IMDb RATING
7.8/10
3.2K
YOUR RATING
In the year 2018, cybernetic soldier Raiden goes on a mission to stop a terrorist organization from starting a war for financial gain.In the year 2018, cybernetic soldier Raiden goes on a mission to stop a terrorist organization from starting a war for financial gain.In the year 2018, cybernetic soldier Raiden goes on a mission to stop a terrorist organization from starting a war for financial gain.
- Directors
- Writers
- Stars
- Awards
- 2 wins & 5 nominations total
Quinton Flynn
- Raiden
- (English version)
- (voice)
Philip Anthony-Rodriguez
- Samuel Rodrigues
- (English version)
- (voice)
- …
Michael Beattie
- Bladewolf
- (English version)
- (voice)
Phil LaMarr
- Kevin Washington
- (English version)
- (voice)
- (as Phil LaMar)
Kari Wahlgren
- Courtney Collins
- (English version)
- (voice)
- …
Salli Saffioti
- Mistral
- (English version)
- (voice)
John Kassir
- Monsoon
- (English version)
- (voice)
Crispin Freeman
- Sundowner
- (English version)
- (voice)
Alastair Duncan
- Steven Armstrong
- (English version)
- (voice)
Sean T. Krishnan
- George
- (English version)
- (voice)
- (as Sean Krishnan)
Dorian Harewood
- N'mani
- (English version)
- (voice)
Travis Willingham
- Andrey Dolzaev
- (English version)
- (voice)
Benito Martinez
- Desperado Scientist
- (English version)
- (voice)
- …
Adetokumboh M'Cormack
- Additional Voices
- (English version)
- (voice)
Andre Robinson
- Additional Voices
- (English version)
- (voice)
Carla Tassara
- Additional Voices
- (English version)
- (voice)
- Directors
- Writers
- All cast & crew
- Production, box office & more at IMDbPro
Featured reviews
LIKE A FLOOD OF PAIN
POURING DOWN ON ME
AND IT WILL NOT LET UP
UNTIL THE END IS HERE
AND IT WILL COME
THROUGH THE DARKEST DAY
IN MY FINAL HOUR
AND IT WILL NEVER REST UNTIL THE CLOUDS ARE CLEAR
UNTIL IT FINDS MY DREAMS HAVE DISAPPEARED
MY DREAMS DISAPPEAR
WASH AWAY THE ANGER
HERE I STAND BENEATH THE WARM AND SOOTHING RAIN
THE DROPLETS FALLING GENTLY DOWN ON THE TERRAIN
WASH AWAY THE SORROW ALL THE STAINS OF TIME
BUT THERE'S NO MEMORY IT'S ONLY DRY INSIDE
IN THE MUD AND SINKING DEEPER INTO A PEACEFUL LIFE
AND IT WILL COME LIKE A FLOOD OF PAIN
POURING DOWN ON ME AND IT WILL NOT LET UP
UNTIL THE END IS HERE
AND IT WILL COME THROUGH THE DARKEST DAY
IN MY FINAL HOUR
AND IT WILL NEVER REST UNTIL THE CLOUDS ARE CLEAR
UNTIL IT FINDS MY DREAMS HAVE DISAPPEARED
MY DREAMS DISAPPEAR.
Im surprised this was written off as a spinoff because man this game is great. It has such a great flow in terms of combat and gameplay direction that it really is intoxicating to play. Sure this game reeks from the very early 2010's writing and acting but I can't lie I really had a blast with it most of the time. I think some of the cons for this game mainly derived from the mere fact that the game sucks at giving a good tutorial and dosent really show you how to play properly. I wish there were video visuals or specific tutorials that can highlight specific game mechanics because oh boy did some things feel nearly impossible to pull after a countless attempt against a later boss in the game. Seriously the parrying in this game is really bad and it's a shame cause it's a hack and slash game. Besides that I still stand with what I said earlier. It's really fun when you get the hang of it and just turn your brain off. This game genuinely makes me feel like an insane cyborg ninja who chops up bad guys for justice. 8/10.
Prepare for a hack-and-slash extravaganza in the Metal Gear universe, where cyborgs reign supreme. Join Raiden on his vengeful quest as he uncovers a conspiracy that threatens to ignite a global conflict, all while slicing adversaries into countless pieces.
