- f2315db Reland: Vulkan: Update checks for promoted extensions by Shahbaz Youssefi · 12 months ago chromium/6795
- a05fc2b Revert "Vulkan: Update checks for promoted extensions" by Cody Northrop · 12 months ago
- 9c1f96b Vulkan: Update checks for promoted extensions by Andrew Sumsion · 12 months ago
- e869b42 Revert "Removed checks for promoted extensions" by Cody Northrop · 12 months ago
- c2219ef Removed checks for promoted extensions by Andrew Sumsion · 12 months ago
- e3cba40 gn: Add install target by Antonio Caggiano · 1 year, 4 months ago
- 1bdb403 [riscv] Add riscv support by Lu Yahan · 1 year, 11 months ago chromium/6147 chromium/6148
- b03a018 Android: Add privapp-permissions XML by yanhongchen · 2 years, 3 months ago
- 4cab5e9 Vulkan: Enable timeline semaphores if supported by device by Phan Quang Minh · 2 years, 3 months ago
- 9de2cfb [riscv64][android] support 64-bit builds on riscv64 by McKnight22 · 2 years, 5 months ago chromium/5777
- f8b182b Remove ANGLE code comments related to base::clamp by Ho Cheung · 2 years, 6 months ago chromium/5734
- 31a090c Debug: Handle LOG_EVENT on Apple platform by Akihiko Odaki · 3 years ago chromium/5396
- c460c29 Implement GLSL additions for ANGLE_shader_pixel_local_storage by Chris Dalton · 3 years, 3 months ago
- 8a2a4fa Add loongarch support by 马爱国 · 3 years, 7 months ago
- d36df8d Unicode support for system_utils on Windows by Andrew Naumov · 3 years, 8 months ago chromium/4890
- 118ce6a Support to open d3d12 shared handles by Xiaopeng Li · 3 years, 8 months ago
- 9f256d1 D3D11: Fix incorrect bounds checking in Blit11 by SeongHwan Park · 4 years, 3 months ago
- 1b2000f Docs: Update CONTRIBUTORS with LunarG info by Mark Lobodzinski · 4 years, 4 months ago
- 08bfc35 Add Collabora, Ltd. to AUTHORS and CONTRIBUTORS by Lubosz Sarnecki · 4 years, 8 months ago
- 679d118 Fix to build with VS2019 by Carl Woffenden · 4 years, 9 months ago chromium/4393
- eaab2e3 Vulkan: add explicit template specialization for barrierImpl by Stephan Hartmann · 5 years ago
- cee5748 GCC: init kImageMemoryBarrierData with initializer constructor by Jose Dapena Paz · 5 years ago chromium/4260
- ee9c4fe D3D: Make possible to build angle without D3D11 by Wander Lairson Costa · 5 years ago
- 58fc8b1 Implement RGTC (BC4, BC5) compressed texture formats by Alexey Knyazev · 6 years ago
- ffdd58f5c Fixing OVR_multiview and OVR_multiview2 issues by Artem Bolgar · 6 years ago
- 7b55aac Add Broadcom as a known vendor by Gary Sweet · 6 years ago
- bf47a17 Fix GGP build by Renaud Lepage · 6 years ago
- d22b8be GN: Make X11 optional, based on a user-defined variable. by Ethan Lee · 6 years ago
- 6e65398 Added PVRTC compression extension needed for Metal on iOS. by Le Quyen · 6 years ago
- 755417d GLES2: Use require_constant_initialization for g_Mutex by Jaime Bernardo · 6 years ago
- a71549b Vulkan: Intermittent failures in many GLES2 CTS by Fei Yang · 6 years ago chromium/3861
- 7d6923d Revert "Vulkan: pipeline cache not populated as blob cache is not set" by Cody Northrop · 6 years ago
- 134d6ee Vulkan: pipeline cache not populated as blob cache is not set by Fei Yang · 6 years ago
- 431ef2f Add support for EXT_blend_minmax by Minkyu Jeong · 6 years ago
- 8fb0048 fix a freeze when returning from fullscreen to maximized (nvidia only) by Nick Shaforostov · 6 years ago
- 50eb1e6 D3D: Update dynamic BufferUsage flags. by Sascha Kolodzey · 6 years ago
