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chromium
/
angle
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angle
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refs/heads/chrome_m27
8832c8f
Revert r2250 from chrome_m27 branch
by vangelis@chromium.org
· 13 years ago
chrome_m27
a264562
Merge r2209 into chrome_m27 branch.
by vangelis@chromium.org
· 13 years ago
ef61594
Merge r2040 into chrome_m27 branch.
by apatrick@chromium.org
· 13 years ago
91ed0ca
Branch for Chrome M27 at r2001
by apatrick@chromium.org
· 13 years ago
65a8b8c
When CheckDeviceState returns S_PRESENT_OCCLUDED, Present a dummy frame and try again.
by apatrick@chromium.org
· 13 years ago
d64134c
Avoid crash in createDevice() if it is called on a Display that did not initialize (e.g. Direct3DCreate9 returned NULL).
by apatrick@chromium.org
· 13 years ago
60ea683
Add a fast path for BGRA to RGBA conversion inside readPixels. Already covered
by shannon.woods%transgaming.com@gtempaccount.com
· 13 years ago
6416ba4
Safely promote uninitialized constants.
by shannon.woods%transgaming.com@gtempaccount.com
· 13 years ago
88de0c7
Don't assume unary operations on constants will be folded into a constant.
by shannon.woods%transgaming.com@gtempaccount.com
· 13 years ago
c00c04f
Ignore constants that have not been initialized.
by shannon.woods%transgaming.com@gtempaccount.com
· 13 years ago
14d4dc5
Provide safer and more convenient constant union accessors.
by shannon.woods%transgaming.com@gtempaccount.com
· 13 years ago
bb4ae7e
Bump version.h Review URL: https://codereview.appspot.com/7798044
by apatrick@chromium.org
· 13 years ago
9f0d91d
Fix crash after reseting device.
by apatrick@chromium.org
· 13 years ago
ce2d402
Bump ANGLE_SH_VERSION to 110.
by apatrick@chromium.org
· 13 years ago
7566efc
When CheckDeviceStats returns S_PRESENT_MODE_CHANGED, reset display mode and retest for device lost.
by apatrick@chromium.org
· 13 years ago
5a5b3db
Enabled FRAGMENT_PRECISION_HIGH unconditionally for ANGLE.
by alokp@chromium.org
· 13 years ago
42988ed
Added preprocessor support for GL_FRAGMENT_PRECISION_HIGH.
by alokp@chromium.org
· 13 years ago
47449f3
Fixed compile error for preprocessor tests.
by alokp@chromium.org
· 13 years ago
0bfd552
Updates ANGLE_depth_texture to reflect proposed changes in requirements for g and b channels.
by shannon.woods@transgaming.com
· 13 years ago
0be14ce
Ensure nested ternary operator unfolding uses a new scope to avoid redefinition of the same temporary variable.
by shannon.woods@transgaming.com
· 13 years ago
2576f07
Revert r1829: Fix failure to recover from GPU hang.
by apatrick@chromium.org
· 13 years ago
8390870
Build fix for qt-wk2 Review URL: https://codereview.appspot.com/7381049
by zmo@google.com
· 13 years ago
43c9feb
Fix ANGLE patching/building issues.
by zmo@google.com
· 13 years ago
99a7f61
This pulls in mvujovic's build fix in WebKit ANGLE.
by zmo@google.com
· 13 years ago
ca23ae5
Add support for extension EXT_draw_buffers.
by zmo@google.com
· 13 years ago
cc05a56
Fix failure to recover from device hang.
by apatrick@chromium.org
· 13 years ago
216e289
Fix signed / unsigned warning in ParseHelper.cpp.
by apatrick@chromium.org
· 13 years ago
d91136a
Fixed one remaining 64-bit truncation issue missed in the last CL.
by kbr@chromium.org
· 13 years ago
8e77853
Fixed 64-bit integer truncation issues in shader translator.
by kbr@chromium.org
· 13 years ago
d64a53f
Fix a 64-bit error in ProgramBinary::load
by apatrick@chromium.org
· 13 years ago
70a7629
Check that the incoming type to a default precision qualifier statement is valid.