Gameplay: If you've ever yearned for a science fiction-infused experience akin to Devil May Cry or Bayonetta, you've found your nirvana. Metal Gear Rising: Revengeance seamlessly blends exhilarating combat with captivating boss battles. The core gameplay revolves around executing intricate combos, eviscerating enemies into minuscule fragments, all set to an electrifying soundtrack.
As you progress, you'll acquire an arsenal of weapons and items scattered throughout the levels. Each boss encounter rewards you with a potent heavy attack weapon. Raiden's abilities and gear can be upgraded using a shared currency, also unlocking extras like skins and alternate weapons.
Characters: The game's cast brims with fascinating characters, each harbouring unique philosophies on life, war, and strength. Notably, Metal Gear's penchant for enigmatic characters shines through, adding an extra layer of intrigue. These characters, if you contemplate their perspectives, often mirror aspects of both their world and ours.
Story: Metal Gear Rising initially pits good against evil, with both factions deeply committed to their cause. However, as the story unfolds, you'll discover that these forces, seemingly opposed, share a darker commonality - an unquenchable thirst for power, willing to reshape history and cleanse the world, even at the cost of monstrosities. The line between protector and predator blurs, revealing a chilling symmetry.
Music: Metal Gear Rising's soundtrack stands as a masterpiece in its own right. The music accompanying each boss battle mirrors the clash of ideologies, immersing you in the adrenaline-pumping combat. While it might not rival the intensity of Doom's soundtrack, it wouldn't be a stretch to think it played a role in inspiring the iconic Doom soundtrack. Even if you're not inclined to play the game, do yourself a favour and give its boss music a listen; it's that exceptional.
Final Verdict: Metal Gear Rising: Revengeance, while slightly marred by remnants of its era, such as quick-time events, redeems itself with stylish visuals and smooth execution. Overall, it's an extraordinary gaming experience, offering unadulterated excitement."
Gameplay: If you've ever yearned for a science fiction-infused experience akin to Devil May Cry or Bayonetta, you've found your nirvana. Metal Gear Rising: Revengeance seamlessly blends exhilarating combat with captivating boss battles. The core gameplay revolves around executing intricate combos, eviscerating enemies into minuscule fragments, all set to an electrifying soundtrack.
As you progress, you'll acquire an arsenal of weapons and items scattered throughout the levels. Each boss encounter rewards you with a potent heavy attack weapon. Raiden's abilities and gear can be upgraded using a shared currency, also unlocking extras like skins and alternate weapons.
Characters: The game's cast brims with fascinating characters, each harbouring unique philosophies on life, war, and strength. Notably, Metal Gear's penchant for enigmatic characters shines through, adding an extra layer of intrigue. These characters, if you contemplate their perspectives, often mirror aspects of both their world and ours.
Story: Metal Gear Rising initially pits good against evil, with both factions deeply committed to their cause. However, as the story unfolds, you'll discover that these forces, seemingly opposed, share a darker commonality - an unquenchable thirst for power, willing to reshape history and cleanse the world, even at the cost of monstrosities. The line between protector and predator blurs, revealing a chilling symmetry.
Music: Metal Gear Rising's soundtrack stands as a masterpiece in its own right. The music accompanying each boss battle mirrors the clash of ideologies, immersing you in the adrenaline-pumping combat. While it might not rival the intensity of Doom's soundtrack, it wouldn't be a stretch to think it played a role in inspiring the iconic Doom soundtrack. Even if you're not inclined to play the game, do yourself a favour and give its boss music a listen; it's that exceptional.
Final Verdict: Metal Gear Rising: Revengeance, while slightly marred by remnants of its era, such as quick-time events, redeems itself with stylish visuals and smooth execution. Overall, it's an extraordinary gaming experience, offering unadulterated excitement."
Standing here, I realize you were Just like me trying to make history.
But who's to judge the right from wrong.
When our guard is down I think we'll both agree.
That violence breeds violence.
But in the end it has to be this way.
But who's to judge the right from wrong.
When our guard is down I think we'll both agree.
That violence breeds violence.
But in the end it has to be this way.
