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6.9/10
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Two struggling actors find solace from lockdown isolation by staging Hamlet in Grand Theft Auto Online (2013), battling griefers as they connect through William Shakespeare.Two struggling actors find solace from lockdown isolation by staging Hamlet in Grand Theft Auto Online (2013), battling griefers as they connect through William Shakespeare.Two struggling actors find solace from lockdown isolation by staging Hamlet in Grand Theft Auto Online (2013), battling griefers as they connect through William Shakespeare.
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Lockdown played havoc with so many lives, but professionally none more so than those in the entertainment industry. With theatres and cinemas all closed, their livelihoods dried up and a serious degree of ennui crept in to their day to day lives. One escape from that was "Grand Theft Auto" and that's where we meet jobbing actors Sam Crane and Mark Oosterveen. Two forty-somethings who were dealing with this situation by shooting as many folks as they could online. The former lives with Pinny and has a couple of kids, the latter lives on his own and is struggling to find some sort of motivation. It's whilst playing the game one day that they find an outdoor auditorium and hit on the idea of performing "Hamlet" there. Swiftly they realise that standing on the stage belting out the best of the bard is only going to get their characters shot, then that two folks aren't going to be able to cover all the roles - so they embark on a project to recruit other players to fill the roles. What now ensues sees these men introduced to some serious would-be Thespians, some folks who think he wrote "Harry Potter" and some generally eclectic characters who all decide that this can be done after all. I'm not sure Shakespeare could ever have envisaged his play being put on using warplanes or giant blimps whilst the actors faced real peril (though I am sure we've all seen plays on stage where that might have been a benefit!) but as the two men start to become more absorbed with there mission it starts to become just as compelling to watch. Can they do it? How is their obsession impacting on their "real" lives? I have never played GTA in my life so was a little apprehensive that not knowing the game might impact on my enjoyment. It didn't at all, indeed that proved quite a fun template for their scenario as the mix of characters they encountered showed quite clearly that these men were not the only ones adrift in a closed-down world. As you'd expect, it is a quickly paced affair and I thought well worth and hour and a half.
Grand Theft Hamlet is a hilarious, moving, and inspiring documentary where just reading the premise catches your interest.
The documentary takes place in January 2021, and the UK is still in lockdown due to COVID-19; to pass a massive amount of time, two actors, Sam Crane and Mark Oosterveen, decide to play Grand Theft Auto Online. While playing through the game, they find an area in the game almost hard to find, an amphitheater, called The Vinewood Bowl (inspired by the real-life Hollywood Bowl in LA), which serves as a concert and event venue. A funny idea came through this discovery - a digital production of Hamlet. They decide to act out a few monologues from the play, which results in hilarious moments where they get interrupted by other players who open fire on them, so they shoot back, and then the SWAT team quickly arrives at the scene to further escalate the chaos. The funny thing is that he is still delivering his soliloquy while shooting at the police.
The entire documentary is in the video game, and the game-play footage is recorded.
However, a funny idea turns into a serious project. The plan is to do the entire play of Hamlet through GTA, set up auditions in the online game to get people on board, do rehearsals, block it, and eventually live-stream the event. But this comes with its challenges and difficulties, such as organizing production in the video game world. Whether that is problems with the Internet connection, availability, or other players interrupting the rehearsal, it all becomes a massive headache and takes a toll on everyone involved.
The funniest part of the documentary is the ridiculousness of it all. There were plenty of laughs from everyone, me included. But what surprised me was how personal and, oddly enough, thought-provoking.
There comes a point when they question why they are doing this and why this silly idea is causing much stress. Some of them have families to provide for, and others have jobs. But for some, it gives them a purpose, a drive, and a therapeutic escapism. So, this stupid thing is giving someone a reason to keep going. Or one part where a cast member, who is trans, finds a deep connection to the play and character of Hamlet because when they came out to their family members as trans, they realised they don't know their proper characters until the ugly truth. They become more distant than before.
Shakespeare's text still has relevance - and what amazes me is the different interpretations people can get from the play. While watching, it made me reflect on certain things. Yep, Grand Theft Hamlet made me reflect on things.
