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  1. 62fe67a Update Texture2DBaseMaxTestES3.Fuzz545ImmutableTexRenderFeedback by Roberto Rodriguez · 3 hours ago
  2. 58f21f8 Vulkan: Optimize ProgramExecutableVk::bindDescriptor(...) by Mohan Maiya · 4 months ago
  3. a614c8a Check alpha in ColorMask for YUV target by Shufen Ma · 10 months ago chromium/6923
  4. a137d70 Reland "Delay EGLQueryContext render buffer change" by Yuxiang Qian · 10 months ago chromium/6888 chromium/6889
  5. 9c7ad31 Revert "Delay EGLQueryContext render buffer change" by Yuly Novikov · 11 months ago
  6. 233d9ee Delay EGLQueryContext render buffer change by Yuxiang Qian · 11 months ago
  7. 7c5d2b8 Vulkan: Add WarmUpTaskCommon::mExecutableVk initialization by Igor Nazarov · 1 year, 5 months ago
  8. 81c2b6e Vulkan: Account for padBuffersToMaxVertexAttribStride by Mohan Maiya · 1 year, 5 months ago
  9. 9bae585 Vulkan: Add blend factors to allow dithering to work by Mohan Maiya · 1 year, 7 months ago
  10. a971e5b Account for zero vector axes in Mat4::Rotate(...) by Mohan Maiya · 1 year, 7 months ago
  11. d8f088e GL: Remove parallel compile/link without driver support by Shahbaz Youssefi · 2 years, 2 months ago
  12. 9de2cfb [riscv64][android] support 64-bit builds on riscv64 by McKnight22 · 2 years, 5 months ago chromium/5777
  13. fbff065 Replace GetResourceFromHashSet with map lookup by Justin Novosad · 2 years, 5 months ago
  14. 43c5849 Add colleagues at Apple who have contributed to ANGLE. by Kenneth Russell · 2 years, 9 months ago
  15. cc34aa7 Move BinaryStream to common and expose ShaderState to compiler by Mohan Maiya · 2 years, 10 months ago chromium/5494
  16. 38c0100 Vulkan: Fix a cornercase bug when dynamically loading AHB APIs. by Mohan Maiya · 3 years, 1 month ago
  17. 313884c Vulkan: Move dmabuf extensions support by Sungyong Choi · 3 years, 3 months ago
  18. c460c29 Implement GLSL additions for ANGLE_shader_pixel_local_storage by Chris Dalton · 3 years, 3 months ago
  19. 3d55cf0 Vulkan: Optimize the vkImage layout when used as GL_image by Min Zhang · 3 years, 5 months ago
  20. 527557b Fix ValidateFramebufferTextureLayer for cubemap arrays by Brandon Schade · 3 years, 5 months ago
  21. 13784eb Vulkan: use "undefined" for layerProvokingVertex by Guoxing Wu · 3 years, 6 months ago
  22. d36df8d Unicode support for system_utils on Windows by Andrew Naumov · 3 years, 8 months ago chromium/4890
  23. 01341f9 D3D11: implement EXT_clip_control by Steven Noonan · 4 years ago
  24. e1befb3 fix a EXT_buffer_storage issue. by Hailin Zhang · 4 years, 1 month ago
  25. 7108f83 GCC: Remove double declaration of ContextSet by Ivan Murashov · 4 years, 3 months ago
  26. b77a6c2 Vulkan: Avoid using VK_WHOLE_SIZE when using dynamic offsets by Mohan Maiya · 4 years, 4 months ago
  27. 1b2000f Docs: Update CONTRIBUTORS with LunarG info by Mark Lobodzinski · 4 years, 4 months ago
  28. 0380f11 Skip ResizeWindow test on Linux. by Cheryl Wei · 4 years, 7 months ago
  29. 08bfc35 Add Collabora, Ltd. to AUTHORS and CONTRIBUTORS by Lubosz Sarnecki · 4 years, 8 months ago
  30. 679d118 Fix to build with VS2019 by Carl Woffenden · 4 years, 9 months ago chromium/4393
  31. 298c276 Add PowerVR Vendor ID & Vulkan GL Line Emulation Exclusion by Kyle Griffiths · 5 years ago
