Enum gfx_core::format::Int [−][src]
pub enum Int {}Trait Implementations
impl Clone for Int[src]
impl Clone for Intfn clone(&self) -> Int[src]
fn clone(&self) -> IntReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)Performs copy-assignment from source. Read more
impl Copy for Int[src]
impl Copy for Intimpl Debug for Int[src]
impl Debug for Intfn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl Eq for Int[src]
impl Eq for Intimpl Hash for Int[src]
impl Hash for Intfn hash<__H: Hasher>(&self, state: &mut __H)[src]
fn hash<__H: Hasher>(&self, state: &mut __H)Feeds this value into the given [Hasher]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, 1.3.0[src]
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, Feeds a slice of this type into the given [Hasher]. Read more
impl Ord for Int[src]
impl Ord for Intfn cmp(&self, other: &Int) -> Ordering[src]
fn cmp(&self, other: &Int) -> OrderingThis method returns an Ordering between self and other. Read more
fn max(self, other: Self) -> Self1.21.0[src]
fn max(self, other: Self) -> SelfCompares and returns the maximum of two values. Read more
fn min(self, other: Self) -> Self1.21.0[src]
fn min(self, other: Self) -> SelfCompares and returns the minimum of two values. Read more
impl PartialEq for Int[src]
impl PartialEq for Intfn eq(&self, other: &Int) -> bool[src]
fn eq(&self, other: &Int) -> boolThis method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, other: &Rhs) -> bool1.0.0[src]
fn ne(&self, other: &Rhs) -> boolThis method tests for !=.
impl PartialOrd for Int[src]
impl PartialOrd for Intfn partial_cmp(&self, other: &Int) -> Option<Ordering>[src]
fn partial_cmp(&self, other: &Int) -> Option<Ordering>This method returns an ordering between self and other values if one exists. Read more
fn lt(&self, other: &Rhs) -> bool1.0.0[src]
fn lt(&self, other: &Rhs) -> boolThis method tests less than (for self and other) and is used by the < operator. Read more
fn le(&self, other: &Rhs) -> bool1.0.0[src]
fn le(&self, other: &Rhs) -> boolThis method tests less than or equal to (for self and other) and is used by the <= operator. Read more
fn gt(&self, other: &Rhs) -> bool1.0.0[src]
fn gt(&self, other: &Rhs) -> boolThis method tests greater than (for self and other) and is used by the > operator. Read more
fn ge(&self, other: &Rhs) -> bool1.0.0[src]
fn ge(&self, other: &Rhs) -> boolThis method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
impl ChannelTyped for Int[src]
impl ChannelTyped for Inttype ShaderType = i32
Shader-visible type that corresponds to this channel. For example, normalized integers are visible as floats. Read more
fn get_channel_type() -> ChannelType[src]
fn get_channel_type() -> ChannelTypeReturn the run-time value of the type.
impl TextureChannel for Int[src]
impl TextureChannel for Intimpl RenderChannel for Int[src]
impl RenderChannel for Int