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IMDbPro

The Legend of Zelda: Skyward Sword

Original title: Zeruda no densetsu: Sukaiwôdo sôdo
  • Video Game
  • 2011
  • 12
IMDb RATING
8.2/10
2.7K
YOUR RATING
The Legend of Zelda: Skyward Sword (2011)
Launch trailer
Play trailer1:48
13 Videos
57 Photos
ActionAdventureFantasy

Born on an island suspended in the sky, a young man, Link, accepts his destiny to venture to the world below to save his childhood friend, Zelda, and the land from evil forces through the us... Read allBorn on an island suspended in the sky, a young man, Link, accepts his destiny to venture to the world below to save his childhood friend, Zelda, and the land from evil forces through the use of a mysterious sword.Born on an island suspended in the sky, a young man, Link, accepts his destiny to venture to the world below to save his childhood friend, Zelda, and the land from evil forces through the use of a mysterious sword.

  • Director
    • Hidemaro Fujibayashi
  • Stars
    • Takashi Ôhara
    • Ayumi Fujimura
    • Yû Shimamura
  • See production info at IMDbPro
  • IMDb RATING
    8.2/10
    2.7K
    YOUR RATING
    • Director
      • Hidemaro Fujibayashi
    • Stars
      • Takashi Ôhara
      • Ayumi Fujimura
      • Yû Shimamura
    • 11User reviews
    • 3Critic reviews
  • See production info at IMDbPro
    • Nominated for 2 BAFTA Awards
      • 3 wins & 11 nominations total

    Videos13

    The Legend of Zelda: Skyward Sword (VG)
    Trailer 1:48
    The Legend of Zelda: Skyward Sword (VG)
    The Legend of Zelda: Skyward Sword (VG)
    Trailer 1:49
    The Legend of Zelda: Skyward Sword (VG)
    The Legend of Zelda: Skyward Sword (VG)
    Trailer 1:49
    The Legend of Zelda: Skyward Sword (VG)
    The Legend of Zelda: Skyward Sword (VG)
    Trailer 1:45
    The Legend of Zelda: Skyward Sword (VG)
    The Legend of Zelda: Skyward Sword (VG)
    Trailer 2:06
    The Legend of Zelda: Skyward Sword (VG)
    The Legend of Zelda: Skyward Sword (VG)
    Trailer 2:54
    The Legend of Zelda: Skyward Sword (VG)
    The Legend of Zelda: Skyward Sword (VG)
    Trailer 3:17
    The Legend of Zelda: Skyward Sword (VG)

    Photos57

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    Top cast11

    Edit
    Takashi Ôhara
    Takashi Ôhara
    • Link
    • (voice)
    • (as Takashi Oohara)
    Ayumi Fujimura
    • Fi
    • (voice)
    Yû Shimamura
    • Zelda
    • (voice)
    • (as Yu Shimamura)
    Anri Katsu
    • Ghirahim
    • (voice)
    Kenji Takahashi
    • Groose
    • (voice)
    Tsuguo Mogami
      Rei Shimoda
      • Impa
      • (voice)
      Kei Hayami
      Kei Hayami
        Nobuyuki Kobushi
          Gô Shinomiya
            Takashi Nagasako
            • Demise
            • (voice)
            • (uncredited)
            • Director
              • Hidemaro Fujibayashi
            • All cast & crew
            • Production, box office & more at IMDbPro

            User reviews11

            8.22.7K
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            Featured reviews

            8wiseyaroslav

            Wonky controls, but overall it's a good game

            Released in 2011, this game really took the Zelda series to new heights-literally and figuratively. Set at the beginning of the Zelda timeline, it delves into the origins of the Master Sword and introduces us to a vibrant world divided between sky islands and the land below. The world design is beautiful, with charming art that combines cel-shading and a watercolor style, making every area feel like a living painting. What really stood out in Skyward Sword was the use of motion controls with the Wii. It was super immersive to swing my controller like a sword, and it added a fun layer to combat and puzzle-solving. Though, I will say, sometimes the motion controls were a bit finicky, leading to some accidental flails. The story and characters are delightful, especially with Fi, Link's spirit companion, who's both helpful and a little sassy! The narrative is engaging, with some great twists and emotional moments that elevate it beyond just a typical quest to save Zelda.

            Surely the game might have its quirks (those motion controls can be a love-hate situation), but the enchanting world and captivating story make it a memorable experience.
            10lorenzok-80004

            My Review

            About me this is the best Zelda game i ever played
            10snesiscool

            Definitely the best game on the Wii

            I just got this game for Christmas, and I've only played up to the first dungeon. My first impressions are that the beginning starts out rather slow, but the pace quickens once you get near a dungeon. The art style is beautiful, with only a few bad textures and models. There is a background filter to make all background objects look like an actual painting. The music is a first for a Zelda game-it is finally played by an actual orchestra. Many of the themes are highly atmospheric or just plain epic, especially later tracks (I spoiled myself before I got this game). From what I've seen, the cutscenes are some of the best in the series. and are very cinematic, with all animations motion-captured with live actors. Facial animations are also amazing, and the end results are highly lifelike cutscenes. I highly recommend this game. Please note that you must have a Wii Remote Plus or the Wii MotionPlus add-on in order to play this game. This game only runs in widescreen 16:9.
            7d_3434_d

            Not good enough

            Ever since Nintendo released the Nintendo GameCube, their sixth generation video game console, Nintendo has developed an obsession with making games easier and targeting younger players. Nintendo has become pretty much the Sesame Street in the video game industry. The Legend of Zelda: Wink Waker (2002) is probably the best example of that. The Legend of Zelda franchise went from challenging and mature to easy and cartoonish. Apparently, Nintendo realized they went too far, since the next Legend of Zelda (home console) video game, The Legend of Zelda: Twilight Princess (2006), is in many ways the opposite of the Wink Waker. With Skyward Sword Nintendo is clearly trying to figure out just how close to Wink Waker from Twilight Princess they can go. The graphics illustrate that perfectly. They aren't as cartoonish as the graphics of Wink Waker, but they aren't as realistic as the graphics of Twilight Princess. They are somewhere in between. That's pretty much how everything else is with Skyward Sword.

