IMDb RATING
6.2/10
4.1K
YOUR RATING
An eccentric man living alone in a decrepit house in Tokyo periodically transforms into a 100-foot tall giant in order to defend Japan against similarly sized monsters.An eccentric man living alone in a decrepit house in Tokyo periodically transforms into a 100-foot tall giant in order to defend Japan against similarly sized monsters.An eccentric man living alone in a decrepit house in Tokyo periodically transforms into a 100-foot tall giant in order to defend Japan against similarly sized monsters.
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Featured reviews
A dull guy gets zapped with electricity to turn him into a giant so that he can battle monster that attack Japan, there's a good idea for a film if ever I've heard one. There's some funny bits at the start as we learn that the general public don't think a lot of him but from then on the film just disappoints again and again.
I can take the poor CGI but it does look absolutely rubbish. The monsters are supposed to be hilarious but just aren't funny at all and the whole theme of him being a bit of a loser wears thin quickly.
When I read the gushing reviews for this film I really loved the concept and it sounded like something I'd really enjoy, unfortunately a lot of it is just plain boring and the wry dry humour is stretched well beyond the material. I wouldn't waste your time, it's a good idea squandered.
I can take the poor CGI but it does look absolutely rubbish. The monsters are supposed to be hilarious but just aren't funny at all and the whole theme of him being a bit of a loser wears thin quickly.
When I read the gushing reviews for this film I really loved the concept and it sounded like something I'd really enjoy, unfortunately a lot of it is just plain boring and the wry dry humour is stretched well beyond the material. I wouldn't waste your time, it's a good idea squandered.
It's weird that this movie is portrayed as a comedy because this is actually a serious film for the most part. It's a mockumentary, but it's played as completely serious, not like Spinal Tap. The movie takes its premise very seriously. It's actually a pretty sad film, despite its comedic portrayal in the trailer. It's a very quiet film, almost introspective at times. It's an observance of Japanese culture and how they don't really like giant monsters anymore...but in this world, the giant monsters still exist. And Daisuke is unappreciated as such. Very cool film, but I didn't find it quite as uproariously hilarious as it's portrayed. That's what I was expecting, but it certainly wasn't what I got. Not that that was a bad thing! I just didn't get what I was expecting at all.
All in all a good film. The ending is pretty ridiculous and it moves slowly at times, but it was a rather deep film, and when it tried to be funny, it definitely hit its mark.
All in all a good film. The ending is pretty ridiculous and it moves slowly at times, but it was a rather deep film, and when it tried to be funny, it definitely hit its mark.
I'm embarrased to admit I avoided this film for years, despite its appearance in several curated movie collections, because it looked rather bad. Fortunately I finally caved after watching other Matsumoto films that were creative, hilarious, sad and unique, with deeper layers beyond their insanity as to never succumb to being weird for weirdness sake alone.
Dai-Nihonjin shares all these strengths with the dryness levels on the humour-knob turned up to severe skin-chafing levels. This will put off many viewers not familiar with this style of japanese comedy best exemplified by the cult director SABU's filmography.
As a deconstruction of tropes this is a rather genius work of art. The faux-documentary style enhances the absurdity of the situations and at the same time gives real weight to the plight of the hero, the eponymous Dainihonjin. Turns out having to be a hero sucks, it destroys your life, nobody likes you and maybe you're only making things worse for everyone.
A lot of what makes this movie so charming is the intentionally bad CGI for the creatures that are somehow both hilarious and oddly terrifying. It reminded me of the bizarre existentialist Dreamcast game Seaman which is always appreciated. There are so many clever elements here that are always glossed over in other movies or comics like this. Just how do you solve the whole underwear problem when you grow from human to giant size and back?
Beneath the comedy there is some genuinely smart commentary on the media, society and strangely enough international relations of Japan to its neighbors. While this is presented in a rather understated and subtle manner, being played straight thoughout, it all eventually erupts like a comedy volcano in the final ten minutes and just totally bludgeons you over the head. I can't remember the last time I've laughed this hard. I was in actual pain.
This is a hard film to recommend to more mainstream audiences but it's so genuine, creative and hilarious that it deserves more viewers.
Dai-Nihonjin shares all these strengths with the dryness levels on the humour-knob turned up to severe skin-chafing levels. This will put off many viewers not familiar with this style of japanese comedy best exemplified by the cult director SABU's filmography.
