Struct gfx::shade::core::UnorderedVar
[−]
[src]
pub struct UnorderedVar {
pub name: String,
pub slot: u8,
pub usage: Usage,
}Unordered access shader parameter.
Fields
name: String
Name of this unordered variable.
slot: u8
Slot of this unordered variable.
usage: Usage
What program stage this UAV is used in.
Trait Implementations
impl PartialEq<UnorderedVar> for UnorderedVar[src]
fn eq(&self, __arg_0: &UnorderedVar) -> bool
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &UnorderedVar) -> bool
This method tests for !=.
impl Eq for UnorderedVar[src]
impl Hash for UnorderedVar[src]
fn hash<__H>(&self, __arg_0: &mut __H) where
__H: Hasher,
__H: Hasher,
Feeds this value into the given [Hasher]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, 1.3.0
H: Hasher,
Feeds a slice of this type into the given [Hasher]. Read more
impl Debug for UnorderedVar[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter.
impl Clone for UnorderedVar[src]
fn clone(&self) -> UnorderedVar
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more