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From: Stephen S. <rad...@gm...> - 2013-06-20 13:57:09
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There is an upper limit on UDP packet sizes but I expected it to be bigger than that, more like 64 kB. (Wikipedia says 65,507 bytes.) https://en.wikipedia.org/wiki/User_Datagram_Protocol But, not sure how this interacts with the MTU tbh... Anyways lo_send_bundle_from() returns the number of bytes sent or -1 on error. Maybe you can call lo_address_errstr() to get more info? Steve On Thu, Jun 20, 2013 at 3:36 PM, nicolas bats <sl1...@gm...> wrote: > Camille, > thank you for your answer. > > for what I understand, it's not very complicated to transform my existing > upd server to a tcp one, but will I still able to talk with app that do use > a udp server? > > best regards > > > 2013/6/20 Camille Troillard <ca...@os...> >> >> Hi Nicolas, >> >> It seems that you are hitting the network MTU, and that yours was >> configured as a jumbo frame (> 9000 bytes). >> >> You should use TCP instead of UDP, or fragment your bundle in several >> ones, each sent separately in one packet. >> >> -- >> Cam >> >> On 20 juin 2013, at 14:44, nicolas bats <sl1...@gm...> wrote: >> >> Hi, >> first of all, thank you for the new release!! >> >> I'm facing an issue in my app as apparently the bundle I'm building is too >> long. >> >> lo_send_bundle_from() return the length of the bundle when everything is >> fine (lo_bundle_length = 9196) and -1 when I exceed 9196. >> >> I'm wondering if I can use the new lo_bundle_add_bundle() to bypass this >> limitation? >> >> if so, do you have an example of how I can do that (usage of incref and >> so)? >> >> >> thanx, >> >> best regards, >> >> Nicolas >> >> >> ------------------------------------------------------------------------------ >> This SF.net email is sponsored by Windows: >> >> Build for Windows Store. >> >> http://p.sf.net/sfu/windows-dev2dev >> >> _______________________________________________ >> liblo-devel mailing list >> lib...@li... >> https://lists.sourceforge.net/lists/listinfo/liblo-devel >> >> >> >> ------------------------------------------------------------------------------ >> This SF.net email is sponsored by Windows: >> >> Build for Windows Store. >> >> http://p.sf.net/sfu/windows-dev2dev >> _______________________________________________ >> liblo-devel mailing list >> lib...@li... >> https://lists.sourceforge.net/lists/listinfo/liblo-devel >> > > > ------------------------------------------------------------------------------ > This SF.net email is sponsored by Windows: > > Build for Windows Store. > > http://p.sf.net/sfu/windows-dev2dev > _______________________________________________ > liblo-devel mailing list > lib...@li... > https://lists.sourceforge.net/lists/listinfo/liblo-devel > |