[−][src]Struct egui::Style
Specifies the look and feel of a Ui.
Fields
body_text_style: TextStyleDefault TextStyle for normal text (i.e. for Label and TextEdit).
spacing: Spacinginteraction: Interactionvisuals: Visualsanimation_time: f32How many seconds a typical animation should last
Implementations
impl Style[src]
pub fn interact(&self, response: &Response) -> &WidgetVisuals[src]
Use this style for interactive things. Note that you must already have a response, i.e. you must allocate space and interact BEFORE painting the widget!
pub fn noninteractive(&self) -> &WidgetVisuals[src]
Style to use for non-interactive widgets.
impl Style[src]
Trait Implementations
impl Clone for Style[src]
impl Debug for Style[src]
impl Default for Style[src]
impl PartialEq<Style> for Style[src]
impl StructuralPartialEq for Style[src]
Auto Trait Implementations
impl RefUnwindSafe for Style
impl Send for Style
impl Sync for Style
impl Unpin for Style
impl UnwindSafe for Style
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T[src]
pub fn clone_into(&self, target: &mut T)[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,