After the screening, we had a short Q&A with Mark Oosterveen. I have never been to a Q&A before, and I am glad I stayed around because I learned a lot more about the doc. Mark said something compelling about his acting style in this, which is a mixture of puppetry (controlling your avatar in the game) and voice work (using a headset mic to talk online). But what is even more insane and unreal is that the Royal Shakespeare Company contacted them asking if they had the recorded live-stream performance so they could show it to younger people and get them interested in Shakespeare. Not bad.
Overall rating: The most wild and wonderful documentaries out there.
The documentary takes place in January 2021, and the UK is still in lockdown due to COVID-19; to pass a massive amount of time, two actors, Sam Crane and Mark Oosterveen, decide to play Grand Theft Auto Online. While playing through the game, they find an area in the game almost hard to find, an amphitheater, called The Vinewood Bowl (inspired by the real-life Hollywood Bowl in LA), which serves as a concert and event venue. A funny idea came through this discovery - a digital production of Hamlet. They decide to act out a few monologues from the play, which results in hilarious moments where they get interrupted by other players who open fire on them, so they shoot back, and then the SWAT team quickly arrives at the scene to further escalate the chaos. The funny thing is that he is still delivering his soliloquy while shooting at the police.
The entire documentary is in the video game, and the game-play footage is recorded.
However, a funny idea turns into a serious project. The plan is to do the entire play of Hamlet through GTA, set up auditions in the online game to get people on board, do rehearsals, block it, and eventually live-stream the event. But this comes with its challenges and difficulties, such as organizing production in the video game world. Whether that is problems with the Internet connection, availability, or other players interrupting the rehearsal, it all becomes a massive headache and takes a toll on everyone involved.
The funniest part of the documentary is the ridiculousness of it all. There were plenty of laughs from everyone, me included. But what surprised me was how personal and, oddly enough, thought-provoking.
There comes a point when they question why they are doing this and why this silly idea is causing much stress. Some of them have families to provide for, and others have jobs. But for some, it gives them a purpose, a drive, and a therapeutic escapism. So, this stupid thing is giving someone a reason to keep going. Or one part where a cast member, who is trans, finds a deep connection to the play and character of Hamlet because when they came out to their family members as trans, they realised they don't know their proper characters until the ugly truth. They become more distant than before.
Shakespeare's text still has relevance - and what amazes me is the different interpretations people can get from the play. While watching, it made me reflect on certain things. Yep, Grand Theft Hamlet made me reflect on things.
After the screening, we had a short Q&A with Mark Oosterveen. I have never been to a Q&A before, and I am glad I stayed around because I learned a lot more about the doc. Mark said something compelling about his acting style in this, which is a mixture of puppetry (controlling your avatar in the game) and voice work (using a headset mic to talk online). But what is even more insane and unreal is that the Royal Shakespeare Company contacted them asking if they had the recorded live-stream performance so they could show it to younger people and get them interested in Shakespeare. Not bad.
Overall rating: The most wild and wonderful documentaries out there.
So, what is Grand Theft Hamlet? It's a performance of Hamlet staged within Grand Theft Auto Online.
But what exactly is GTA Online?
It's an "open-world, action-adventure, multiplayer" sandbox game. That might sound like World of Warcraft mixed with Grand Theft Auto, but not really. GTA Online is actually part of Grand Theft Auto V, rather than a separate MMO. Only 30 players can be in the same session at a time-far fewer than the thousands in WoW.
But is GTA Online any good?
That's what I've been trying to figure out. The game had a mixed critical reception when it launched on PS3, likely due to server issues and bugs. Even after a PS4-era re-release, reviews remained similar. GTA V as a whole is beloved-often considered one of the best games of its generation-but I'm not sure how much of that acclaim extends to its online component.
One thing's for sure: GTA Online is popular. Over 20 million people still play it every month, even today. Considering GTA V has sold 205 million copies, that means about 10% of people who bought a game originally released 12 years ago still log in regularly. That's remarkable longevity. It might not be my thing, but it must have done something right.
So how was the performance of Hamlet?
No idea. Out of Grand Theft Hamlet's 90-minute runtime, only about 10 minutes are dedicated to the performance itself. No full scene is shown. I was hyped to see Shakespeare-I even prepped by familiarizing myself with the themes, characters, and plot. But I didn't need to. The full performance isn't available online. And if the filmmakers didn't want to show it, I have to assume it wasn't very good.