            The graphics actually look very good, but not for a Legend of Zelda video game. Imagine a video game like Resident Evil with cartoonish graphics. It just doesn't work, no matter how good the graphics look. The Legend of Zelda may not be directly a horror video game franchise, but it's not far from it. In every Legend of Zelda video game you are fighting monsters, for example. So it's most inappropriate for a Legend of Zelda video game to look cartoonish.

            Wink Waker was ridiculously easy. Twilight Princess was harder, but still quite easy. Skyward Sword is (unsurprisingly) somewhere in the middle. To make things even worse, Link, the protagonist of the franchise who is usually accompanied by a female being (such as a fairy) in his adventures, is accompanied this time by Fi, who is most ways serves as Link's laptop. Without a doubt, Fi is the worst companion Link has ever had. She has little to no purpose at all in the video game, except to annoy you. For example, when you are about to run out of hearts, the video game starts to annoy you with a pinging sound. Link starts to blind red as well but that's not enough. The Fi starts asking for your attention. Why? To tell you that you are running out of hearts! Imagine how annoying that is. For example, when you are fighting a boss and getting your ass kicked, when the Fi button starts to blink at first you will think that Fi has something useful to tell you about the boss, nope! It's like when you enter a room and you look around and see something that is probably the key to solve a puzzle, Fi shows up to tell you "look over there!" It's very annoying, especially since Fi never shows up when you actually need some help.

            Both the music and the story are mediocre. At some points it gets interesting, but it's nowhere near as good as the story of Ocarina of Time or Twilight Princess. Before you start a new adventure, you get to see a video of what the story is all about. There was a war. A goddess gathered the surviving humans and placed them on a rock (Skyloft) above the clouds. Sounds promising and interesting but that's pretty much where it stops. Skyloft is too small and as if that wasn't bad enough, the traditional exploration that the franchise is known for is now limited to Skyloft. You basically get a few big dungeons that are divided into mini-dungeons. Surprisingly, the dungeons are quite innovative and not mere remakes of previous dungeons in the franchise.

            The video game is quite repetitive. You go through one thing, then you have to go through the same thing - it's a recurring theme in this video game. To top it all off, the ending was horrible. The more you have to do the same things over and over, the more you start to long for something new but then the end comes and that's it.

            The controls in this video game are done quite well, except anything that has to do with aiming. You have to frequently manually adjust the aim control, unlike in Twilight Princess, which is an enormous annoyance. Sword handling, in contrast, is the best so far in the series. You can use your Wii remote as your sword and it works well. In addition, the AI of enemies is also the best in the series. So fighting in this video game is more realistic than ever before. There is more innovation when it comes to other weapons in this video game than in Twilight Princess. In this video game you can now collect bugs and all sorts of near useless items. Once you save the game and return to play it, every single time you find a new item for your bug and other item collection you get animation of Link holding the item, the video game telling you what the item is about, then you get to see your collection, the item being placed in your collection and then finally, you can proceed (I'm not kidding)! Why is that needed? The video game treats its players like complete imbeciles who need everything to be spelled out. At times it feels like the video game will at one point tell you how to walk. The video game goes in fact so far that you literally get a place (the Sheikah Stone in Skyloft) where you can go to to see how you should solve something! You literally get an animation of how to do it! All the efforts to reinvent the Legend of Zelda have only made sure that Skyward Sword isn't yet another remake of Ocarina of Time (like Wind Waker and Twilight Princess) but it didn't prevented this video game from being one of the weaker installments in the franchise.
            10alejandromichelena

            Amazing

            I believe this games negative criticism to be absolutely unfair. If you simply either play it on the switch with the normal controllers or actually give the motion sensors a try, it's not as difficult as described and can be a very fun type of gameplay.

            I've seen some people call it repetitive and I really don't understand how they can perceive it as such. How do u relate any of these dungeons with one another? The mechanics used are all far too different, the places and atmospheres are each unique and beautiful and the only repetitive boss fights are girahim and imprisoned. The only aspect of this game I dislike is imprisoned, and even he can be fondly remembered imo.

            I simply disagree with these people tbh. Game is original, unique, beautiful and super fun.

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            Storyline

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            Did you know

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            • Trivia
              This is one of the first games created to look like a painting. The art was inspired by impressionistic painters, particularly Cezanne.
            • Goofs
              Despite this game being the first ever game in the Zelda time line chronologically, the technology is the most advanced the series has ever gotten, having functioning electrical lights, robots, enemies with electrical weapons, and so on.
            • Connections
              Featured in ScrewAttack's Top 10s: Top 10 Wins and Fails of E3 2010 (2010)

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            FAQ1

            • Is Link always the same person in the series?

            Details

            Edit
            • Release date
              • November 23, 2011 (Japan)
            • Country of origin
              • Japan
            • Official sites
              • Official site (Australia)
              • Official site [eu]
            • Languages
              • English
              • Spanish
              • French
              • German
              • Japanese
              • Korean
            • Also known as
              • ゼルダの伝説 スカイウォードソード
            • Production companies
              • Nintendo Entertainment Analysis & Development (EAD)
              • Nintendo
            • See more company credits at IMDbPro

            Tech specs

            Edit
            • Color
              • Color
            • Aspect ratio
              • 1.78 : 1

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