In a hostile, post-pandemic world, Joel and Ellie, brought together by desperate circumstances, must rely on each other to survive a brutal journey across what remains of the United States.In a hostile, post-pandemic world, Joel and Ellie, brought together by desperate circumstances, must rely on each other to survive a brutal journey across what remains of the United States.In a hostile, post-pandemic world, Joel and Ellie, brought together by desperate circumstances, must rely on each other to survive a brutal journey across what remains of the United States.
- Won 5 BAFTA Awards
- 48 wins & 21 nominations total
W. Earl Brown
- Bill
- (as W Earl Brown)
John Eric Bentley
- Additional Voices
- (voice)
- (as John Bentley)
Steve Blum
- Additional Voices
- (voice)
Chris Jai Alex
- Additional Voices
- (voice)
- (as Chris Cortland [Jai Alex])
- Directors
- Writer
- All cast & crew
- Production, box office & more at IMDbPro
Featured reviews
10tashlast
Holy moly quacamolely! I think I've found a game that is better than mostly all TV and film alike. Just...where do I start? I was made aware of this game a long time ago when it first came out, and I always knew it had stellar reviews, so I did buy the Grounded version and DLC package in 2015. Thing is- I never had the time to sit down and play it, because I'm the kind of person who likes to start and finish a game in one sitting. So since I could never find the time, it always just sat on my shelf collecting dust. Flash forward to 2020, inside quarentine and have nothing to do but watch and or play everything I already haven't. I was going through my video game collection and I remembered about the game, so I popped it into my PlayStation to play.
About 12 hours later I was sobbing in my seat. I just can't start, other than saying, this game is a masterpiece! A genuine masterpiece. I'm not saying its better than most TV and Film, but I'm saying its SUPERIOR!
The atmosphere, the setting, the cinematography is breathtakingly beautiful. I teared up at the lighting in the decimated city landscapes. You could feel the lonliness, but also feel the somberness to it. The writing? It's shockingly thoughtful. You're never gonna get writing like this in video games. Very few have been able the capture the sentiment and care in their dialogue. And especially for a post-apocalyptic, first-shooter, stealth kind of game, it's very easy for it to become generic. But it never did. Nothing the character's said ever felt out of place. It felt natural and it built the story. Never an awkward moment.
Now, Joel and Ellie. I'm just calling it as it is. Top 2 characters of any video game in the last decade. I have a wide range of characters from video games I adore so much. But Joel and Ellie are just rare. They have so much complexities for the average survivor, and have grey areas to them that make you unsure at times. But they felt human. I actually cried for the both of them. And if anything, Ellie made me want to adopt a girl. Cause I just fell hard for her. The relationship between them is amicabley thoughtful.
I think I found a game that changed my life. More than any film, show, book or anything. 500% recommended. I think it's a genuine crime to not play this.
About 12 hours later I was sobbing in my seat. I just can't start, other than saying, this game is a masterpiece! A genuine masterpiece. I'm not saying its better than most TV and Film, but I'm saying its SUPERIOR!
The atmosphere, the setting, the cinematography is breathtakingly beautiful. I teared up at the lighting in the decimated city landscapes. You could feel the lonliness, but also feel the somberness to it. The writing? It's shockingly thoughtful. You're never gonna get writing like this in video games. Very few have been able the capture the sentiment and care in their dialogue. And especially for a post-apocalyptic, first-shooter, stealth kind of game, it's very easy for it to become generic. But it never did. Nothing the character's said ever felt out of place. It felt natural and it built the story. Never an awkward moment.
Now, Joel and Ellie. I'm just calling it as it is. Top 2 characters of any video game in the last decade. I have a wide range of characters from video games I adore so much. But Joel and Ellie are just rare. They have so much complexities for the average survivor, and have grey areas to them that make you unsure at times. But they felt human. I actually cried for the both of them. And if anything, Ellie made me want to adopt a girl. Cause I just fell hard for her. The relationship between them is amicabley thoughtful.
I think I found a game that changed my life. More than any film, show, book or anything. 500% recommended. I think it's a genuine crime to not play this.
Rightfully one of the best games in history!
The very story that will hook almost every gamer, despite the banal theme of the post-apocalypse (this deserves special praise).