As a documentary, Grand Theft Hamlet is a fascinating making-of feature. But it's more like a DVD bonus than a full-fledged film. The project was marketed as a complete in-game performance of Hamlet, but the documentary isn't that-it's about the attempt to make it happen.
Was GTA Online the right place for this?
Probably not. The idea started when two out-of-work Shakespearean actors, stuck at home during the COVID-19 lockdown, discovered a massive outdoor theater while exploring GTA Online. They wondered, Could we stage a play here? They tried performing lines, announcing their impromptu show to any players nearby. Before they could start, another player in the audience shot them, looted their corpses, and left.
Not a great start.
But they persisted, bringing in a documentary filmmaker to capture their attempt to perform Hamlet in full.
At first, I thought GTA Online was a large enough MMO that thousands of players could gather to watch, but with only 30 per session, that wasn't the case. Even then, the idea of Hamlet performed in the chaos of GTA-grenades going off, cars ramming the stage, audience members shooting each other-sounded like a trainwreck I needed to see.
It wasn't quite that, but it was still a trainwreck. They struggled to recruit actors, often getting killed mid-rehearsal. Every time they died, they respawned at their home base and had to drive all the way back-assuming their car didn't explode on the way.
I appreciate that GTA Online sparked the idea: Let's perform a play in an online world. But they put zero effort into considering other platforms. VRChat, Rec Room, Neos VR, Second Life, Minecraft, Roblox, Mozilla Hubs-all arguably better suited for virtual theater. But because they got the idea while playing GTA Online, that's what they used.
As a gimmick for a documentary, it's clever. The contrast between GTA's violence and Shakespeare's high art is intriguing. But if the goal was to explore whether online theater works, the film needed to dig deeper. I'd love to see a documentary that actually tested different platforms to see which one best supports digital performance.
"I've been sitting at home. Alone." More than anything, Grand Theft Hamlet is about pandemic-era isolation and how people filled that time. Unless you worked in an essential field, you were probably stuck at home, wondering how to stay productive. (Charli XCX: Alone Together tackles a similar theme-though in that case, the result was How I'm Feeling Now, one of her best albums.)
Many people got pulled into video game routines. One actor even asks his wife, "Do you think I spend too much time playing this game?" She says, "Yeah, a little bit." His friend stays up late rehearsing, while he spends all night "buying planes" in GTA Online. He even misses his wife's birthday. She tells him she has to log into the game just to spend time with him.
At one point, he says, "I want to give you a hug." She replies, "You can in real life. I live in the same house as you."
While Grand Theft Hamlet has more to say about video game addiction than Shakespeare, it's still worth a watch. If you're interested in how video games are changing the way people connect and create, this documentary offers a glimpse of what's starting to be possible-while also highlighting the many limitations.
Final Thoughts
The idea of performing Hamlet in a video game is interesting, but this documentary sells the concept of a great film rather than being one itself. That said, it got me thinking. Online theater is still underexplored. I'd love to see a documentary that takes a methodical, America's Test Kitchen approach-experimenting with different platforms to see how Shakespeare (or any play) translates into a digital environment.
If their Hamlet is unavailable, maybe it just didn't work. But I'd love to see someone try again-this time, with a game that actually supports the concept.
Rating: 7.5/10.
But what exactly is GTA Online?
It's an "open-world, action-adventure, multiplayer" sandbox game. That might sound like World of Warcraft mixed with Grand Theft Auto, but not really. GTA Online is actually part of Grand Theft Auto V, rather than a separate MMO. Only 30 players can be in the same session at a time-far fewer than the thousands in WoW.
But is GTA Online any good?
That's what I've been trying to figure out. The game had a mixed critical reception when it launched on PS3, likely due to server issues and bugs. Even after a PS4-era re-release, reviews remained similar. GTA V as a whole is beloved-often considered one of the best games of its generation-but I'm not sure how much of that acclaim extends to its online component.
One thing's for sure: GTA Online is popular. Over 20 million people still play it every month, even today. Considering GTA V has sold 205 million copies, that means about 10% of people who bought a game originally released 12 years ago still log in regularly. That's remarkable longevity. It might not be my thing, but it must have done something right.
So how was the performance of Hamlet?
No idea. Out of Grand Theft Hamlet's 90-minute runtime, only about 10 minutes are dedicated to the performance itself. No full scene is shown. I was hyped to see Shakespeare-I even prepped by familiarizing myself with the themes, characters, and plot. But I didn't need to. The full performance isn't available online. And if the filmmakers didn't want to show it, I have to assume it wasn't very good.
