn set_string(&self, key: &str, value: &str) -> boolfn set_strv(&self, key: &str, value: &[&str]) -> bool[src]
fn set_strv(&self, key: &str, value: &[&str]) -> boolfn set_uint(&self, key: &str, value: u32) -> bool[src]
fn set_uint(&self, key: &str, value: u32) -> boolfn set_value(&self, key: &str, value: &Variant) -> bool[src]
fn set_value(&self, key: &str, value: &Variant) -> boolfn get_property_backend(&self) -> Option<SettingsBackend>[src]
fn get_property_backend(&self) -> Option<SettingsBackend>fn get_property_delay_apply(&self) -> bool[src]
fn get_property_delay_apply(&self) -> boolfn get_property_path(&self) -> Option<String>[src]
fn get_property_path(&self) -> Option<String>fn get_property_schema(&self) -> Option<String>[src]
fn get_property_schema(&self) -> Option<String>Deprecated
fn get_property_schema_id(&self) -> Option<String>[src]
fn get_property_schema_id(&self) -> Option<String>fn get_property_settings_schema(&self) -> Option<SettingsSchema>[src]
fn get_property_settings_schema(&self) -> Option<SettingsSchema>fn connect_changed<F: Fn(&Self, &str) + 'static>(&self, f: F) -> SignalHandlerId[src]
fn connect_changed<F: Fn(&Self, &str) + 'static>(&self, f: F) -> SignalHandlerIdfn connect_writable_change_event<F: Fn(&Self, u32) -> Inhibit + 'static>(
&self,
f: F
) -> SignalHandlerId[src]
fn connect_writable_change_event<F: Fn(&Self, u32) -> Inhibit + 'static>(
&self,
f: F
) -> SignalHandlerIdfn connect_writable_changed<F: Fn(&Self, &str) + 'static>(
&self,
f: F
) -> SignalHandlerId[src]
fn connect_writable_changed<F: Fn(&Self, &str) + 'static>(
&self,
f: F
) -> SignalHandlerIdfn connect_property_backend_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId[src]
fn connect_property_backend_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerIdfn connect_property_delay_apply_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId[src]
fn connect_property_delay_apply_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerIdfn connect_property_has_unapplied_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId[src]
fn connect_property_has_unapplied_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerIdfn connect_property_path_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId[src]
fn connect_property_path_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerIdfn connect_property_schema_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId[src]
fn connect_property_schema_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerIdDeprecated
fn connect_property_schema_id_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId[src]
fn connect_property_schema_id_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerIdfn connect_property_settings_schema_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId[src]
fn connect_property_settings_schema_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId