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Arcus Zagan II was the Emperor of the Holy Zaganite Empire. When he falls in battle, so too will his kingdom. His last effort as Emperor was to launch three mighty arrows in different directions. Where each Flèche (arrow) landed, a hold blossomed. And so, every few years, one of the three holds - The Three Seats of Flèche - compete to become the Seat of Power, with Zagan's acolytes relaying their choice from the weakened king up on his mountaintop castle.

The goal is to add more unique mechanics to places you can go, like the treacherous ever-cloudy mountains of Karkanosze, which has unique rolls you make for each fog tile you cross through, or the Fogfen, which you adapt to once you meet a seer. The main content right now is the Realm map (pre-labeled and un-labeled!) the mountains and stronghold of the Emperor Zagan, which includes a site map for his fortress - the Flèche Nock. There are seeds of adventure included, as well as interactions between where some of the landmarks are placed, and the Myths I randomly rolled from the base Mythic Bastionland book and re-written in context to the Realm. Of course, the integration is open-ended enough for you to re-use the map for any myths to see how they interact with the setting itself! This will be an ongoing project that I intend to add more stats/ art / design to / edit and test as time permits.


This Mythic Bastionland setting supplement features a homebrew campaign setting I played with my friends with art history inspiration, as well as games like Dark Souls, Elden Ring, Steve Jackson's Sorcery! and shows like Record of Lodoss War! I didn't have much time to put it together in time for the Jam, so it will be an ongoing project. I plan to add more layout, editing, and art too! It was a blast to illustrate, design, and write a module for such an inspiring system! For use with the incredible Mythic Bastionland by Chris McDowall!

Fonts used:

  • Bicyclette (Adobe Font)
  • NeoClassicalGoth by YutaONE
  • FetteTrump-Deutsch

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Click download now to get access to the following files:

when zagan falls by colebotman 1.3a.pdf 44 MB
0 gm all.png 18 MB
1 player labels.png 16 MB
2 player no labels.png 15 MB

Development log

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