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  1. 8832c8f Revert r2250 from chrome_m27 branch by vangelis@chromium.org · 13 years ago chrome_m27
  2. a264562 Merge r2209 into chrome_m27 branch. by vangelis@chromium.org · 13 years ago
  3. ef61594 Merge r2040 into chrome_m27 branch. by apatrick@chromium.org · 13 years ago
  4. 91ed0ca Branch for Chrome M27 at r2001 by apatrick@chromium.org · 13 years ago
  5. 65a8b8c When CheckDeviceState returns S_PRESENT_OCCLUDED, Present a dummy frame and try again. by apatrick@chromium.org · 13 years ago
  6. d64134c Avoid crash in createDevice() if it is called on a Display that did not initialize (e.g. Direct3DCreate9 returned NULL). by apatrick@chromium.org · 13 years ago
  7. 60ea683 Add a fast path for BGRA to RGBA conversion inside readPixels. Already covered by shannon.woods%transgaming.com@gtempaccount.com · 13 years ago
  8. 6416ba4 Safely promote uninitialized constants. by shannon.woods%transgaming.com@gtempaccount.com · 13 years ago
  9. 88de0c7 Don't assume unary operations on constants will be folded into a constant. by shannon.woods%transgaming.com@gtempaccount.com · 13 years ago
  10. c00c04f Ignore constants that have not been initialized. by shannon.woods%transgaming.com@gtempaccount.com · 13 years ago
  11. 14d4dc5 Provide safer and more convenient constant union accessors. by shannon.woods%transgaming.com@gtempaccount.com · 13 years ago
  12. bb4ae7e Bump version.h Review URL: https://codereview.appspot.com/7798044 by apatrick@chromium.org · 13 years ago
  13. 9f0d91d Fix crash after reseting device. by apatrick@chromium.org · 13 years ago
  14. ce2d402 Bump ANGLE_SH_VERSION to 110. by apatrick@chromium.org · 13 years ago
  15. 7566efc When CheckDeviceStats returns S_PRESENT_MODE_CHANGED, reset display mode and retest for device lost. by apatrick@chromium.org · 13 years ago
  16. 5a5b3db Enabled FRAGMENT_PRECISION_HIGH unconditionally for ANGLE. by alokp@chromium.org · 13 years ago
  17. 42988ed Added preprocessor support for GL_FRAGMENT_PRECISION_HIGH. by alokp@chromium.org · 13 years ago
  18. 47449f3 Fixed compile error for preprocessor tests. by alokp@chromium.org · 13 years ago
  19. 0bfd552 Updates ANGLE_depth_texture to reflect proposed changes in requirements for g and b channels. by shannon.woods@transgaming.com · 13 years ago
  20. 0be14ce Ensure nested ternary operator unfolding uses a new scope to avoid redefinition of the same temporary variable. by shannon.woods@transgaming.com · 13 years ago
  21. 2576f07 Revert r1829: Fix failure to recover from GPU hang. by apatrick@chromium.org · 13 years ago
  22. 8390870 Build fix for qt-wk2 Review URL: https://codereview.appspot.com/7381049 by zmo@google.com · 13 years ago
  23. 43c9feb Fix ANGLE patching/building issues. by zmo@google.com · 13 years ago
  24. 99a7f61 This pulls in mvujovic's build fix in WebKit ANGLE. by zmo@google.com · 13 years ago
  25. ca23ae5 Add support for extension EXT_draw_buffers. by zmo@google.com · 13 years ago
  26. cc05a56 Fix failure to recover from device hang. by apatrick@chromium.org · 13 years ago
  27. 216e289 Fix signed / unsigned warning in ParseHelper.cpp. by apatrick@chromium.org · 13 years ago
  28. d91136a Fixed one remaining 64-bit truncation issue missed in the last CL. by kbr@chromium.org · 13 years ago
  29. 8e77853 Fixed 64-bit integer truncation issues in shader translator. by kbr@chromium.org · 13 years ago
  30. d64a53f Fix a 64-bit error in ProgramBinary::load by apatrick@chromium.org · 13 years ago
  31. 70a7629 Check that the incoming type to a default precision qualifier statement is valid. by kbr@chromium.org · 13 years ago
