Expand description
Render target specification.
Structs§
Type Aliases§
- Color
Value - A color with floating-point components.
- Depth
- A single depth value from a depth buffer.
- Layer
- A depth value, specifying which plane to select out of a 3D texture.
- Level
- Mipmap level to select in a texture.
- Stencil
- A single value from a stencil stencstencil buffer.