An interesting idea, it's not really about the battle with the infected, no, but more about moral values, the price of survival and showing the nature of people who can do even the most disgusting things in this horror.
The game is not particularly scary, but it can keep you on your toes. It's just the most beautiful world that you want to admire. From the first location, you immerse yourself in this atmosphere... And the music! It's just something.
An interesting plot with steep character development and the game itself is told slowly (but it only gets better), despite the linearity of the plot, you can walk around the entire location and "sniff" every corner :)
As a result, it's just a great game, considered a "living classic", and which everyone should play!
For me personally, the best game on this topic and just one of the best, in general (after all, there is no better game in general. But it is very possible to single out some kind of game from the genre)
My Rating : 10/10.
The very story that will hook almost every gamer, despite the banal theme of the post-apocalypse (this deserves special praise).
An interesting idea, it's not really about the battle with the infected, no, but more about moral values, the price of survival and showing the nature of people who can do even the most disgusting things in this horror.
The game is not particularly scary, but it can keep you on your toes. It's just the most beautiful world that you want to admire. From the first location, you immerse yourself in this atmosphere... And the music! It's just something.
An interesting plot with steep character development and the game itself is told slowly (but it only gets better), despite the linearity of the plot, you can walk around the entire location and "sniff" every corner :)
As a result, it's just a great game, considered a "living classic", and which everyone should play!
For me personally, the best game on this topic and just one of the best, in general (after all, there is no better game in general. But it is very possible to single out some kind of game from the genre)
My Rating : 10/10.
The overall zombie/post-apocalyptic/infected/dystopian story may be somewhat trite, yet that doesn't halt The Last of Us from being one of the best and most cinematic video game experiences ever.
You can see multiple filmic influences throughout the game, 28 Days Later, The Road, Dawn of the Dead, Pontypool, Rec, The Road Warrior.
You play the game as two (soul) survivors, a hard boiled man who's lost everything and a cocky young girl who just may have the solution to save the world.
It's very much like interacting in a live action film rather than just playing a game. These feel like real people and not just game characters.
Looking forward to the inevitable sequel(s).
You can see multiple filmic influences throughout the game, 28 Days Later, The Road, Dawn of the Dead, Pontypool, Rec, The Road Warrior.
You play the game as two (soul) survivors, a hard boiled man who's lost everything and a cocky young girl who just may have the solution to save the world.
It's very much like interacting in a live action film rather than just playing a game. These feel like real people and not just game characters.
Looking forward to the inevitable sequel(s).
I know this has almost become clichéd on IMDb but the greatness of this game has indeed caused me to write my first and only review. The Last Of Us is a unique game which captures the fragility of our social structure and demonstrates the brutality that some people are capable of. Don't pay any attention to nonsensical reviews by critics such as Polygon's Phillip Kollar who argues criticisms such as 'the game isn't fun' as it was never meant to be. The world that the game is based in isn't fun and this has been further emphasised by every trailer and demo that had been revealed prior to game's release. When playing on normal i felt like almost every encounter could be my last and i was equally terrified by the fact that Naughty Dog wouldn't hold back in showing just what the consequences of failure are. The game rather than focusing on horror revolves around the relationship between Joel and Ellie and this is masterfully complimented by the score which was composed by two-time Oscar Award winner, Gustavo Santaolalla.
The game-play is reminiscent of Uncharted as it uses the same engine however it is much more down to Earth; focusing on small-scale firefights or stealth to navigate through levels. However, one small downside I found was that the AI for followers/companions would often act obstructive or perform actions like running right in-front of eight people you may have spent 10 minutes sneaking past and for some reason not even warranting a reaction.
The story may be (inspite of some tiny detail over-sights which you may or may not notice as they linger in the back) quite possibly the greatest asset to this game. It is so well structured and directed by Neil Druckmann that it is hard to believe that this was his directorial debut. The game leaves a long lasting impression on you long before you're even halfway through the game and a series of events in the game leave your jaw hanging and your eyes teary.
The game is well presented and ammo is scarce; helping to emphasise the survival-orientated objective of the game. The multi-player is far from just a distraction as although it could still be a little more refined it has an interesting concept.
