You can subscribe to this list here.
| 2000 |
Jan
|
Feb
|
Mar
|
Apr
(1) |
May
(1) |
Jun
|
Jul
|
Aug
|
Sep
|
Oct
|
Nov
|
Dec
|
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2001 |
Jan
|
Feb
(1) |
Mar
|
Apr
(3) |
May
(5) |
Jun
|
Jul
|
Aug
|
Sep
|
Oct
(2) |
Nov
|
Dec
(6) |
| 2002 |
Jan
(11) |
Feb
|
Mar
(5) |
Apr
|
May
(1) |
Jun
(2) |
Jul
(3) |
Aug
|
Sep
|
Oct
(1) |
Nov
(2) |
Dec
(1) |
| 2003 |
Jan
(1) |
Feb
(11) |
Mar
(33) |
Apr
(8) |
May
(10) |
Jun
(1) |
Jul
(1) |
Aug
(5) |
Sep
(4) |
Oct
(3) |
Nov
(6) |
Dec
(22) |
| 2004 |
Jan
(46) |
Feb
(16) |
Mar
(39) |
Apr
(29) |
May
(27) |
Jun
(11) |
Jul
(8) |
Aug
(15) |
Sep
(29) |
Oct
(12) |
Nov
(42) |
Dec
(19) |
| 2005 |
Jan
(2) |
Feb
(64) |
Mar
(87) |
Apr
(35) |
May
(6) |
Jun
(20) |
Jul
(34) |
Aug
(73) |
Sep
(39) |
Oct
(20) |
Nov
(3) |
Dec
(9) |
| 2006 |
Jan
(3) |
Feb
(17) |
Mar
(6) |
Apr
(6) |
May
(20) |
Jun
(18) |
Jul
|
Aug
(2) |
Sep
(4) |
Oct
(5) |
Nov
(13) |
Dec
(5) |
| 2007 |
Jan
|
Feb
(4) |
Mar
(17) |
Apr
(4) |
May
(4) |
Jun
(4) |
Jul
(1) |
Aug
(3) |
Sep
(13) |
Oct
(15) |
Nov
(21) |
Dec
(9) |
| 2008 |
Jan
(12) |
Feb
(9) |
Mar
(14) |
Apr
(35) |
May
(17) |
Jun
(23) |
Jul
(28) |
Aug
(34) |
Sep
(24) |
Oct
(9) |
Nov
(6) |
Dec
(4) |
| 2009 |
Jan
(27) |
Feb
(8) |
Mar
(5) |
Apr
(3) |
May
|
Jun
(4) |
Jul
(7) |
Aug
(13) |
Sep
(9) |
Oct
(5) |
Nov
|
Dec
|
| 2010 |
Jan
|
Feb
(3) |
Mar
(1) |
Apr
(3) |
May
(4) |
Jun
(4) |
Jul
(10) |
Aug
(7) |
Sep
(5) |
Oct
(4) |
Nov
(4) |
Dec
(1) |
| 2011 |
Jan
(3) |
Feb
(6) |
Mar
|
Apr
(2) |
May
(2) |
Jun
|
Jul
|
Aug
|
Sep
(1) |
Oct
|
Nov
(1) |
Dec
(5) |
| 2012 |
Jan
(5) |
Feb
(13) |
Mar
(6) |
Apr
(2) |
May
(1) |
Jun
|
Jul
|
Aug
|
Sep
(1) |
Oct
(5) |
Nov
(9) |
Dec
(3) |
| 2013 |
Jan
|
Feb
(5) |
Mar
|
Apr
(4) |
May
|
Jun
(3) |
Jul
|
Aug
(1) |
Sep
|
Oct
(2) |
Nov
|
Dec
|
| 2014 |
Jan
(2) |
Feb
|
Mar
|
Apr
(1) |
May
(2) |
Jun
|
Jul
|
Aug
|
Sep
(2) |
Oct
(1) |
Nov
(4) |
Dec
(2) |
| 2015 |
Jan
|
Feb
|
Mar
(4) |
Apr
|
May
|
Jun
(1) |
Jul
|
Aug
(2) |
Sep
(3) |
Oct
|
Nov
|
Dec
|
| 2016 |
Jan
|
Feb
|
Mar
|
Apr
|
May
|
Jun
|
Jul
|
Aug
(4) |
Sep
|
Oct
|
Nov
(1) |
Dec
|
| 2017 |
Jan
|
Feb
|
Mar
|
Apr
|
May
(4) |
Jun
|
Jul
|
Aug
|
Sep
|
Oct
|
Nov
|
Dec
(1) |
| 2018 |
Jan
|
Feb
|
Mar
|
Apr
(1) |
May
|
Jun
|
Jul
|
Aug
(1) |
Sep
|
Oct
|
Nov
|
Dec
|
| 2019 |
Jan
|
Feb
|
Mar
|
Apr
|
May
|
Jun
|
Jul
|
Aug
|
Sep
|
Oct
|
Nov
|
Dec
(1) |
| 2023 |
Jan
|
Feb
|
Mar
(2) |
Apr
|
May
|
Jun
|
Jul
|
Aug
|
Sep
|
Oct
|
Nov
|
Dec
|
| 2024 |
Jan
|
Feb
|
Mar
|
Apr
|
May
|
Jun
|
Jul
|
Aug
|
Sep
|
Oct
(1) |
Nov
|
Dec
|
| 2025 |
Jan
|
Feb
|
Mar
|
Apr
|
May
|
Jun
(1) |
Jul
(4) |
Aug
(2) |
Sep
|
Oct
|
Nov
|
Dec
|
| S | M | T | W | T | F | S |
|---|---|---|---|---|---|---|
|
|
|
|
|
|
|
1
|
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
|
16
|
17
|
18
(2) |
19
|
20
|
21
|
22
(2) |
|
23
|
24
|
25
|
26
|
27
|
28
|
29
|
|
30
|
31
|
|
|
|
|
|
|
From: Enrico M. <oci...@vi...> - 2010-05-22 14:01:11
|
Il 22/05/2010 09:43, Fabio Viola ha scritto: > On 05/18/10 14:54, Enrico Mattea wrote: > >> Hi Fabio, and all, >> I once had your same problem; I had found a UV-mapping tutorial which >> allowed me to get textured models into torcs; it's here: >> >> http://www.switchonthecode.com/tutorials/blender-tutorial-basic-uv-mapping >> >> Hope this helps, >> Ocirne >> > Done! Ocirne I have to thank you! In that tutorial I found where I was > wrong... > Now I'm writing a tutorial about modeling cars with Free Software > (Blender + The Gimp + Inkscape). Guys let me know if you're interested. > > Fabio > > > ------------------------------------------------------------------------------ > > _______________________________________________ > Torcs-devel mailing list > Tor...@li... > https://lists.sourceforge.net/lists/listinfo/torcs-devel > > ;-) Eager to see the tutorial, Torcs lacks a bit in this sense. Ocirne |