- c1551dc D3D11 fix: Mipmapping was used although disabled via Sampler by Till Rathmann · 7 years ago chromium/3524
- cb4ae44 Make Angle compile for Arm64 Windows by Thomas Miller · 7 years ago chromium/3511
- 03d132e Support EGL_(WIDTH|HEIGHT) in eglSurfaceAttrib(), fixed resize by LRN · 7 years ago
- 0211346 PPC/s390: Fix GN error on PPC and s390 by Junliang Yan · 7 years ago
- f9176ce GLIBC fix: size_t requires include <stddef.h> by Jani Hautakangas · 8 years ago
- d2e8792 Enable Haiku in platform-specific headers. by Jerome Duval · 8 years ago
- a552707 Add support for EXT_YUV_target by Andrei Volykhin · 9 years ago
- f8de666 Fix compilation on mingw by shinchiro · 9 years ago
- 027cda6 Fix rounding problem for SwapChainPanel size. by Nickolay Artamonov · 9 years ago
- cd9aa12 D3D11: Prevent DXGI hooking the Alt+Enter keystroke by James Ross-Gowan · 9 years ago
- 0011bb6 fix texture size check in WindowSurfaceCGL::swap by stal · 10 years ago
- eaef7c1 floating point perf improvement in CopyNativeVertexData by Russ Lind · 10 years ago
- 85769f0 Re-land "Only require that the stencil masks are same as many effective bits set" by Jinyoung Hur · 10 years ago
- 1220bbb Revert "Only require that the stencil masks are same as many effective bits set" by Jamie Madill · 10 years ago chromium/2543 chromium/2544 chromium/2545 chromium/2546
- 685aa4b Only require that the stencil masks are same as many effective bits set by Jinyoung Hur · 10 years ago
- cb3cc80 Update The Qt Company in AUTHORS/CONTRIBUTORS by Andrew Knight · 10 years ago
- f1bd2d9 Fix maxVertexUniformComponents initialization in GenerateCaps() by Maks Naumov · 11 years ago
- 2919008 Make Angle code 40 KB smaller by using string literals directly. by Daniel Bratell · 11 years ago
- 8310797 Implement eglQueryContext by Régis Fénéon · 11 years ago
- 967ed7b Add Minmin to CONTRIBUTORS. by Minmin Gong · 11 years ago
- 24d5811 Add Gregoire to CONTRIBUTORS. by Jamie Madill · 11 years ago
- 448ac90 Updated authorship and contributors for Borbitsoft/Tibor den Ouden by Tibor den Ouden · 11 years ago
- 86ffde57 Fix building angleutils.cpp on Linux by Olli Etuaho · 11 years ago
- ac7556f Freed temporary info log buffer and removed explicit destruction of char[] by Tibor den Ouden · 11 years ago
- 75c42f4 Fixed memory leak in Renderbuffer class. Offscreen objects backbuffer texture /shader resource view, depth stencil texture/shader resource views were leaking during swapchain resize operations. by Cooper Partin · 11 years ago
- eaa8406 Remove unnecessary int cast in ParseContext. by Brendan Long · 12 years ago
- d7f2135 Fix build on QNX. by Jamie Madill · 12 years ago
- da1ed36 Reorganized new sources from recently applied patch into third_party directory. by shannon.woods@transgaming.com · 13 years ago
- 4167cc9 Incorporated BSD-licensed changes implementing array bounds clamping. by daniel@transgaming.com · 13 years ago
- a16a55f Add explicit std:: namespace to code from <cXYZ> includes. by daniel@transgaming.com · 13 years ago
- b323df0 Invalidate client window area when resetting swap chain by daniel@transgaming.com · 13 years ago
- 3b6ff3e Reconcile AUTHORS and CONTRIBUTORS files by daniel@transgaming.com · 13 years ago
- 5a1bfa2 Add Jacek Caban to Authors list by daniel@transgaming.com · 13 years ago
- 07ab841 Implement Anisotropic Texture filtering support by daniel@transgaming.com · 13 years ago
- 4f39fd9 Initial import from TransGaming by daniel@transgaming.com · 16 years ago