As a documentary, Grand Theft Hamlet is a fascinating making-of feature. But it's more like a DVD bonus than a full-fledged film. The project was marketed as a complete in-game performance of Hamlet, but the documentary isn't that-it's about the attempt to make it happen.
Was GTA Online the right place for this?
Probably not. The idea started when two out-of-work Shakespearean actors, stuck at home during the COVID-19 lockdown, discovered a massive outdoor theater while exploring GTA Online. They wondered, Could we stage a play here? They tried performing lines, announcing their impromptu show to any players nearby. Before they could start, another player in the audience shot them, looted their corpses, and left.
Not a great start.
But they persisted, bringing in a documentary filmmaker to capture their attempt to perform Hamlet in full.
At first, I thought GTA Online was a large enough MMO that thousands of players could gather to watch, but with only 30 per session, that wasn't the case. Even then, the idea of Hamlet performed in the chaos of GTA-grenades going off, cars ramming the stage, audience members shooting each other-sounded like a trainwreck I needed to see.
It wasn't quite that, but it was still a trainwreck. They struggled to recruit actors, often getting killed mid-rehearsal. Every time they died, they respawned at their home base and had to drive all the way back-assuming their car didn't explode on the way.
I appreciate that GTA Online sparked the idea: Let's perform a play in an online world. But they put zero effort into considering other platforms. VRChat, Rec Room, Neos VR, Second Life, Minecraft, Roblox, Mozilla Hubs-all arguably better suited for virtual theater. But because they got the idea while playing GTA Online, that's what they used.
As a gimmick for a documentary, it's clever. The contrast between GTA's violence and Shakespeare's high art is intriguing. But if the goal was to explore whether online theater works, the film needed to dig deeper. I'd love to see a documentary that actually tested different platforms to see which one best supports digital performance.
"I've been sitting at home. Alone." More than anything, Grand Theft Hamlet is about pandemic-era isolation and how people filled that time. Unless you worked in an essential field, you were probably stuck at home, wondering how to stay productive. (Charli XCX: Alone Together tackles a similar theme-though in that case, the result was How I'm Feeling Now, one of her best albums.)
Many people got pulled into video game routines. One actor even asks his wife, "Do you think I spend too much time playing this game?" She says, "Yeah, a little bit." His friend stays up late rehearsing, while he spends all night "buying planes" in GTA Online. He even misses his wife's birthday. She tells him she has to log into the game just to spend time with him.
At one point, he says, "I want to give you a hug." She replies, "You can in real life. I live in the same house as you."
While Grand Theft Hamlet has more to say about video game addiction than Shakespeare, it's still worth a watch. If you're interested in how video games are changing the way people connect and create, this documentary offers a glimpse of what's starting to be possible-while also highlighting the many limitations.
Final Thoughts
The idea of performing Hamlet in a video game is interesting, but this documentary sells the concept of a great film rather than being one itself. That said, it got me thinking. Online theater is still underexplored. I'd love to see a documentary that takes a methodical, America's Test Kitchen approach-experimenting with different platforms to see how Shakespeare (or any play) translates into a digital environment.
If their Hamlet is unavailable, maybe it just didn't work. But I'd love to see someone try again-this time, with a game that actually supports the concept.
Rating: 7.5/10.
Although it takes a while to get used to, 'Grand Theft Hamlet (2024)' is ultimately surprisingly compelling considering it's essentially a series of screen recordings of 'Grand Theft Auto Online (2013)'. This documentary depicts two out-of-work actors deciding to merge two of their major interests by staging a production of Shakespeare's 'Hamlet' entirely within the open-world sandbox of their favourite COVID-lockdown distraction. After tentatively staging auditions, the pair and their documentarian observer (a non-fiction filmmaker who's also the wife of one of the focal actors) are surprised to find legitimate interest from people all over the world. Soon, their dreams of putting on the first GTA-only production of a play are underway, and they find themselves reckoning not just with the unruly nature of their digital stage but also with the schedules of their fellow actors. At its best, the piece is a testament to the sense of community and connection both theatre and video-games can provide, something we all realised was incredibly important during the recent pandemic (arguably, something like this could only be made under such circumstances). At times, though, it does feel overly staged and it also struggles to justify its length, even though said length is only around ninety minutes. Still, it's an intermittently funny, intermittently moving, and generally inspiring experimental documentary that offers a unique take on its material and feels specifically crafted for today's digital world. It's arguably one of the most timely updates of Shakespeare we've seen in a long time, even if it's more about the making of a Shakespeare production than an actual production itself (said production was live-streamed and viewed in-game a few years ago). It's an engaging experience that isn't ashamed to be exactly what it is and is all the better for it.