  32. 5909413 Updates to extensions from public registry by daniel@transgaming.com · 13 years ago
  33. a821958 Update ANGLE_texture_compression_dxt by daniel@transgaming.com · 13 years ago
  34. 9b6c98a Fix version. by zmo@google.com · 13 years ago
  35. 899c7e9 Do not hash mapping field names of a reserved struct. by zmo@google.com · 13 years ago
  36. 37a51db Rename ANGLE_multiple_render_targets to EXT_draw_buffers by daniel@transgaming.com · 13 years ago
  37. 59c2f7d Updates to MRT extension. by daniel@transgaming.com · 13 years ago
  38. 6126798 Fix mat2 packing to use 2 rows as per spec. by gman@chromium.org · 13 years ago
  39. 7cfde1c Fix version. Review URL: https://codereview.appspot.com/7221045 by zmo@google.com · 13 years ago
  40. 7bc1d59 Fix a memory out-of-bound visit bug. by zmo@google.com · 13 years ago
  41. 665dcdc Attempt different fix for unknown #pragma on Linux. by kbr@chromium.org · 13 years ago
  42. c93e3c8 Changed optimization level to D3DCOMPILE_OPTIMIZATION_LEVEL1. With by kbr@chromium.org · 13 years ago
  43. 1ba403c Incorporated patch from haixia@ changing the default implementation of by kbr@chromium.org · 13 years ago
  44. b50fd03 Fixed compiler warning on Linux resulting in build failures. by kbr@chromium.org · 13 years ago
  45. f32b9a5 Document GetIntegerv errors in ANGLE_framebuffer_blit. by daniel@transgaming.com · 13 years ago
  46. f8f4527 Updates for ANGLE_multiple_render_targets by daniel@transgaming.com · 13 years ago
  47. 4ecbc42 Add missing file from r1725. Review URL: https://codereview.appspot.com/7193053 by apatrick@chromium.org · 13 years ago
  48. b4f67f7 Remove DXSDK_DIR from search paths. by apatrick@chromium.org · 13 years ago
  49. 9d8f9be Roll gyp dependency to 1564. by apatrick@chromium.org · 13 years ago
  50. e64635a Update version number. Review URL: https://codereview.appspot.com/7204048 by apatrick@chromium.org · 13 years ago
  51. db2fb9a Include windows.h from one place to ensure that min and max macros are not defined. by apatrick@chromium.org · 13 years ago
  52. 539fb02 Use TEXT macro to define ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES macro. by apatrick@chromium.org · 13 years ago
  53. a56d508 Treat return statements in loops as loop discontinuities. by apatrick@chromium.org · 13 years ago
  54. 2f6ccb3 Make other angle targets compile on Win64 by apatrick@chromium.org · 13 years ago
  55. 64b0f98 Add comments to ArrayBoundsClamper about why 'clamp' by gman@chromium.org · 13 years ago
  56. 688712c Reorganized new sources from recently applied patch into third_party directory. by kbr@chromium.org · 13 years ago
  57. 6ea5269 Update version. Review URL: https://codereview.appspot.com/7062061 by apatrick@chromium.org · 13 years ago
  58. a557b0e Add D3D version and shader models to renderer string reported by GetString. by apatrick@chromium.org · 13 years ago
  59. 8a6527b Build fix. by zmo@google.com · 13 years ago
  60. a4e5223 In generated shaders, output +INF and -INF as largest single precision floating point number. by apatrick@chromium.org · 13 years ago
  61. 0a67e5e Update Copyright years on the LICENSE file by daniel@transgaming.com · 13 years ago
  62. 70e32ea Upodate preprocessor.vcxproj to reflect changes in r1640. by apatrick@chromium.org · 13 years ago
  63. af0ad21 Disable GL_OES_standard_derivatives when ps_2_x or later is not available. by bsalomon@google.com · 13 years ago
  64. 9930f90 Upstream various build fixes from WebKit to ANGLE to make updating ANGLE in WebKit easier. by maxvujovic@gmail.com · 13 years ago
  65. c3dc55b Make angle compile on Win64 by apatrick@chromium.org · 13 years ago
