About captain_http,
The name? Part software engineer, part Captain Crunch (the hacker, not the cereal), part Captain Beefheart (the musician, not the... well, there's only one). I like weird things that push boundaries.
By day: web software engineer, wrangling APIs and shipping code.
By night: chasing a promise I made to myself at five years old.
I have a thing for the old-fashioned and the antiquated. Vintage tech, obsolete formats, things the world moved on from. I still rock a mullet — if you see one in the wild, it might be me.
When my mom brought home an NES, she probably didn't know she was handing me a life-altering device disguised as a toy. I watched Mario bounce through World 1-1, and somewhere in there made a quiet vow: I'm going to make these someday.
Life had other plans. I became a programmer, but not that kind of programmer. I built websites, not worlds. Wrote JavaScript, Ruby, Java, not 6502. The dream collected dust, but it never disappeared.
Decades later, I finally cracked open the NES. Learned the hardware. Wrote the assembly. Pushed pixels one byte at a time. The kid who grew up on Metroid, Punch-Out!!, Donkey Kong Country, and Star Fox is now making games for the machine that started it all.
Better late than never.