Laws of UX
- Fitts’s Law
- Hick’s Law
- Jakob’s Law
- Law of Prägnanz
- Law of Proximity
- Miller’s Law
- Parkinson’s Law
- Serial Position Effect
- Tesler’s Law
- Van Restorff Effect
Not listed:
- Murphy’s Law
- Sturgeon’s Law
Not listed:
And here’s another reason why password rules are bullshit: you’re basically giving a list of instructions to hackers—the password rules help them narrow down the strings they need to brute force.
Tom talks about “Things Rules Do.”
Things Rules Do is twenty minutes that looks at games of all forms, and the rules and systems that make their skeleton. It’s about the weird things that rules can do, beyond “tell you how to play”, such as inspire mastery, encourage deviance, and tell stories.