Struct gfx_core::command::AccessGuard
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[src]
pub struct AccessGuard<'a, R: Resources> { /* fields omitted */ }
Methods
impl<'a, R: Resources> AccessGuard<'a, R>[src]
fn access_mapped_reads(&mut self) -> AccessGuardBuffers<R>[src]
Returns the mapped buffers that The GPU will read from, with exclusive acces to their mapping
fn access_mapped_writes(&mut self) -> AccessGuardBuffers<R>[src]
Returns the mapped buffers that The GPU will write to, with exclusive acces to their mapping
fn access_mapped(&mut self) -> AccessGuardBuffersChain<R>[src]
Methods from Deref<Target = AccessInfo<R>>
fn mapped_reads(&self) -> AccessInfoBuffers<R>[src]
Returns the mapped buffers that The GPU will read from
fn mapped_writes(&self) -> AccessInfoBuffers<R>[src]
Returns the mapped buffers that The GPU will write to
fn has_mapped_reads(&self) -> bool[src]
Is there any mapped buffer reads ?
fn has_mapped_writes(&self) -> bool[src]
Is there any mapped buffer writes ?
fn take_accesses(&self) -> SubmissionResult<AccessGuard<R>>[src]
Takes all the accesses necessary for submission
Trait Implementations
impl<'a, R: Debug + Resources> Debug for AccessGuard<'a, R>[src]
impl<'a, R: Resources> Deref for AccessGuard<'a, R>[src]
type Target = AccessInfo<R>
The resulting type after dereferencing.
fn deref(&self) -> &Self::Target[src]
Dereferences the value.