  66. acd2d8a Incorporated BSD-licensed changes implementing array bounds clamping. by kbr@chromium.org · 13 years ago
  67. 69d9752 Combine major, minor and build revision as the program binary version. by daniel@transgaming.com · 13 years ago
  68. a8c42f1 Use shader D3D optimization level 0. by apatrick@chromium.org · 13 years ago
  69. 512fb95 Ensured that the mUsesPointSprites flag is properly preserved when loading shaders from binary cache. by bajones@chromium.org · 13 years ago
  70. 1aca1ad Fix implicit vector truncation warnings. by daniel@transgaming.com · 13 years ago
  71. 714d9e1 Add explicit std:: namespace to code from <cXYZ> includes. by daniel@transgaming.com · 13 years ago
  72. 2719606 Remove Intel specific workaround. by daniel@transgaming.com · 13 years ago
  73. a02b5cd remove preprocessor/new folder on master by daniel@transgaming.com · 13 years ago
  74. 7210986 Limit struct size to size of full shader constant. by jbauman@chromium.org · 13 years ago
  75. 835757f Fixed some warnings on GCC by daniel@transgaming.com · 13 years ago
  76. c663cbf Invalidate client window area when resetting swap chain by daniel@transgaming.com · 13 years ago
  77. 126bf01 Revision 5 of ANGLE_MRT by daniel@transgaming.com · 13 years ago
  78. 97d787f Don't call gl::output unless perf is enabled. by jbauman@chromium.org · 13 years ago
  79. b8a0c19 Update version. by zmo@google.com · 13 years ago
  80. cbefa20 Implement user-defined name hashing. by zmo@google.com · 13 years ago
  81. 54a5c03 Fix reversed arguments to compileShaderSource. by apatrick@chromium.org · 13 years ago
  82. b1a187f Update version. Review URL: https://codereview.appspot.com/6818111 by apatrick@chromium.org · 13 years ago
  83. 4f66eea Remove dependency on d3dcompiler import library. by apatrick@chromium.org · 13 years ago
  84. b417815 Interface design for user-defined name hashing. by zmo@google.com · 13 years ago
  85. e37f124 Use D3D compiler optimization level 3. by apatrick@chromium.org · 13 years ago
  86. fdeb254 Issue 354: remove ANGLE_USE_NSPR (revert r454) by jacob.benoit.1@gmail.com · 13 years ago
  87. b401a92 Move the new preprocessor out of the 'new' directory. by daniel@transgaming.com · 13 years ago
  88. 3be1d57 Removed the old preprocessor source, interface and license. by daniel@transgaming.com · 13 years ago
  89. a646c91 Removed the compile flag to select between preprocessors, always using the new one. by daniel@transgaming.com · 13 years ago
  90. ca9a3c8 Avoids uploading levels other than 0 for incomplete textures. by daniel@transgaming.com · 13 years ago
  91. bef72ce Fix Float16ToFloat32.py. Issue #376. by apatrick@chromium.org · 13 years ago
  92. 778cd1b Add missing <string> include in D3DConstantTable.h by daniel@transgaming.com · 13 years ago
  93. 8d80479 Add Variable Packing checks to ANGLE by gman@chromium.org · 13 years ago
  94. 0d3b36d .gitignore: Add *.target.mk, generated when building as part of ChromiumOS by daniel@transgaming.com · 13 years ago
  95. 6b38df5 Update project includes to remove explicit DXSDK usage. by daniel@transgaming.com · 13 years ago
  96. a841b11 Only replace image surfaces with equal-sized managed surfaces. by daniel@transgaming.com · 13 years ago
  97. 853b577 Fixed support for updating from managed surfaces. by daniel@transgaming.com · 13 years ago
  98. 2e38b80 Eliminated D3DXLoadSurfaceFromSurface from glGenerateMipmaps. by daniel@transgaming.com · 13 years ago
  99. 8ea6942 Eliminated D3DXLoadSurfaceFromSurface from Image::copy. by daniel@transgaming.com · 13 years ago
  100. dabf002 Eliminated D3DXLoadSurfaceFromSurface from copyToRenderTarget. by daniel@transgaming.com · 13 years ago