Struct gio::SimpleAction
[−]
pub struct SimpleAction(_, _);
Methods
impl SimpleAction[src]
fn new(name: &str, parameter_type: Option<&VariantTy>) -> SimpleAction
fn new_stateful(name: &str,
parameter_type: Option<&VariantTy>,
state: &Variant)
-> SimpleAction
parameter_type: Option<&VariantTy>,
state: &Variant)
-> SimpleAction
fn set_enabled(&self, enabled: bool)
fn set_state(&self, value: &Variant)
fn connect_activate<F: Fn(&SimpleAction, &Option<Variant>) + 'static>(&self,
f: F)
-> u64
f: F)
-> u64
fn connect_change_state<F: Fn(&SimpleAction, &Option<Variant>) + 'static>(&self,
f: F)
-> u64
f: F)
-> u64
Trait Implementations
impl Clone for SimpleAction
fn clone(&self) -> SimpleAction
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more
impl Debug for SimpleAction
impl Hash for SimpleAction
fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the state given, updating the hasher as necessary.
fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher1.3.0
Feeds a slice of this type into the state provided.
impl StaticType for SimpleAction
fn static_type() -> Type
Returns the type identifier of Self.
impl<T: IsA<Object>> PartialEq<T> for SimpleAction
fn eq(&self, other: &T) -> bool
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, other: &Rhs) -> bool1.0.0
This method tests for !=.