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feargm's profile image

feargm

Joined Dec 2016
Hello, I'm feargm!

I love music, I also love singing and playing piano, those activities are a huge part of my life. I've got a burning passion for and am very enthusiastic about acting, editing, and production. They're interests that fall within my area of expertise, as I do and work with each frequently. I am fairly good at coloring digital art, too. I love videogames and some cartoons and anime immensely.

Spaghetti's the way to my heart.
Welcome to the new profile
Our updates are still in development. While the previous version of the profile is no longer accessible, we're actively working on improvements, and some of the missing features will be returning soon! Stay tuned for their return. In the meantime, the Ratings Analysis is still available on our iOS and Android apps, found on the profile page. To view your Rating Distribution(s) by Year and Genre, please refer to our new Help guide.

Badges3

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Ratings3.2K

feargm's rating
Oshi no Ko
7.39
Oshi no Ko
Finally Got the Name Right
9.49
Finally Got the Name Right
Watch It All Burn
9.08
Watch It All Burn
Heavy Is the Crown
9.07
Heavy Is the Crown
Wish
8.810
Wish
Reunion
8.610
Reunion
Freedom
8.810
Freedom
Liberation
7.89
Liberation
Sun
8.710
Sun
Dream
9.010
Dream
Trigger
8.910
Trigger
Growth
9.210
Growth
Mother and Children
9.210
Mother and Children
Game of Telephone
7.49
Game of Telephone
Tokyo Blade
7.710
Tokyo Blade
Rewriting
8.010
Rewriting
Emotional Acting
8.710
Emotional Acting
The Curtain Rises
8.410
The Curtain Rises
Chapter Three: Holly, Jolly
8.88
Chapter Three: Holly, Jolly
Chapter Two: The Weirdo on Maple Street
8.37
Chapter Two: The Weirdo on Maple Street
Chapter One: The Vanishing of Will Byers
8.57
Chapter One: The Vanishing of Will Byers
Oshi no Ko
8.310
Oshi no Ko
Hori Kotatsu
7.79
Hori Kotatsu
Iura
7.57
Iura
Friends
7.69
Friends

Lists5

  • Unshô Ishizuka, Takehito Koyasu, Tomokazu Sugita, Daisuke Ono, Kenta Miyake, Daisuke Hirakawa, Kazuyuki Okitsu, and Fuminori Komatsu in Jojo's Bizarre Adventure (2012)
    Anime
    • 61 titles
    • Public
    • Modified May 08, 2023
  • Adventure Time avec Finn et Jake (2010)
    Cartoons
    • 24 titles
    • Public
    • Modified Jan 10, 2022
  • WALL·E (2008)
    Films
    • 173 titles
    • Public
    • Modified Dec 23, 2021
  • Undertale (2015)
    Video Games
    • 127 titles
    • Public
    • Modified Jul 16, 2020
See all lists

Reviews4

feargm's rating
Steins;Gate

Steins;Gate

8.7
10
  • Sep 6, 2019
  • Heart

    This is a review that I'm writing mostly for myself, and it'll be very biased. This is a game that changed me, and when things like that happen, I feel like it's my responsibility to talk about it to someone, contribute to its positive rating, and share it around. This was an unforgettable, otherworldly experience that I regret not having played sooner. It is an unbelievably beautiful story and a golden example of stellar writing in visual novels. As I'm typing this, I've just recently finished all the endings, gotten all CGs, and plan on jumping into STEINS;GATE 0 and going deeper through Linear Bounded Phenogram (I've only played 2 stories from it so far) soon. Regardless of how good those other games are, the original by itself will have me thinking about this series for a long time, and I'll be taking it within my heart for the rest of my life.

    I played STEINS;GATE completely blind. I knew about it due to its high rating on MyAnimeList, but saw that the anime was an adaptation of a game, so I looked up about both to see which one was the better/more complete experience. As if "blessed by this worldline", it was on sale. I purchased it and went in knowing pretty much nothing about it other than the fact that it involved time travel. It's a topic I find to be very fascinating. I was utterly blown away to find out how meticulously the story addresses not only time travel, but so many science related topics in general along with the nuanced personalities of its cast. How it somehow manages to avoid plotholes and contains super well written, eccentric, vibrant characters. For some moments, it can all feel so real too... for the average person, at least. I don't usually care this much about VNs but this one had me since the beginning. I had a gut feeling since I started that this would turn into one of my favorite series of all time, and it did. I'm happy.