  32. cee5748 GCC: init kImageMemoryBarrierData with initializer constructor by Jose Dapena Paz · 5 years ago chromium/4260
  33. 33c28e3 Optimize thread specific storage and retrieval with native ASM by Mohan Maiya · 5 years ago
  34. df2caf5 doc: Update CONTRIBUTORS by Tobin Ehlis · 5 years ago
  35. a2ec926 Specify LUID in D3D11 by Patrick To · 5 years ago
  36. dac5cc3 EGL: Add support for EGL_EXT_image_gl_colorspace extension by Mohan Maiya · 6 years ago chromium/4110
  37. 8aa2006 Skip some tests on Mali because of a known issue by Jian Li · 6 years ago
  38. 5bb36cc Passing covgl/covgl by Amy Liu · 6 years ago
  39. 90019ce Vulkan: Add depth to mipmap generation by Ancheng Qiao · 6 years ago
  40. b07816d Vulkan: Add robust init for NULL texture image. by Xiaoxuan Liu · 6 years ago
  41. 0a6e118 Change g_Mutex from std::mutex to std::recursive_mutex by Brandon Schade · 6 years ago chromium/4054
  42. 58fc8b1 Implement RGTC (BC4, BC5) compressed texture formats by Alexey Knyazev · 6 years ago
  43. ffdd58f5c Fixing OVR_multiview and OVR_multiview2 issues by Artem Bolgar · 6 years ago
  44. 5aed7c7 Narrow point size range clamping to affected versions by Eric Binet · 6 years ago
  45. 7b55aac Add Broadcom as a known vendor by Gary Sweet · 6 years ago
  46. b8e748b Vulkan: Add an end2end test to log GLES capabilities by Brandon Schade · 6 years ago
  47. df41552 Vulkan: Enable VK_IMAGE_USAGE_STORAGE_BIT when it is needed by Sunny Sun · 6 years ago
  48. 67527cb Fix compilation on UWP targets. by Josh Matthews · 6 years ago
  49. 052167b Vulkan: Mipmap is unconditionally enabled in ANGLE by Xinyi He · 6 years ago
  50. 5d9c4ee Add D3D11on12 device option by Nathan Zabriskie · 6 years ago
  51. a0159c0 Vulkan: Implement basic geometry shader feature by Jaedon Lee · 6 years ago chromium/3926
  52. fea6576 Vulkan: Add support for OES_vertex_type_10_10_10_2 by Mohan Maiya · 6 years ago chromium/3918
  53. 3b46885 Vulkan: Implement EXT_texture_type_2_10_10_10_REV by Jaedon Lee · 6 years ago
  54. 265fdf0 EGL: Set errors per spec for eglCreateContext by Jeff Vigil · 6 years ago chromium/3886 chromium/3887 chromium/3888
  55. abce77a Add tex2d half float tests to expectations file by Mohan Maiya · 6 years ago
  56. 8400d05 Vulkan: Support the vertex_type_2_10_10_10_rev format by Mohan Maiya · 6 years ago
  57. 4c118cb Vulkan: Add support for OES_vertex_half_float by Hyunchang Kim · 6 years ago
  58. a71549b Vulkan: Intermittent failures in many GLES2 CTS by Fei Yang · 6 years ago chromium/3861
  59. 7d6923d Revert "Vulkan: pipeline cache not populated as blob cache is not set" by Cody Northrop · 6 years ago
  60. 134d6ee Vulkan: pipeline cache not populated as blob cache is not set by Fei Yang · 6 years ago
  61. b867bc6 Vulkan: Fix dirty element array buffer updates. by Courtney Goeltzenleuchter · 6 years ago
  62. 141a23f Add support for OES_depth24 by Mohan Maiya · 6 years ago
  63. 431ef2f Add support for EXT_blend_minmax by Minkyu Jeong · 6 years ago
  64. 8fb0048 fix a freeze when returning from fullscreen to maximized (nvidia only) by Nick Shaforostov · 6 years ago
  65. f6cbe44 Use D3D11 GetDimensions driver workaround for 2D integer textures by Anders Leino · 6 years ago
  66. 50eb1e6 D3D: Update dynamic BufferUsage flags. by Sascha Kolodzey · 6 years ago