As a deconstruction of tropes this is a rather genius work of art. The faux-documentary style enhances the absurdity of the situations and at the same time gives real weight to the plight of the hero, the eponymous Dainihonjin. Turns out having to be a hero sucks, it destroys your life, nobody likes you and maybe you're only making things worse for everyone.
A lot of what makes this movie so charming is the intentionally bad CGI for the creatures that are somehow both hilarious and oddly terrifying. It reminded me of the bizarre existentialist Dreamcast game Seaman which is always appreciated. There are so many clever elements here that are always glossed over in other movies or comics like this. Just how do you solve the whole underwear problem when you grow from human to giant size and back?
Beneath the comedy there is some genuinely smart commentary on the media, society and strangely enough international relations of Japan to its neighbors. While this is presented in a rather understated and subtle manner, being played straight thoughout, it all eventually erupts like a comedy volcano in the final ten minutes and just totally bludgeons you over the head. I can't remember the last time I've laughed this hard. I was in actual pain.
This is a hard film to recommend to more mainstream audiences but it's so genuine, creative and hilarious that it deserves more viewers.
Strangely paced, unflinchingly crazy and brow-furrowingly confusing, this is a tough movie to get a handle on. It's pseudo-documentary in the same style as Christopher Guest, but with a less obvious comedic timing, more humble, unassuming characters and a hefty injection of pure, unabashed Japanese absurdity. The camera's focal point is Masaru, a soft spoken middle-aged loser with a going-nowhere life and zero self confidence, who nonchalantly moonlights as the fifteen-story tall, nearly naked hero "Big Japanese Man." Despite saving the city from a series of rampaging monsters, public interest in his work is waning and he's beginning to find it difficult to make ends meet. Excruciatingly slow at points, it has a few interesting things to say about the longevity of the superheroic profession and the notoriously fickle nature of public favor, but much of that is lost beneath the burden of such a painfully dull lead character. Its dry, bizarre sense of humor hits the mark more often than not, and the CGI fight scenes make for quite the spectacle, but this really didn't need to be half as long as it is. Fans of the eccentricities of Japanese culture will have a ball with it, although they'll have to wade through some arid terrain to get to the good stuff. I'm still trying to figure out what exactly happened in the last scene.
Hitoshi Matsumoto's wonderfully deadpan "Big Man Japan" ("Dai-Nihonjin) is a brilliantly hilarious send up of Japan's giant monster movies of yesteryear. A postmodernist at heart, Matsumoto flips the genre conventions, grounding the beautifully weird world of "Big Man Japan" in reality through a dry mocumentary style that mixes interviews, archival footage and computer animated fight scenes with a razor's wit.
Masaru Daisato is the latest in a long legacy of men who grow to mammoth proportions when juiced with electricity. Masaru spends most of his time as a normal-sized human being, surviving on a meager government stipend in a grimy suburb of Tokyo. But when strange monsters attack (and believe me they are strange), Masaru is hooked up to a power plant and juiced with enough electricity to grow into a purple underweared giant.
Not that any of this endears Masaru to the citizens of Japan. The road to the power plant is plastered with signs critical of Masaru's actions and abilities. His house is covered in threatening graffiti and vandalized on a daily basis. Masaru is an outsider in a country of insiders, a colorful anachronism in increasingly bland times.
Perspective is a central theme in "Big Man Japan"'s giant monster weirdness. Does having the ability to turn into a giant and save the country from destructive building-stomping monsters make you a hero or a freak? It all depends on who you ask.
There's no doubt that Masaru is a loser. When not attacking giant monsters with a large pipe, Masaru sits in his graffiti-covered home eating dehydrated seaweed ("It only grows big when you need it.") while neighbors throw bricks through his windows. Masaru's wife and daughter have left him, photos are all that remains of his profession's illustrious past and his show routinely earns less ratings than the weather report. No one ever said it was easy being big.
And perhaps this is the biggest joke in Matsumoto's wonderfully awkward film. Godzilla eventually became a friend of the children, saving Japan from countless invading monsters, but he was always a foreigner. Godzilla called Monster Island home, not the gray slums of Tokyo. Ultraman was from outer space not Osaka. This is an important difference. Forced to live among the very people he fights to protect, Masaru became the biggest oddity in a hegemonic society based on Confucian values.