    There are 6 endings, all of which are handled with immense care and love, and most being worth doing simply to explore new sides to the characters involved in the main story. It took me about 47 hours to complete the true ending (I tend to take my time with stuff like this), and 5 more to witness the other endings. Fortunately, I had saves right before important choices thanks to a guide, so it was a relatively quick process to get to them. The path of which the story takes is decided entirely through the player's phone, so you have to consider your options carefully when replying to certain e-mails.

    The art style of the game is unique and absolutely gorgeous. It has a crystal-like aesthetic to it that is genuinely mesmerizing to me, with characters possessing light colored pupils along with textures and shading that blends colors in a stunning manner. The sprites are all very expressive and dynamic, and while there aren't too many, they're flexible and transmit everything that's necessary in every situation. Most CGs look really great too, and the little bits of animation that are in the game are well done and iconic. Players are also given the option to look at all the art again in the menu's extras once they're first seen.

    While I don't speak Japanese, it is undeniable that the voice actors gave it their all for their characters. Every cry, desperate scream, anger outburst, defeated groan, joyous laugh, and such emotions sound incredibly real. This is a very extensive novel with a lot of voice lines, and not once was I taken out of my immersion due to a lack of vocal authenticity. Players can also repeat any voice line through the game's log. The soundtrack is delightful, with so many catchy songs. The main theme being an intriguing and somber piano composition that's quite difficult to perform. The slice of life tunes are cute, endearing, fun, and the more serious music is sublime. All the sound in the game is really well mixed and produced, and it even provides specific volume sliders for its characters in case one's unhappy with the volume balance.

    When it comes to the pacing, although the game can feel slow at first for some, once it picks up, it's mega exciting, sparking intense curiosity, and at times conveying sinister vibes like no other story driven game that I've ever played. The transitions between the downtime and thriller sequences are seamless and handled masterfully. All 8 main characters receive a tremendously substantial amount of screentime, rendering them all memorable. They're faced with exceedingly complicated dilemmas, some occasions that force them to come out with strong guilt and no complete payoff. I think the best way I could put it for one of them without spoiling it, is that they have an issue that is deeply rooted in something unchangeable, and that they cannot overcome through mere self-acceptance. Goes without saying, the localization team did an outstanding job, especially with the details. Something that's a bonus for me is that this is a game that aged extremely well, the only reason I'm reminded that it's from 2009 is because of the old phone models that constantly show up in the game.

    Honestly, I don't think I've had this much trouble putting into words how I feel about something in a long time. I could ramble on and on about my endless thoughts about this game, but to try to summarize this now... I suppose STEINS;GATE opened my eyes to the possibilities of reality harder than any other form of media or person ever has. It's not like I wasn't already aware of what the future can hold and how unpredictable life can be, but somehow my point of view on all these things feels reborn. It made me more accepting of some general struggles and it simultaneously made me even more human than I was before. I'm sure we've all had this happen at some point in our lives, and this sounds obvious, but there are moments where a few words or a single action (or lack thereof) can seriously change the way somebody reacts to a particular situation. It instigated a necessity for me to sometimes look beyond my feelings and perspective to truly understand what's actually going on. Not that I didn't do these things already, but this story has given me some much needed inner enlightenment about the way I deal with a number of people. Thank you 5pb. & Nitroplus. 10.0/10.0
    New Danganronpa V3: Minna no Koroshiai Shingakki

    New Danganronpa V3: Minna no Koroshiai Shingakki

    7.9
    10
  • Aug 29, 2018
  • An endearing and melancholic journey

    The Danganronpa series has left an enormous impact in my life due to a lot of reasons. The third installment being my favorite. Whereas the first game had a rather one dimensional theme of "good vs. evil" under the guise of "hope vs. despair", the second had a much better theme that was related to time, "past, present, and future". Here, we're given "truth vs. lies", which is incredibly flexible with what it presents to its audience. I'll get back to this later.

    One of the first things I believe most people who've played the previous games will notice when they look at this game, is that it looks far prettier than all the other installments. Makes sense, considering this isn't a mediocre PSP port like the other ones. The graphics and textures look great, with even the students' lockers being perfectly readable, the windows containing pleasant volumetric lighting shining through, the environments looking more vibrant than ever with many more objects, and the nonstop debates displaying fancy effects when some characters talk. The school looking simultaneously beautiful and unsettling at night as the haunting "Darkness Time" plays.

    Speaking of which, the soundtrack of this entry reigns supreme over the others. Masafumi Takada really outdid himself. While "Beautiful Death" is in my mind the theme of the Hope's Peak Academy saga, "Beautiful Lie" couldn't fit Ultimate Academy for Gifted Juveniles saga better. A truly outstanding track that won me over instantaneously as I played the demo. "Heartless Journey" is one of the most poignant pieces of music I've ever heard in a videogame. There's something very eerie and dark about the buzzing frequencies, mixed with the lugubrious acoustic notes at just the perfect time, creating a small wall of sound that's unlike anything I've ever heard. It's not profoundly layered, there aren't a lot of instruments, but it manages to pull all my heartstrings through its simple sounds. To address the sound in general, the sound effects are memorable as expected, and the voice acting is amazing in both languages.