  67. 7d64c48 GL_ANGLE_multiview has been renamed to GL_OVR_multiview2. by Mingyu Hu · 6 years ago
  68. a3b2e71 ES31: Support for GL_BUFFER_DATA_SIZE on GL_ATOMIC_COUNTER_BUFFER in D3D by Enrico Galli · 7 years ago
  69. 8f1b7a6 Vulkan: Add DispatchUtilsVK by Shahbaz Youssefi · 7 years ago
  70. 0d66513 Don't generate TypeInfo objects as static objects within GetTypeInfo function by Markus Tavenrath · 7 years ago
  71. 99d0463 Windows: add support for SpriteVisuals as a native window type. by James Clarke · 7 years ago
  72. 945dea3 Clamp glClearDepthf and glDepthRangef by Joonatan Saarhelo · 7 years ago
  73. c1551dc D3D11 fix: Mipmapping was used although disabled via Sampler by Till Rathmann · 7 years ago chromium/3524
  74. 05a449a Replace reinterpret_cast with safer or no cast by Rafael Cintron · 7 years ago
  75. 0211346 PPC/s390: Fix GN error on PPC and s390 by Junliang Yan · 7 years ago
  76. 6c59e4a Migrate from <tr1/tuple> to <tuple> types. by Victor Costan · 8 years ago
  77. f9176ce GLIBC fix: size_t requires include <stddef.h> by Jani Hautakangas · 8 years ago
  78. b3b177d Update driver constants on program change. Comes with a new SamplerMetadataUpdateOnSetProgram test. by Dzmitry Malyshau · 8 years ago
  79. d63d000 dontInitializeUninitializedLocals on Qualcomm only by Kai Ninomiya · 8 years ago
  80. d2e8792 Enable Haiku in platform-specific headers. by Jerome Duval · 8 years ago
  81. 6cad566 Improve Debugging Strings by Brandon Jones · 8 years ago
  82. a552707 Add support for EXT_YUV_target by Andrei Volykhin · 9 years ago
  83. 7bb425c Revert "D3D11: Clean up blendState code." by Jamie Madill · 9 years ago
  84. 786ad38 D3D11: Clean up blendState code. by Shahmeer Esmail · 9 years ago
  85. fb02830 The return type of imageSize(gimageCube) is int2, not int3 by Xinghua Cao · 9 years ago
  86. 29ab9ff translator: fix a typo in comment by He Yunchao · 9 years ago
  87. 87c182e Enable shader validation with WebGL compatibility extension. by Bryan Bernhart · 9 years ago
  88. 7835b52 Reland "Add workaround for unused std140 and shared uniform blocks on MacOS" by Qin Jiajia · 9 years ago
  89. c9e6026 Revert "Add workaround for unused std140 and shared uniform blocks on MacOS" by Kenneth Russell · 9 years ago
  90. fde9d8c D3D11: Add null check to Renderer11::testDeviceLost. by Edwin Flores · 9 years ago
  91. 9aa83fe Add workaround for unused std140 and shared uniform blocks on MacOS by Qin Jiajia · 9 years ago
  92. 28ff4fd Add deqp gles 3.1 tests to the build files by Martin Radev · 9 years ago
  93. 9146bfa Include what you use by David Landell · 9 years ago
  94. 2e1ba27 Added Sami Väisänen (Nvidia) to CONTRIBUTORS by Sami Väisänen · 9 years ago
  95. cd9aa12 D3D11: Prevent DXGI hooking the Alt+Enter keystroke by James Ross-Gowan · 9 years ago
  96. 0011bb6 fix texture size check in WindowSurfaceCGL::swap by stal · 10 years ago
  97. eaef7c1 floating point perf improvement in CopyNativeVertexData by Russ Lind · 10 years ago
  98. 319fb898 Use default commit.h file if git index is not available by Tomasz Moniuszko · 10 years ago
  99. 8518e7f Make all fragment shader out variables require location layout qualifier by Kimmo Kinnunen · 10 years ago
  100. 7ace53a Add Shawn Hargreaves (Microsoft Corporation) to CONTRIBUTORS by Shawn Hargreaves · 10 years ago