Enum gfx::format::Srgb
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pub enum Srgb {}Trait Implementations
impl PartialOrd<Srgb> for Srgb[src]
fn partial_cmp(&self, __arg_0: &Srgb) -> Option<Ordering>
impl Copy for Srgb[src]
impl RenderChannel for Srgb[src]
impl Ord for Srgb[src]
impl PartialEq<Srgb> for Srgb[src]
fn eq(&self, __arg_0: &Srgb) -> bool
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, other: &Rhs) -> bool1.0.0
This method tests for !=.
impl BlendChannel for Srgb[src]
impl TextureChannel for Srgb[src]
impl Eq for Srgb[src]
impl ChannelTyped for Srgb[src]
type ShaderType = f32
Shader-visible type that corresponds to this channel. For example, normalized integers are visible as floats. Read more
fn get_channel_type() -> ChannelType
Return the run-time value of the type.
impl Hash for Srgb[src]
fn hash<__H>(&self, __arg_0: &mut __H) where
__H: Hasher,
__H: Hasher,
Feeds this value into the given [Hasher]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, 1.3.0
H: Hasher,
Feeds a slice of this type into the given [Hasher]. Read more
impl Debug for Srgb[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter.
impl Clone for Srgb[src]
fn clone(&self) -> Srgb
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more