pub struct StateSet(_);Expand description
The bitflag representation of all states an object may have.
Implementations§
Trait Implementations§
source§impl<'de> Deserialize<'de> for StateSet
impl<'de> Deserialize<'de> for StateSet
source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq<StateSet> for StateSet
impl PartialEq<StateSet> for StateSet
impl Copy for StateSet
impl Eq for StateSet
impl StructuralEq for StateSet
impl StructuralPartialEq for StateSet
Auto Trait Implementations§
impl RefUnwindSafe for StateSet
impl Send for StateSet
impl Sync for StateSet
impl Unpin for StateSet
impl UnwindSafe for StateSet
Blanket Implementations§
§impl<'de, T> DynamicDeserialize<'de> for Twhere
T: Type + Deserialize<'de> + ?Sized,
impl<'de, T> DynamicDeserialize<'de> for Twhere
T: Type + Deserialize<'de> + ?Sized,
§type Deserializer = PhantomData<T>
type Deserializer = PhantomData<T>
A DeserializeSeed implementation for this type.
§impl<T> DynamicType for Twhere
T: Type + ?Sized,
impl<T> DynamicType for Twhere
T: Type + ?Sized,
§fn dynamic_signature(&self) -> Signature<'_>
fn dynamic_signature(&self) -> Signature<'_>
Get the signature for the implementing type. Read more