pub fn make_current(
display: EGLDisplay,
draw: EGLSurface,
read: EGLSurface,
ctx: EGLContext,
) -> EglCallResult<()>Expand description
[EGL 1.0] Attach an EGL rendering context to EGL surfaces.
pub fn make_current(
display: EGLDisplay,
draw: EGLSurface,
read: EGLSurface,
ctx: EGLContext,
) -> EglCallResult<()>[EGL 1.0] Attach an EGL rendering context to EGL surfaces.