Struct egui::FontDefinitions [−][src]
Describes the font data and the sizes to use.
Often you would start with FontDefinitions::default() and then add/change the contents.
let mut fonts = epaint::text::FontDefinitions::default(); // Large button text: fonts.family_and_size.insert( epaint::text::TextStyle::Button, (epaint::text::FontFamily::Proportional, 32.0));
Fields
font_data: BTreeMap<String, Cow<'static, [u8]>>List of font names and their definitions.
The definition must be the contents of either a .ttf or .otf font file.
epaint has built-in-default for these,
but you can override them if you like.
fonts_for_family: BTreeMap<FontFamily, Vec<String, Global>>Which fonts (names) to use for each FontFamily.
The list should be a list of keys into Self::font_data.
When looking for a character glyph epaint will start with
the first font and then move to the second, and so on.
So the first font is the primary, and then comes a list of fallbacks in order of priority.
family_and_size: BTreeMap<TextStyle, (FontFamily, f32)>The FontFamily and size you want to use for a specific TextStyle.
Trait Implementations
impl Clone for FontDefinitions[src]
pub fn clone(&self) -> FontDefinitions[src]
pub fn clone_from(&mut self, source: &Self)1.0.0[src]
impl Debug for FontDefinitions[src]
impl Default for FontDefinitions[src]
pub fn default() -> FontDefinitions[src]
impl PartialEq<FontDefinitions> for FontDefinitions[src]
pub fn eq(&self, other: &FontDefinitions) -> bool[src]
pub fn ne(&self, other: &FontDefinitions) -> bool[src]
impl StructuralPartialEq for FontDefinitions[src]
impl Widget for &mut FontDefinitions[src]
Auto Trait Implementations
impl RefUnwindSafe for FontDefinitions
impl Send for FontDefinitions
impl Sync for FontDefinitions
impl Unpin for FontDefinitions
impl UnwindSafe for FontDefinitions
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T[src]
pub fn clone_into(&self, target: &mut T)[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,