IMDb RATING
6.2/10
1.6K
YOUR RATING
A 5v5 hero shooter game that contains avatars with mythical powers, each with a different power.A 5v5 hero shooter game that contains avatars with mythical powers, each with a different power.A 5v5 hero shooter game that contains avatars with mythical powers, each with a different power.
- Nominated for 2 BAFTA Awards
- 3 wins & 10 nominations total
Afolabi Alli
- Phoenix
- (voice)
Karina Altamirano
- Reyna
- (voice)
Krizia Bajos
- Nina Cruz
- (voice)
Steve Blum
- Brimstone
- (voice)
Ashly Burch
- Viper
- (voice)
Isla Campbell
- Clove
- (voice)
Natasha Chandel
- Atlas Soldier
- (voice)
Selin Cuhadaroglu
- Fade
- (voice)
Nabil Elouahabi
- Cypher
- (voice)
Eva Feiler
- Killjoy
- (voice)
Nora Gjestvang
- Deadlock
- (voice)
Kellen Goff
- Wingman
- (voice)
Paul Guyet
- Mosh Pit
- (voice)
Gabe Kunda
- KAY
- (voice)
- …
Jeff Leach
- Agent Greeves
- (voice)
- …
Sunil Malhotra
- Harbor
- (voice)
Jason Marnocha
- Omen
- (voice)
- Director
- Writer
- All cast & crew
- Production, box office & more at IMDbPro
Featured reviews
The artists did a really good job on visuals, UI, voice acting, animations and customizations. But the game itself is like a CS:GO mod with terribly designed abilities.
The gameplay is a mess, it's clunky, it feels very slow, the shooting and movement mechanics are outdated and missing modern features, like vaulting, climbing, sprinting. Although the visual artwork is great, the game tries to run on all PC's that run CS:GO, so everything looks flat and low poly, especially the environment.
And the microtransactions, they are very expensive, and they sell skins, their animations and variants separately. The season pass has very low value imo, the skins there are very tamed compared to overpriced premium skins in the shop. And as of this moment, there are no character skins in the game, just weapon skins, animations and sprays.
Devs are constantly updating the game with new skins, but new maps and characters drop very slowly. Even when I liked it, it was boring.
The gameplay is a mess, it's clunky, it feels very slow, the shooting and movement mechanics are outdated and missing modern features, like vaulting, climbing, sprinting. Although the visual artwork is great, the game tries to run on all PC's that run CS:GO, so everything looks flat and low poly, especially the environment.
And the microtransactions, they are very expensive, and they sell skins, their animations and variants separately. The season pass has very low value imo, the skins there are very tamed compared to overpriced premium skins in the shop. And as of this moment, there are no character skins in the game, just weapon skins, animations and sprays.
Devs are constantly updating the game with new skins, but new maps and characters drop very slowly. Even when I liked it, it was boring.
I always liked the look of CSGO and was a fan of overwatch and Destiny 2
So the trailer made this game look like the perfect mix.
Well
Gunplay is Clunky and boring, every gun feels super unreliable, like the winner of a gunfight is usually whoever isn't looking the other way or has better RNG. Absolutely awful movement with a mechanic that slows your movement speed by 70% for getting shot, basically removing all chance of dodging even on the movement characters using abilities its just impossible. Speaking of, most abilities can feel just so weak I have to consider even buying or using them. Many abilities that are meant to be used or do better mid fight often get me killed because I go to use it at the same moment my enemy peeks, while this can be my fault from just poor planning there are countless moments where im just being punished for trying to play the game.
The only map I enjoyed was removed, Skill based matchmaking just doesn't seem to exist as the quality of team mates is never the same. This wouldn't be a huge issue if it was at least consistent across the teams. Its okay for the game to put me in a game where the average skill level is a bit higher or lower than my own for the sake of queue times, but for god's sake make it even on each team so that the game is decided before anyone's even picked a character. I have never before seen a "team game" where teamwork is basically optional to win. You have to hard carry to rank up. I cannot tell you the amount of times I have had to hard carry against players way above me in skill level with a team full of seemingly brand new players who dont even have audio turned on, and yes this is both unrated and competitive.
Maybe I'm being to harsh on a free game, I mean the developers are only the highest grossing company in the world of game developers and they aren't making a great deal of money only, roughly 20-40 million dollars per bundle, which is actually a ridiculous amount- and no wonder, the price for skins is absolutely unbelievable and it shocks how many people still buy them. You can easily buy 5+ far, far, far better games for the cost of the cheapest bundle.
Well
Gunplay is Clunky and boring, every gun feels super unreliable, like the winner of a gunfight is usually whoever isn't looking the other way or has better RNG. Absolutely awful movement with a mechanic that slows your movement speed by 70% for getting shot, basically removing all chance of dodging even on the movement characters using abilities its just impossible. Speaking of, most abilities can feel just so weak I have to consider even buying or using them. Many abilities that are meant to be used or do better mid fight often get me killed because I go to use it at the same moment my enemy peeks, while this can be my fault from just poor planning there are countless moments where im just being punished for trying to play the game.
