Metal Bakery Solid - VR MISSION
-asdw- to move left/down/right/up
press -c- to crouch
press -q- to hide in the box
HTML - press escape before closing the game's tab to save your high score.
Always active controller support :
d-pad or left thumbstick to move
B to crouch
L2 to hide in the box
The game save between sessions.
Accessibility features :
- Touch controls and mobile support.
- Left-handed inclusion : Extra controls with the arrow keys and z to box and c is still crawl.
-Enter to crouch and keypad 0 to box for single-handed right. and the current scheme also support single-handed left with Z and C.
- All controls are active at the same time, meaning that you can interchange or use together any type of controls schemes
Prepare for the HONEY MAID mission with theses virtual mission. Doing so you will be prepared to steal their biscuit recipe!
Venture in the virtual HONEY MAID Graham biscuit factory!
Updated | 24 days ago |
Status | Released |
Platforms | HTML5, Windows, Linux |
Publisher | |
Release date | 45 days ago |
Author | Barnabe Wild |
Genre | Action, Adventure |
Made with | Blender, Aseprite, Godot, Crocotile 3D |
Tags | 3D, espionage, Indie, PSX (PlayStation), Singleplayer, Tactical |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Xbox controller, Gamepad (any), Touchscreen, Smartphone, Playstation controller |
Accessibility | Configurable controls, Interactive tutorial, Textless |
Download
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Development log
- Fixing UI31 days ago
- Post-jam update❗31 days ago
- Mobile support and fixes❗45 days ago
- ❗European Extrême❗Save system❗45 days ago
- ❗15 Levels done❗ Impressive Rabbit❗46 days ago
- 12 Levels, and the very first custom level!47 days ago
- another level! 🎶Mah fingers are on Firah🎶, like the second level spell❗!48 days ago
- Ten levels!48 days ago
Comments
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i love it :d
Thanks Rabbit! :3
really cool game! I found that if you stayed crouched the enemies could never spot you even if you are directly in-front of it
Thanks Clippy, I fixed it! You are really here to help!
really cool game, i love stealth, but the camera is a bit far out i think
I also think that you are right, I also think I want to roll with it simply because it's the best I can acheive to be respectful to MSG1's camera. Playing in full screen is not that bad on my 1280X1024.
I suggest you put the player closer to the middle, because when you get close to the edge, you can't see anything
Yeah, My idea would be to a make edge detection feature to move the camera correctly. Having a fixed camera always make nearest obstruct the vision. I'm not actually sure how to implement it, so I'm rolling with it. Most levels, the player move upward, I think it alleviate a little the camera problem.