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geo 0.32.0

Geospatial primitives and algorithms
Documentation

geo

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geo

Geospatial Primitives, Algorithms, and Utilities

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The geo crate provides geospatial primitive types such as Point, LineString, and Polygon, and provides algorithms and operations such as:

  • Full DE-9IM support and topological relationship calculations such as containment and intersection
  • Affine operations on geometries (scale, rotate, skew, translate)
  • Boolean operations on geometries (clip, union, difference, intersection, xor)
  • Buffer / offset operations on geometries
  • Clustering operations such as DBSCAN and k-means
  • Euclidean, as well as spherical, haversine and other non-planar length and distance calculations
  • Support for projecting and converting between coordinate reference systems using PROJ
  • IO using the geojson and geozero crates.

Please refer to the documentation for a complete list.

The primitive types also provide the basis for other functionality in the Geo ecosystem, including:

Example

// primitives
use geo::{line_string, polygon};

// algorithms
use geo::ConvexHull;

// An L shape
let poly = polygon![
    (x: 0.0, y: 0.0),
    (x: 4.0, y: 0.0),
    (x: 4.0, y: 1.0),
    (x: 1.0, y: 1.0),
    (x: 1.0, y: 4.0),
    (x: 0.0, y: 4.0),
    (x: 0.0, y: 0.0),
];

// Calculate the polygon's convex hull
let hull = poly.convex_hull();

assert_eq!(
    hull.exterior(),
    &line_string![
        (x: 4.0, y: 0.0),
        (x: 4.0, y: 1.0),
        (x: 1.0, y: 4.0),
        (x: 0.0, y: 4.0),
        (x: 0.0, y: 0.0),
        (x: 4.0, y: 0.0),
    ]
);

Contributing

Contributions are welcome! Have a look at the issues, and open a pull request if you'd like to add an algorithm or some functionality.

License

Licensed under either of

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.