Struct gio::SocketConnection [−]
pub struct SocketConnection(_, _);
Methods
impl SocketConnection[src]
impl SocketConnectionpub fn factory_lookup_type(
family: SocketFamily,
type_: SocketType,
protocol_id: i32
) -> Type[src]
pub fn factory_lookup_type(
family: SocketFamily,
type_: SocketType,
protocol_id: i32
) -> Typepub fn factory_register_type(
g_type: Type,
family: SocketFamily,
type_: SocketType,
protocol: i32
)[src]
pub fn factory_register_type(
g_type: Type,
family: SocketFamily,
type_: SocketType,
protocol: i32
)Trait Implementations
impl Clone for SocketConnection
impl Clone for SocketConnectionfn clone(&self) -> SocketConnection
fn clone(&self) -> SocketConnectionReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)Performs copy-assignment from source. Read more
impl Hash for SocketConnection
impl Hash for SocketConnectionfn hash<__H: Hasher>(&self, state: &mut __H)
fn hash<__H: Hasher>(&self, state: &mut __H)Feeds this value into the given [Hasher]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, 1.3.0[src]
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, Feeds a slice of this type into the given [Hasher]. Read more
impl Ord for SocketConnection
impl Ord for SocketConnectionfn cmp(&self, other: &SocketConnection) -> Ordering
fn cmp(&self, other: &SocketConnection) -> OrderingThis method returns an Ordering between self and other. Read more
fn max(self, other: Self) -> Self1.21.0[src]
fn max(self, other: Self) -> SelfCompares and returns the maximum of two values. Read more
fn min(self, other: Self) -> Self1.21.0[src]
fn min(self, other: Self) -> SelfCompares and returns the minimum of two values. Read more
impl StaticType for SocketConnection
impl StaticType for SocketConnectionfn static_type() -> Type
fn static_type() -> TypeReturns the type identifier of Self.
impl<T: IsA<Object>> PartialEq<T> for SocketConnection
impl<T: IsA<Object>> PartialEq<T> for SocketConnectionfn eq(&self, other: &T) -> bool
fn eq(&self, other: &T) -> boolThis method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, other: &Rhs) -> bool1.0.0[src]
fn ne(&self, other: &Rhs) -> boolThis method tests for !=.
impl Eq for SocketConnection
impl Eq for SocketConnectionimpl<T: IsA<Object>> PartialOrd<T> for SocketConnection
impl<T: IsA<Object>> PartialOrd<T> for SocketConnectionfn partial_cmp(&self, other: &T) -> Option<Ordering>
fn partial_cmp(&self, other: &T) -> Option<Ordering>This method returns an ordering between self and other values if one exists. Read more
fn lt(&self, other: &Rhs) -> bool1.0.0[src]
fn lt(&self, other: &Rhs) -> boolThis method tests less than (for self and other) and is used by the < operator. Read more
fn le(&self, other: &Rhs) -> bool1.0.0[src]
fn le(&self, other: &Rhs) -> boolThis method tests less than or equal to (for self and other) and is used by the <= operator. Read more
fn gt(&self, other: &Rhs) -> bool1.0.0[src]
fn gt(&self, other: &Rhs) -> boolThis method tests greater than (for self and other) and is used by the > operator. Read more
fn ge(&self, other: &Rhs) -> bool1.0.0[src]
fn ge(&self, other: &Rhs) -> boolThis method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
impl Debug for SocketConnection
impl Debug for SocketConnectionimpl IsA<IOStream> for SocketConnection
impl IsA<IOStream> for SocketConnectionimpl IsA<Object> for SocketConnection
impl IsA<Object> for SocketConnectionimpl IsA<SocketConnection> for TcpConnection
impl IsA<SocketConnection> for TcpConnectionAuto Trait Implementations
impl !Send for SocketConnection
impl !Send for SocketConnectionimpl !Sync for SocketConnection
impl !Sync for SocketConnection