A hack and slash Metal gear spinoff is something, that noone couldve expected. Because of its bumpy development it was shifted to Platinum games (Bayonetta, MadWorld) and they did much better job, than stealth action shooter developers couldve ever done.
Surprisingly soundtrack reaches the "Doom 2016" levels of quality more on the rock side and it is one of the best soundtrack implemetation into any medium Ive heard.
I also have to mention, that the game is running on PS3 in 720p/60fps, which was (at that time) very rare for these kind of graphics.
Story - Story is really basic for Metal gear and few characters fall flat, but the villian roster is amazing and the quotes are timeless. Mainly the Senator Armstrong, with his understanding of the "war as a business model" which is very conviniently applied to Pakistan and its pretty relatable to the recent Afghanistan events. The codec is one extremely detailed aspect and has so much lore hidden underneath. I also like, that it continues MGS2 and MGS4 internet society dangers and how easily public is manipulated. The Raidens road to insanity was really good. I have only one complaint. In an extremely well done scene Raiden has to kill a child, to save more children currently choking on gas, but he just returns in a cybernetic body right at the start of the next chapter. It just undermines the entire moment.
Gameplay - Gameplay is like the peak of hack and slash games and the strongest aspect of this game. I loved it. Normally i hate hack and slash games, but this is the best Ive played and I played quite a lot of them. Stealth, even tho not very well done is not forced and was implemented just to be a nod to its roots. The bosses are a great setpiece showcase and a sight to behold. People complained about the exploitable blocking, but its a bs. The actual game requires you to be really precise with the timing.
To wrap it up I enjoyed the game more than I thought I would. I didnt expect much from hack and slash Metal gear, but it turned out the best it couldve.
8.5/10.
Surprisingly soundtrack reaches the "Doom 2016" levels of quality more on the rock side and it is one of the best soundtrack implemetation into any medium Ive heard.
I also have to mention, that the game is running on PS3 in 720p/60fps, which was (at that time) very rare for these kind of graphics.
Story - Story is really basic for Metal gear and few characters fall flat, but the villian roster is amazing and the quotes are timeless. Mainly the Senator Armstrong, with his understanding of the "war as a business model" which is very conviniently applied to Pakistan and its pretty relatable to the recent Afghanistan events. The codec is one extremely detailed aspect and has so much lore hidden underneath. I also like, that it continues MGS2 and MGS4 internet society dangers and how easily public is manipulated. The Raidens road to insanity was really good. I have only one complaint. In an extremely well done scene Raiden has to kill a child, to save more children currently choking on gas, but he just returns in a cybernetic body right at the start of the next chapter. It just undermines the entire moment.
Gameplay - Gameplay is like the peak of hack and slash games and the strongest aspect of this game. I loved it. Normally i hate hack and slash games, but this is the best Ive played and I played quite a lot of them. Stealth, even tho not very well done is not forced and was implemented just to be a nod to its roots. The bosses are a great setpiece showcase and a sight to behold. People complained about the exploitable blocking, but its a bs. The actual game requires you to be really precise with the timing.
To wrap it up I enjoyed the game more than I thought I would. I didnt expect much from hack and slash Metal gear, but it turned out the best it couldve.
8.5/10.
Did you know
- TriviaFor some time this game was going to be a midquel to Metal Gear Solid 2 and Metal Gear Solid 4. However after Kojima Productions teamed up with Platinum Games, the story became a sequel to Metal Gear Solid 4.
- Quotes
Raiden: Why won't you die?
Steven Armstrong: Nanomachines, son. They harden in response to physical trauma.
- Alternate versionsJapanese version was slightly modified to avoid a Z rating from CERO. Here all red blood was recolored white.
- ConnectionsFeatured in ScrewAttack's Top 10s: Top 10 Capcom Mistakes (2012)
- SoundtracksDark Skies
Written by Jamie Christopherson
Lyrics by Jamie Christopherson and Graeme Cornies
Produced and Mixed by Jamie Christopherson
Remixed by Akira Takizawa
Vocals: Graeme Cornies
Guitars: Aaron Kaplan and Graeme Cornies
Drums: Ralph Alexander
Programming: Jamie Christopherson
Details
- Release date
- Countries of origin
- Official site
- Languages
- Also known as
- Metal Gear Solid: Rising
- Production companies
- See more company credits at IMDbPro
- Color
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