Struct gfx_core::texture::RenderDesc [−][src]
pub struct RenderDesc {
pub channel: ChannelType,
pub level: Level,
pub layer: Option<Layer>,
}Texture render view descriptor.
Fields
channel: ChannelType
level: Level
layer: Option<Layer>
Trait Implementations
impl Clone for RenderDesc[src]
impl Clone for RenderDescfn clone(&self) -> RenderDesc[src]
fn clone(&self) -> RenderDescReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)Performs copy-assignment from source. Read more
impl Copy for RenderDesc[src]
impl Copy for RenderDescimpl Debug for RenderDesc[src]
impl Debug for RenderDescfn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl Eq for RenderDesc[src]
impl Eq for RenderDescimpl Hash for RenderDesc[src]
impl Hash for RenderDescfn hash<__H: Hasher>(&self, state: &mut __H)[src]
fn hash<__H: Hasher>(&self, state: &mut __H)Feeds this value into the given [Hasher]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, 1.3.0[src]
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, Feeds a slice of this type into the given [Hasher]. Read more
impl Ord for RenderDesc[src]
impl Ord for RenderDescfn cmp(&self, other: &RenderDesc) -> Ordering[src]
fn cmp(&self, other: &RenderDesc) -> OrderingThis method returns an Ordering between self and other. Read more
fn max(self, other: Self) -> Self1.21.0[src]
fn max(self, other: Self) -> SelfCompares and returns the maximum of two values. Read more
fn min(self, other: Self) -> Self1.21.0[src]
fn min(self, other: Self) -> SelfCompares and returns the minimum of two values. Read more
impl PartialEq for RenderDesc[src]
impl PartialEq for RenderDescfn eq(&self, other: &RenderDesc) -> bool[src]
fn eq(&self, other: &RenderDesc) -> boolThis method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, other: &RenderDesc) -> bool[src]
fn ne(&self, other: &RenderDesc) -> boolThis method tests for !=.
impl PartialOrd for RenderDesc[src]
impl PartialOrd for RenderDescfn partial_cmp(&self, other: &RenderDesc) -> Option<Ordering>[src]
fn partial_cmp(&self, other: &RenderDesc) -> Option<Ordering>This method returns an ordering between self and other values if one exists. Read more
fn lt(&self, other: &RenderDesc) -> bool[src]
fn lt(&self, other: &RenderDesc) -> boolThis method tests less than (for self and other) and is used by the < operator. Read more
fn le(&self, other: &RenderDesc) -> bool[src]
fn le(&self, other: &RenderDesc) -> boolThis method tests less than or equal to (for self and other) and is used by the <= operator. Read more
fn gt(&self, other: &RenderDesc) -> bool[src]
fn gt(&self, other: &RenderDesc) -> boolThis method tests greater than (for self and other) and is used by the > operator. Read more
fn ge(&self, other: &RenderDesc) -> bool[src]
fn ge(&self, other: &RenderDesc) -> boolThis method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
impl From<RenderDesc> for DepthStencilDesc[src]
impl From<RenderDesc> for DepthStencilDescfn from(rd: RenderDesc) -> DepthStencilDesc[src]
fn from(rd: RenderDesc) -> DepthStencilDescPerforms the conversion.
Auto Trait Implementations
impl Send for RenderDesc
impl Send for RenderDescimpl Sync for RenderDesc
impl Sync for RenderDesc