gfx-backend-vulkan
Vulkan backend for gfx-rs.
Normalized Coordinates
| Render | Depth | Texture |
|---|---|---|
Mirroring
HAL is modelled after Vulkan, so everything should be 1:1.
Vulkan backend for gfx-rs.
| Render | Depth | Texture |
|---|---|---|
HAL is modelled after Vulkan, so everything should be 1:1.