by kbr@chromium.org
· 13 years ago
5909413
Updates to extensions from public registry
by daniel@transgaming.com
· 13 years ago
a821958
Update ANGLE_texture_compression_dxt
by daniel@transgaming.com
· 13 years ago
9b6c98a
Fix version.
by zmo@google.com
· 13 years ago
899c7e9
Do not hash mapping field names of a reserved struct.
by zmo@google.com
· 13 years ago
37a51db
Rename ANGLE_multiple_render_targets to EXT_draw_buffers
by daniel@transgaming.com
· 13 years ago
59c2f7d
Updates to MRT extension.
by daniel@transgaming.com
· 13 years ago
6126798
Fix mat2 packing to use 2 rows as per spec.
by gman@chromium.org
· 13 years ago
7cfde1c
Fix version. Review URL: https://codereview.appspot.com/7221045
by zmo@google.com
· 13 years ago
7bc1d59
Fix a memory out-of-bound visit bug.
by zmo@google.com
· 13 years ago
665dcdc
Attempt different fix for unknown #pragma on Linux.
by kbr@chromium.org
· 13 years ago
c93e3c8
Changed optimization level to D3DCOMPILE_OPTIMIZATION_LEVEL1. With
by kbr@chromium.org
· 13 years ago
1ba403c
Incorporated patch from haixia@ changing the default implementation of
by kbr@chromium.org
· 13 years ago
b50fd03
Fixed compiler warning on Linux resulting in build failures.
by kbr@chromium.org
· 13 years ago
f32b9a5
Document GetIntegerv errors in ANGLE_framebuffer_blit.
by daniel@transgaming.com
· 13 years ago
f8f4527
Updates for ANGLE_multiple_render_targets
by daniel@transgaming.com
· 13 years ago
4ecbc42
Add missing file from r1725. Review URL: https://codereview.appspot.com/7193053
by apatrick@chromium.org
· 13 years ago
b4f67f7
Remove DXSDK_DIR from search paths.
by apatrick@chromium.org
· 13 years ago
9d8f9be
Roll gyp dependency to 1564.
by apatrick@chromium.org
· 13 years ago
e64635a
Update version number. Review URL: https://codereview.appspot.com/7204048
by apatrick@chromium.org
· 13 years ago
db2fb9a
Include windows.h from one place to ensure that min and max macros are not defined.
by apatrick@chromium.org
· 13 years ago
539fb02
Use TEXT macro to define ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES macro.
by apatrick@chromium.org
· 13 years ago
a56d508
Treat return statements in loops as loop discontinuities.
by apatrick@chromium.org
· 13 years ago
2f6ccb3
Make other angle targets compile on Win64
by apatrick@chromium.org
· 13 years ago
64b0f98
Add comments to ArrayBoundsClamper about why 'clamp'
by gman@chromium.org
· 13 years ago
688712c
Reorganized new sources from recently applied patch into third_party directory.
by kbr@chromium.org
· 13 years ago
6ea5269
Update version. Review URL: https://codereview.appspot.com/7062061
by apatrick@chromium.org
· 13 years ago
a557b0e
Add D3D version and shader models to renderer string reported by GetString.
by apatrick@chromium.org
· 13 years ago
8a6527b
Build fix.
by zmo@google.com
· 13 years ago
a4e5223
In generated shaders, output +INF and -INF as largest single precision floating point number.
by apatrick@chromium.org
· 13 years ago
0a67e5e
Update Copyright years on the LICENSE file
by daniel@transgaming.com
· 13 years ago
70e32ea
Upodate preprocessor.vcxproj to reflect changes in r1640.
by apatrick@chromium.org
· 13 years ago
af0ad21
Disable GL_OES_standard_derivatives when ps_2_x or later is not available.
by bsalomon@google.com
· 13 years ago
9930f90
Upstream various build fixes from WebKit to ANGLE to make updating ANGLE in WebKit easier.
by maxvujovic@gmail.com
· 13 years ago
c3dc55b
Make angle compile on Win64
by apatrick@chromium.org
· 13 years ago
acd2d8a
Incorporated BSD-licensed changes implementing array bounds clamping.
