[−][src]Trait gio::prelude::SimpleActionExt
Required Methods
fn set_enabled(&self, enabled: bool)
fn set_state(&self, value: &Variant)
fn connect_activate<F: Fn(&Self, &Option<Variant>) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_change_state<F: Fn(&Self, &Option<Variant>) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_enabled_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_name_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_state_type_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
Implementors
impl<O: IsA<SimpleAction> + IsA<Object>> SimpleActionExt for O[src]
impl<O: IsA<SimpleAction> + IsA<Object>> SimpleActionExt for Ofn set_enabled(&self, enabled: bool)[src]
fn set_enabled(&self, enabled: bool)fn set_state(&self, value: &Variant)[src]
fn set_state(&self, value: &Variant)fn connect_activate<F: Fn(&Self, &Option<Variant>) + 'static>(
&self,
f: F
) -> SignalHandlerId[src]
fn connect_activate<F: Fn(&Self, &Option<Variant>) + 'static>(
&self,
f: F
) -> SignalHandlerIdfn connect_change_state<F: Fn(&Self, &Option<Variant>) + 'static>(
&self,
f: F
) -> SignalHandlerId[src]
fn connect_change_state<F: Fn(&Self, &Option<Variant>) + 'static>(
&self,
f: F
) -> SignalHandlerIdfn connect_property_enabled_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId[src]
fn connect_property_enabled_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerIdfn connect_property_name_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId[src]
fn connect_property_name_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerIdfn connect_property_state_type_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId[src]
fn connect_property_state_type_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId