Spinning jenny. — Ethan Marcotte

During the Industrial Revolution, as new machines were invented to increase output, business owners often dreamed of an entirely automated workforce—of a factory without workers. I assume their workers had different dreams.

Ethan thinks through the ethical implications of increasing automation and efficiency über alles:

I can’t stop thinking about how much automation has changed our industry already. And I know the rate of automation is only going to accelerate from here.

At the very least, maybe it’s worth asking ourselves what might happen next.

Spinning jenny. — Ethan Marcotte

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The machines won’t save your design system — Hey Jovo Design

Every day, a new marketing email, Medium post, or VC who will leave Twitter when they’re cold in a body bag tells us that machine learning (ML, which they call AI because it sounds more expensive) is going to change the way we work. Doesn’t really matter what your job is. ML is going to read, write, code, and paint for us.

Naturally, the excitement around ML has found its way into the design systems community. There’s an apparent natural synergy between ML and design systems. Design systems practitioners are tantalized by the promise of even greater efficiency and scale. We wish a machine would write our docs for us.

We are all, every single one of us, huge fucking nerds.

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Breaking looms by Matthew Ström

Another follow-on to my post about design systems and automation. Here, Matthew invokes the spirit of the much-misunderstood Luddite martyrs. It’s good stuff.

Design systems are used by greedy software companies to fatten their bottom line. UI kits replace skilled designers with cheap commoditized labor.

Agile practices pressure teams to deliver more and faster. Scrum underscores soulless feature factories that suck the joy from the craft of software development.

But progress requires more than breaking looms.

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Chaos Design: Before the robots take our jobs, can we please get them to help us do some good work?

This is a great piece! It starts with a look back at some of the great minds of the nineteenth century: Herschel, Darwin, Babbage and Lovelace. Then it brings us, via JCR Licklider, to the present state of the web before looking ahead to what the future might bring.

So what will the life of an interface designer be like in the year 2120? or 2121 even? A nice round 300 years after Babbage first had the idea of calculations being executed by steam.

I think there are some missteps along the way (I certainly don’t think that inline styles—AKA CSS in JS—are necessarily a move forwards) but I love the idea of applying chaos engineering to web design:

Think of every characteristic of an interface you depend on to not ‘fail’ for your design to ‘work.’ Now imagine if these services were randomly ‘failing’ constantly during your design process. How might we design differently? How would our workflows and priorities change?

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Design systems and technological disruption – The Man in Blue

Almost every technological innovation over the last 300 years has had side effects which actually increase the number of opportunities for employment. The general trend is that the easier something is to do, the more demand there is for it.

Cameron looks at the historical effects of automation and applies that to design systems. The future he sees is one of increased design democratisation and participation.

This is actually something that designers have been championing for decades – inclusive design at all levels of the company, and an increase in design thinking at all stages of product development. Now that we finally have a chance of achieving that it’s not a time to be scared. It’s a time to be celebrated.

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I finally made sense of front end build tools. You can, too.

I still find the landscape of build tools completely overwhelming, but I found this distinction to be a useful way of categorising the different kinds of build tools:

Build tools do two things:

  1. Install things
  2. Do things

So bower, npm and yarn install things, whereas grunt, gulp, and webpack do things.

I think.

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