The world of "Big Man Japan" is one of dashed hopes and squandered potential, a world where Masaru's senile grandfather, made so by repeated exposure to high levels of electricity, zaps himself giant and wanders through the city. And the monsters, as outrageously weird as they may be, never actually seem threatening in any way.
Instead, the creatures, with their comb-overs, phallic eyes and sexual perversions seem as oblivious as children that their actions do any harm. Masaru dispatches the beasts by clubbing them once in the head, not through a long drawn out fight, and their souls ascend to heaven in a campy 8-bit video game fashion.
And by the end, when Matsumoto drops the mocumentary cameras and the computer animation for a ridiculous symbolism-heavy homage to cheesy rubber suits and miniature sets fare like "Ultraman" it hardly makes sense but is hilarious nonetheless. I would've preferred "Big Man Japan" didn't end with an allegory about Japan-China relations and the reliance on the American military for protection filtered through campy 1970s kaiju sensibilities but what the hell, it was one crazy ride.
Taken from http://www.midnighttrash.net/?p=677 MidnightTrash.net: Your guide to everything under the radar.
Masaru Daisato is the latest in a long legacy of men who grow to mammoth proportions when juiced with electricity. Masaru spends most of his time as a normal-sized human being, surviving on a meager government stipend in a grimy suburb of Tokyo. But when strange monsters attack (and believe me they are strange), Masaru is hooked up to a power plant and juiced with enough electricity to grow into a purple underweared giant.
Not that any of this endears Masaru to the citizens of Japan. The road to the power plant is plastered with signs critical of Masaru's actions and abilities. His house is covered in threatening graffiti and vandalized on a daily basis. Masaru is an outsider in a country of insiders, a colorful anachronism in increasingly bland times.
Perspective is a central theme in "Big Man Japan"'s giant monster weirdness. Does having the ability to turn into a giant and save the country from destructive building-stomping monsters make you a hero or a freak? It all depends on who you ask.
There's no doubt that Masaru is a loser. When not attacking giant monsters with a large pipe, Masaru sits in his graffiti-covered home eating dehydrated seaweed ("It only grows big when you need it.") while neighbors throw bricks through his windows. Masaru's wife and daughter have left him, photos are all that remains of his profession's illustrious past and his show routinely earns less ratings than the weather report. No one ever said it was easy being big.
And perhaps this is the biggest joke in Matsumoto's wonderfully awkward film. Godzilla eventually became a friend of the children, saving Japan from countless invading monsters, but he was always a foreigner. Godzilla called Monster Island home, not the gray slums of Tokyo. Ultraman was from outer space not Osaka. This is an important difference. Forced to live among the very people he fights to protect, Masaru became the biggest oddity in a hegemonic society based on Confucian values.
The world of "Big Man Japan" is one of dashed hopes and squandered potential, a world where Masaru's senile grandfather, made so by repeated exposure to high levels of electricity, zaps himself giant and wanders through the city. And the monsters, as outrageously weird as they may be, never actually seem threatening in any way.
Instead, the creatures, with their comb-overs, phallic eyes and sexual perversions seem as oblivious as children that their actions do any harm. Masaru dispatches the beasts by clubbing them once in the head, not through a long drawn out fight, and their souls ascend to heaven in a campy 8-bit video game fashion.
And by the end, when Matsumoto drops the mocumentary cameras and the computer animation for a ridiculous symbolism-heavy homage to cheesy rubber suits and miniature sets fare like "Ultraman" it hardly makes sense but is hilarious nonetheless. I would've preferred "Big Man Japan" didn't end with an allegory about Japan-China relations and the reliance on the American military for protection filtered through campy 1970s kaiju sensibilities but what the hell, it was one crazy ride.
Taken from http://www.midnighttrash.net/?p=677 MidnightTrash.net: Your guide to everything under the radar.
Did you know
- TriviaHitoshi Matsumoto is a Japanese comedian.
- How long is Big Man Japan?Powered by Alexa
Details
Box office
- Gross US & Canada
- $40,796
- Opening weekend US & Canada
- $7,133
- May 17, 2009
- Gross worldwide
- $9,795,470
- Runtime1 hour 53 minutes
- Color
- Sound mix
- Aspect ratio
- 1.85 : 1
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