Struct gfx::shade::core::ConstVar
[−]
[src]
pub struct ConstVar {
pub name: String,
pub location: usize,
pub count: usize,
pub base_type: BaseType,
pub container: ContainerType,
}A constant in the shader - a bit of data that doesn't vary
Fields
name: String
Name of this constant.
location: usize
Location of this constant in the program. For constant buffer elements, it's the offset in bytes.
count: usize
Number of elements this constant represents.
base_type: BaseType
Type that this constant is composed of
container: ContainerType
"Scalarness" of this constant.
Methods
impl ConstVar[src]
fn is_compatible(&self, value: &UniformValue) -> Result<(), CompatibilityError>
Whether a value is compatible with this variable. That is, whether the value can be stored in this variable.
Trait Implementations
impl PartialEq<ConstVar> for ConstVar[src]
fn eq(&self, __arg_0: &ConstVar) -> bool
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &ConstVar) -> bool
This method tests for !=.
impl Eq for ConstVar[src]
impl Hash for ConstVar[src]
fn hash<__H>(&self, __arg_0: &mut __H) where
__H: Hasher,
__H: Hasher,
Feeds this value into the given [Hasher]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, 1.3.0
H: Hasher,
Feeds a slice of this type into the given [Hasher]. Read more
impl Debug for ConstVar[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter.
impl Clone for ConstVar[src]
fn clone(&self) -> ConstVar
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more