In conclusion, this game is absolutely amazing and it is hard to argue that the storyline isn't one of the best in gaming. I'd like to point out that I am a hardcore gamer and in the 15+ years of gaming I have only previously used the word 'Masterpiece' for four titles: Zelda: Ocarina of Time, FFVII, Half-Life 2, and more recently Bioshock: Infinite. I can whole-heartedly say that The Last Of Us is a Masterpiece in every sense of the word.
The game-play is reminiscent of Uncharted as it uses the same engine however it is much more down to Earth; focusing on small-scale firefights or stealth to navigate through levels. However, one small downside I found was that the AI for followers/companions would often act obstructive or perform actions like running right in-front of eight people you may have spent 10 minutes sneaking past and for some reason not even warranting a reaction.
The story may be (inspite of some tiny detail over-sights which you may or may not notice as they linger in the back) quite possibly the greatest asset to this game. It is so well structured and directed by Neil Druckmann that it is hard to believe that this was his directorial debut. The game leaves a long lasting impression on you long before you're even halfway through the game and a series of events in the game leave your jaw hanging and your eyes teary.
The game is well presented and ammo is scarce; helping to emphasise the survival-orientated objective of the game. The multi-player is far from just a distraction as although it could still be a little more refined it has an interesting concept.
In conclusion, this game is absolutely amazing and it is hard to argue that the storyline isn't one of the best in gaming. I'd like to point out that I am a hardcore gamer and in the 15+ years of gaming I have only previously used the word 'Masterpiece' for four titles: Zelda: Ocarina of Time, FFVII, Half-Life 2, and more recently Bioshock: Infinite. I can whole-heartedly say that The Last Of Us is a Masterpiece in every sense of the word.
Before I begin this review I've played other big name games, ranging in ratings that is. Such as The Witcher 3, Red Dead Redemption 2, Batman Arkham City, Portal 2, etc. Never have I played a game so human though as The Last Of Us.
When the game first released I was too young to play, and it really felt bad having to wait to play. 6 years later here I am, got it for the PS4 and started playing. Was I ready for the emotional rollercoaster of the first 20 minutes? Nope. Was I ready for how absolutely mind blowing the game would be after that? Nope. Will I ever forget my experience with this game? Not for a second. This game really takes it home for me when it comes to big name games (listed up top). The characters are human and you can feel their every emotion, the story is so captivating and great pacing. The score by Gustavo Santaolalla is very suiting for this game. Everything about this game just lines up perfect. This game may just be the definition of masterpiece, not just in gaming, but period.
A must play to any human ever!
When the game first released I was too young to play, and it really felt bad having to wait to play. 6 years later here I am, got it for the PS4 and started playing. Was I ready for the emotional rollercoaster of the first 20 minutes? Nope. Was I ready for how absolutely mind blowing the game would be after that? Nope. Will I ever forget my experience with this game? Not for a second. This game really takes it home for me when it comes to big name games (listed up top). The characters are human and you can feel their every emotion, the story is so captivating and great pacing. The score by Gustavo Santaolalla is very suiting for this game. Everything about this game just lines up perfect. This game may just be the definition of masterpiece, not just in gaming, but period.
A must play to any human ever!
Did you know
- Trivia'The infected' were inspired by an episode of the BBC Documentary Planète Terre (2006) that featured Cordyceps - a killer fungi which invades the bodies of ants and can actually exercise a basic control over the insect's motor functions. The infected ant will climb up high and die in a position that allows the fungus's spores to travel farther and reach another host. It was featured in the episode titled "Jungles" (Jungles (2006)).
- GoofsGas expires in a matter of months. After 20 years, untreated gas would not be usable in the vehicles the characters commandeer.
- Alternate versionsThere are three unique versions of this game that were released across different regions. North America: Completely uncut. Europe/Australia/New Zealand: Multiplayer censored to remove the gore, campaign is left untouched. Japan: Censored even more to remove the gore from the campaign as well and the cutscene where a corpse was getting butchered is now done off-screen.
- SoundtracksI'll Never Get Out of This World Alive
Written by Fred Rose and Hank Williams (as Hank Williams, Sr.)
Performed by Hank Williams
Published by Sony/ATV Milene Music (BMI)
Courtesy of Mercury Nashville Records
Under License from Universal Music Enterprises
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