    The user interface has improved immensely, with the presents screen actually being completely convenient this time around. Showcasing many at a time, with their numbers at the bottom left, and even indicating the player whether they should hold onto them for secret events with the sentence "something good might happen if you keep it" at the end of their descriptions. Report cards look clean and straightforward, with the characters' iconic artworks on the right. You can customize your e-handbook/monopad with 38 different themes now, too. The map immediately shows which locations the player can fast travel to at the top, and where each character is currently at, and the MonoMono Machine is also faster than ever.

    In regards to the characters, this cast is my favorite. It's the one Danganronpa game I truly wish there was some kind of alternate timeline to play where we get to see the other half of the cast survive or live longer and develop. That's not to say I wasn't happy with what I got, I am. It's simply that all the characters are so interesting and possess strong personalities that I can't help but wonder how they'd act under certain situations they were unfortunately unable to survive long enough to experience. All the free time events were very entertaining to me and totally worth completing, making me like and understand every character more, and while the game doesn't offer that many in the main story (making it difficult to complete characters before a murder happens), this time it's very easy to exploit the system and continue doing free time events by saving once the first set of the chapter is over, loading the save, and selecting to start that particular chapter from free time events. This allowed myself and friends of mine to attach ourselves to certain characters more before the killings started, making their deaths even more impactful than they normally would be.

    Furthermore, when it comes to its features, this game objectively slays the previous ones. There's so much that's been crammed into this that it's astounding to me. The ultimate fanservice crossover mode called "Ultimate Talent Development Plan", a board game where you get to play as any character of your choice from all the games (except Ultra Despair Girls) and interact with other characters is fantastic. "Love Across the Universe" is massive improvement over the monotonously grindy "School/Island Mode" from DR1 and DR2, making getting character endings and trip tickets intuitive and fun. There's also the mode that's directly connected to "UTDP" called "Monokuma's Test", a surprisingly fun dungeon crawler where you play as the characters you've leveled up in the board game. Of course, I can't forget to mention the super amusing and intriguing "Love Suite" scenes, where the protagonist gets to act out a random character's fantasy. One of my favorite things they've ever added to the series that I very much wish was present in the other games, with some hilarious, fully voiced lines.

    Gameplay wise, within the class trials, the controls are responsive, and this entry fixes a good amount of the problems the first two games had while introducing awesome new minigames. Absorbing bullets is thankfully gone, and albeit I still loathe "Hangman's Gambit", it's at its best here (it was too easy in the first game and downright annoying in the second one). "Debate Scrum" is my favorite of the new minigames that were introduced, even though I wish it happened more frequently. "Mind Mine" is nice, as is "Psyche Taxi", although "Logic Dive" from DR2 was much more dynamic and fun. "Argument Armament" is stylish and excellent. The V-spots are a fine addition to those who enjoy an extra challenge during nonstop debates. I'd argue that the most important mechanic they've added however is "Lying", occasionally giving the player more than one way to solve a debate and changing some of the dialogue for a little bit.

    Now, coming back to the subject of the games' themes, I must talk about how each one closes its gates, without spoiling much, the ending of Trigger Happy Havoc left me slightly dissatisfied with its cliffhanger, Goodbye Despair's ending on the other hand was superb and triumphant. Killing Harmony's ending however, was a rollercoaster of emotions that left me in deep thought. The topic in question being the power of fiction and its impact on the world, I don't believe I've ever seen a game address it like this, it was a powerful and moving experience.

    For me, fiction can absolutely change the world and be the "truth". Fiction allows us to experience events outside our own lives and to become immersed in other people's point of view. It teaches empathy and broadens our minds. I will always firmly believe it's not weird at all to fall in love with fictional characters. I think it makes us human. It's frequently based on real emotions and real experiences, and I think that's good characterization. I often watch, play, and read stuff to understand other people's lives, the difference is that fiction has a cushion of safety around it. One that makes it easier to process. Pills that are easier to swallow. I'd write more, but Steam won't let me, lol. Thank you Spike Chunsoft and Kazutaka Kodaka for this wonderful journey.
    I Remember You

    S4.E25I Remember You

    Adventure Time avec Finn et Jake
    9.7
    10
  • Jan 11, 2017
  • Adventure Time's magnum opus

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