by kbr@chromium.org
· 13 years ago
69d9752
Combine major, minor and build revision as the program binary version.
by daniel@transgaming.com
· 13 years ago
a8c42f1
Use shader D3D optimization level 0.
by apatrick@chromium.org
· 13 years ago
512fb95
Ensured that the mUsesPointSprites flag is properly preserved when loading shaders from binary cache.
by bajones@chromium.org
· 13 years ago
1aca1ad
Fix implicit vector truncation warnings.
by daniel@transgaming.com
· 13 years ago
714d9e1
Add explicit std:: namespace to code from <cXYZ> includes.
by daniel@transgaming.com
· 13 years ago
2719606
Remove Intel specific workaround.
by daniel@transgaming.com
· 13 years ago
a02b5cd
remove preprocessor/new folder on master
by daniel@transgaming.com
· 13 years ago
7210986
Limit struct size to size of full shader constant.
by jbauman@chromium.org
· 13 years ago
835757f
Fixed some warnings on GCC
by daniel@transgaming.com
· 13 years ago
c663cbf
Invalidate client window area when resetting swap chain
by daniel@transgaming.com
· 13 years ago
126bf01
Revision 5 of ANGLE_MRT
by daniel@transgaming.com
· 13 years ago
97d787f
Don't call gl::output unless perf is enabled.
by jbauman@chromium.org
· 13 years ago
b8a0c19
Update version.
by zmo@google.com
· 13 years ago
cbefa20
Implement user-defined name hashing.
by zmo@google.com
· 13 years ago
54a5c03
Fix reversed arguments to compileShaderSource.
by apatrick@chromium.org
· 13 years ago
b1a187f
Update version. Review URL: https://codereview.appspot.com/6818111
by apatrick@chromium.org
· 13 years ago
4f66eea
Remove dependency on d3dcompiler import library.
by apatrick@chromium.org
· 13 years ago
b417815
Interface design for user-defined name hashing.
by zmo@google.com
· 13 years ago
e37f124
Use D3D compiler optimization level 3.
by apatrick@chromium.org
· 13 years ago
fdeb254
Issue 354: remove ANGLE_USE_NSPR (revert r454)
by jacob.benoit.1@gmail.com
· 13 years ago
b401a92
Move the new preprocessor out of the 'new' directory.
by daniel@transgaming.com
· 13 years ago
3be1d57
Removed the old preprocessor source, interface and license.
by daniel@transgaming.com
· 13 years ago
a646c91
Removed the compile flag to select between preprocessors, always using the new one.
by daniel@transgaming.com
· 13 years ago
ca9a3c8
Avoids uploading levels other than 0 for incomplete textures.
by daniel@transgaming.com
· 13 years ago
bef72ce
Fix Float16ToFloat32.py. Issue #376.
by apatrick@chromium.org
· 13 years ago
778cd1b
Add missing <string> include in D3DConstantTable.h
by daniel@transgaming.com
· 13 years ago
8d80479
Add Variable Packing checks to ANGLE
by gman@chromium.org
· 13 years ago
0d3b36d
.gitignore: Add *.target.mk, generated when building as part of ChromiumOS
by daniel@transgaming.com
· 13 years ago
6b38df5
Update project includes to remove explicit DXSDK usage.
by daniel@transgaming.com
· 13 years ago
a841b11
Only replace image surfaces with equal-sized managed surfaces.
by daniel@transgaming.com
· 13 years ago
853b577
Fixed support for updating from managed surfaces.
by daniel@transgaming.com
· 13 years ago
2e38b80
Eliminated D3DXLoadSurfaceFromSurface from glGenerateMipmaps.
by daniel@transgaming.com
· 13 years ago
8ea6942
Eliminated D3DXLoadSurfaceFromSurface from Image::copy.
by daniel@transgaming.com
· 13 years ago
dabf002
Eliminated D3DXLoadSurfaceFromSurface from copyToRenderTarget.
by daniel@transgaming.com
· 13 years ago
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