|
From: Fabio V. <fab...@sa...> - 2010-05-22 07:45:12
|
On 05/18/10 14:54, Enrico Mattea wrote: > Hi Fabio, and all, > I once had your same problem; I had found a UV-mapping tutorial which > allowed me to get textured models into torcs; it's here: > > http://www.switchonthecode.com/tutorials/blender-tutorial-basic-uv-mapping > > Hope this helps, > Ocirne Done! Ocirne I have to thank you! In that tutorial I found where I was wrong... Now I'm writing a tutorial about modeling cars with Free Software (Blender + The Gimp + Inkscape). Guys let me know if you're interested. Fabio |
|
From: Enrico M. <oci...@vi...> - 2010-05-18 12:54:38
|
Il 18/05/2010 12:50, Fabio Viola ha scritto: > Hello, I'm Fabio Viola, an old TORCS fan and a mailing list member. > > I would like to ask you something about modeling cars with Blender... > I created 3 cars and textured them using base texturing methods. They > all works fine in TORCS.. > > here's one of my creatures: > http://salug.it/~fabioviola/dmc4.png > http://salug.it/~fabioviola/dmc6.png > > Now I would like to use UV mapping and it's here that I'm having the > biggest trouble: once I UV mapped the car I exported it to .ac, then > converted to .acc removing lines starting with "crease" (as I read on a > tutorial). Well... I have no texture and the car is invisible in TORCS :( > > How can I export the car to .acc including the texture? And how can I > save the texture to an .rgb file? > > Can you explain me the right procedure I have to follow to model TORCS > cars with blender? > > Thank you very much, > Fabio > > ------------------------------------------------------------------------------ > > _______________________________________________ > Torcs-devel mailing list > Tor...@li... > https://lists.sourceforge.net/lists/listinfo/torcs-devel > > Hi Fabio, and all, I once had your same problem; I had found a UV-mapping tutorial which allowed me to get textured models into torcs; it's here: http://www.switchonthecode.com/tutorials/blender-tutorial-basic-uv-mapping Hope this helps, Ocirne |
|
From: Fabio V. <fab...@sa...> - 2010-05-18 11:08:53
|
Hello, I'm Fabio Viola, an old TORCS fan and a mailing list member. I would like to ask you something about modeling cars with Blender... I created 3 cars and textured them using base texturing methods. They all works fine in TORCS.. here's one of my creatures: http://salug.it/~fabioviola/dmc4.png http://salug.it/~fabioviola/dmc6.png Now I would like to use UV mapping and it's here that I'm having the biggest trouble: once I UV mapped the car I exported it to .ac, then converted to .acc removing lines starting with "crease" (as I read on a tutorial). Well... I have no texture and the car is invisible in TORCS :( How can I export the car to .acc including the texture? And how can I save the texture to an .rgb file? Can you explain me the right procedure I have to follow to model TORCS cars with blender? Thank you very much, Fabio |