It's 2021 and near enough the entire world is locked down due to the COVID-19 pandemic. Like many creatives at that time Sam and Mark (Not the CBBC duo) find themselves out of work and as a result find their mental health declining. They both get into playing video games primarily it seems as a way to socialise without actually being in the vicinity of others. Whilst playing the game Grand Theft Auto 5 together they come up with a seemingly impossible concept... staging a production of Shakespeares Hamlet set entirely within the fictitious world of Los Santos.
On hearing the synopsis it would be easy to assume that they got a few of their actor friends involved and simply put on the play. This however is not the case and whilst I've seen a lot of people criticise how little of the actual play is in this film I think what Sam and Mark have created is actually a lot more interesting. Grand Theft Hamlet is a documentary rather than a drama that explores both the stresses of putting on a play, as well as drawing parallels between the themes of Hamlet and the lockdown experiences of the two leads.
Firstly there's the stresses of putting on a play. This tends to be where the more comedic moments come in as Sam and Mark try to do things like hold auditions all whilst being shot either by other players or by NPC's. Not only do they have the general public to contend with however they also have the personal lives of everyone involved. People get jobs in the real world for instance and as a result become less available for the play. Sam and Mark are then left with the dilemma of finding a replacement. Needless to say this all results in some hilarious moments whilst also creating real tension around whether their objective is actually achievable or not.
There's also some surprisingly heartfelt personal moments. A particularly poignant moment is when the two discuss the infamous 'To be or not to be' line and its meaning that almost draws parallel with their personal pandemic struggles. I think it's something that a lot of people will be able to relate to if you think back to that time, it just plain sucked. In fact the whole documentary is a great time capsule for remembering the COVID pandemic, the funny moments, the really dark moments and the general strangeness that we all felt.
Grand Theft Hamlet is ultimately one of the most unique and creative pieces of filmmaking that I've seen for a good while and I highly recommend giving it a watch.
On hearing the synopsis it would be easy to assume that they got a few of their actor friends involved and simply put on the play. This however is not the case and whilst I've seen a lot of people criticise how little of the actual play is in this film I think what Sam and Mark have created is actually a lot more interesting. Grand Theft Hamlet is a documentary rather than a drama that explores both the stresses of putting on a play, as well as drawing parallels between the themes of Hamlet and the lockdown experiences of the two leads.
Firstly there's the stresses of putting on a play. This tends to be where the more comedic moments come in as Sam and Mark try to do things like hold auditions all whilst being shot either by other players or by NPC's. Not only do they have the general public to contend with however they also have the personal lives of everyone involved. People get jobs in the real world for instance and as a result become less available for the play. Sam and Mark are then left with the dilemma of finding a replacement. Needless to say this all results in some hilarious moments whilst also creating real tension around whether their objective is actually achievable or not.
There's also some surprisingly heartfelt personal moments. A particularly poignant moment is when the two discuss the infamous 'To be or not to be' line and its meaning that almost draws parallel with their personal pandemic struggles. I think it's something that a lot of people will be able to relate to if you think back to that time, it just plain sucked. In fact the whole documentary is a great time capsule for remembering the COVID pandemic, the funny moments, the really dark moments and the general strangeness that we all felt.
Grand Theft Hamlet is ultimately one of the most unique and creative pieces of filmmaking that I've seen for a good while and I highly recommend giving it a watch.
Did you know
- TriviaThe film was shot entirely inside the video game Grand Theft Auto Online (2013).
- ConnectionsFeatures Grand Theft Auto Online (2013)
Details
Box office
- Budget
- £200,000 (estimated)
- Gross US & Canada
- $143,543
- Opening weekend US & Canada
- $67,240
- Jan 19, 2025
- Gross worldwide
- $218,040
- Runtime1 hour 29 minutes
- Color
- Aspect ratio
- 1.78 : 1
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