Struct gio::Action [−]
pub struct Action(_, _);
Trait Implementations
impl Clone for Action
impl Clone for Actionfn clone(&self) -> Action
fn clone(&self) -> ActionReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl Debug for Action
impl Debug for Actionimpl Hash for Action
impl Hash for Actionfn hash<__H: Hasher>(&self, state: &mut __H)
fn hash<__H: Hasher>(&self, state: &mut __H)Feeds this value into the given [Hasher]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, 1.3.0[src]
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, 1.3.0
[src]Feeds a slice of this type into the given [Hasher]. Read more
impl StaticType for Action
impl StaticType for Actionfn static_type() -> Type
fn static_type() -> TypeReturns the type identifier of Self.
impl<T: IsA<Object>> PartialEq<T> for Action
impl<T: IsA<Object>> PartialEq<T> for Actionfn eq(&self, other: &T) -> bool
fn eq(&self, other: &T) -> boolThis method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, other: &Rhs) -> bool1.0.0[src]
fn ne(&self, other: &Rhs) -> bool1.0.0
[src]This method tests for !=.
impl Eq for Action
impl Eq for Actionimpl IsA<Object> for Action
impl IsA<Object> for Actionimpl IsA<Action> for SimpleAction
impl IsA<Action> for SimpleAction