The only map I enjoyed was removed, Skill based matchmaking just doesn't seem to exist as the quality of team mates is never the same. This wouldn't be a huge issue if it was at least consistent across the teams. Its okay for the game to put me in a game where the average skill level is a bit higher or lower than my own for the sake of queue times, but for god's sake make it even on each team so that the game is decided before anyone's even picked a character. I have never before seen a "team game" where teamwork is basically optional to win. You have to hard carry to rank up. I cannot tell you the amount of times I have had to hard carry against players way above me in skill level with a team full of seemingly brand new players who dont even have audio turned on, and yes this is both unrated and competitive.
Maybe I'm being to harsh on a free game, I mean the developers are only the highest grossing company in the world of game developers and they aren't making a great deal of money only, roughly 20-40 million dollars per bundle, which is actually a ridiculous amount- and no wonder, the price for skins is absolutely unbelievable and it shocks how many people still buy them. You can easily buy 5+ far, far, far better games for the cost of the cheapest bundle.
4heiu
This game has too many mistakes that make it more irritating to play, the community is the most disgusting and toxic, better play CSGO, that community is not so rotten and the game is better.
I'm going to be drawing some comparisons from CS:GO for this review because that's what this game is trying to be.
This point might have been debunked, I'm honestly not sure, but Riot's Vanguard has full rights to your computer and can do basically anything to it. Vanguard is always running unless you tell it to quit, which will need a restart if you wish to play again. This becomes an issue if a hacker manages to get into Riot's database. Be aware of this before installing incase you have any sensitive files that need to be protected.
Now, how I feel about the gameplay. I think this game has a lot of issues. While it is fairly balanced in it's characters, much more than a game like Overwatch, the game suffers from poor gunplay, movement, and map design. The gunplay is rather clunky because the spray is pretty random and unpredictable, unlike CS:GO where skill determines how well you handle recoil and spray. If you move just a little while using a rifle or an awp even while crouching, the spray is random. Gun damage makes little to no sense. 3 shots from an AK-47 to the body does not kill but one shot to the head from a revolver is an instant kill. Movement is definitely not as snappy as it should be, and bunnyhopping is too easy.
The map design is quite bad. There are so many angles and random spots that someone can be or hold. So simple but so problematic. This way, you can play in a "dumb" manner and be rewarded for this. I feel that CS:GO is better in map design by a lot, at least with maps like Inferno and Mirage.
I would also like to make a point about abilities. Mostly flashbangs. Many of the flashbang abilities in this game are overpowered. You have little to no time to react, and they can be spammed. Sometimes an ultimate from Brimstone or Viper can easily win the match with little to no risk or skill required.
I will say I enjoy this game with friends, otherwise I would not play it at all. I'm not sure how many hours I have as Riot doesn't include that as a feature as far as I know, but I played most in the beta and this review is a product of how I feel now.
I hope that my review is in some ways helpful. This game is not bad but it is not good. It does not accomplish what it is trying to be and therefore gets a 6 from me.
This point might have been debunked, I'm honestly not sure, but Riot's Vanguard has full rights to your computer and can do basically anything to it. Vanguard is always running unless you tell it to quit, which will need a restart if you wish to play again. This becomes an issue if a hacker manages to get into Riot's database. Be aware of this before installing incase you have any sensitive files that need to be protected.
Now, how I feel about the gameplay. I think this game has a lot of issues. While it is fairly balanced in it's characters, much more than a game like Overwatch, the game suffers from poor gunplay, movement, and map design. The gunplay is rather clunky because the spray is pretty random and unpredictable, unlike CS:GO where skill determines how well you handle recoil and spray. If you move just a little while using a rifle or an awp even while crouching, the spray is random. Gun damage makes little to no sense. 3 shots from an AK-47 to the body does not kill but one shot to the head from a revolver is an instant kill. Movement is definitely not as snappy as it should be, and bunnyhopping is too easy.
The map design is quite bad. There are so many angles and random spots that someone can be or hold. So simple but so problematic. This way, you can play in a "dumb" manner and be rewarded for this. I feel that CS:GO is better in map design by a lot, at least with maps like Inferno and Mirage.
I would also like to make a point about abilities. Mostly flashbangs. Many of the flashbang abilities in this game are overpowered. You have little to no time to react, and they can be spammed. Sometimes an ultimate from Brimstone or Viper can easily win the match with little to no risk or skill required.
I will say I enjoy this game with friends, otherwise I would not play it at all. I'm not sure how many hours I have as Riot doesn't include that as a feature as far as I know, but I played most in the beta and this review is a product of how I feel now.
I hope that my review is in some ways helpful. This game is not bad but it is not good. It does not accomplish what it is trying to be and therefore gets a 6 from me.
The game is advertised as this fast paced, her action shooter with unique abilities. Although the harsh reality is it's a disappointment of a game. The game play is weak, rounds lasting up to 5 mins 13 rounds to win EACH MATCH. Yes exactly, you can't imagine how draining that must be for such a slow pased shooter. Not only that, in fast paced shooters it's all about actions and combos, but in this game they insist that pre aiming and being extremely precise is the way to be the best. Definitely not my favorite game, if you want action play overwatch instead of this mess.
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