[go: up one dir, main page]

Enum gfx::device::shade::IsShadow [] [src]

pub enum IsShadow {
    Shadow,
    NoShadow,
}

Whether the sampler samples a shadow texture (texture with a depth comparison)

Variants

ShadowNoShadow

Trait Implementations

impl Debug for IsShadow
[src]

fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl PartialEq for IsShadow
[src]

fn eq(&self, __arg_0: &IsShadow) -> bool

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, other: &Rhs) -> bool
1.0.0

This method tests for !=.

impl Clone for IsShadow
[src]

fn clone(&self) -> IsShadow

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl Copy for IsShadow
[src]