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Enum gfx::core::shade::ShaderModel []

pub enum ShaderModel {
    Unsupported,
    Version30,
    Version40,
    Version41,
    Version50,
}

Shader model supported by the device, corresponds to the HLSL shader models.

Variants

UnsupportedVersion30Version40Version41Version50

Methods

impl ShaderModel

fn to_number(&self) -> u8

Return the shader model as a numeric value.

Model30 turns to 30, etc.

Trait Implementations

impl Debug for ShaderModel

fn fmt(&self, __arg_0: &mut Formatter) -> Result<()Error>

Formats the value using the given formatter.

impl PartialOrd<ShaderModel> for ShaderModel

fn partial_cmp(&self, __arg_0: &ShaderModel) -> Option<Ordering>

impl PartialEq<ShaderModel> for ShaderModel

fn eq(&self, __arg_0: &ShaderModel) -> bool

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, other: &Rhs) -> bool
1.0.0

This method tests for !=.

impl Clone for ShaderModel

fn clone(&self) -> ShaderModel

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl Copy for ShaderModel