A 1960's female spy must battle an eccentric terrorist organization in this classic first person shooter, a stylish and tongue-in-cheek spoof of Cold War era James Bond.A 1960's female spy must battle an eccentric terrorist organization in this classic first person shooter, a stylish and tongue-in-cheek spoof of Cold War era James Bond.A 1960's female spy must battle an eccentric terrorist organization in this classic first person shooter, a stylish and tongue-in-cheek spoof of Cold War era James Bond.
- Awards
- 2 nominations total
Kit Harris
- Agent Cate Archer
- (voice)
- …
Jock Blaney
- Dmitrij Volkov
- (voice)
Ken Boynton
- Santa
- (voice)
- …
Nigel Neale
- Mr. Jones
- (voice)
Roger Curtis
- Mr. Smith
- (voice)
Mike Madeoy
- Tom Goodman
- (voice)
- …
Scott Burns
- Additional Voices
- (voice)
Mark Dias
- Additional Voices
- (voice)
- Director
- Writer
- All cast & crew
- Production, box office & more at IMDbPro
Featured reviews
This game is just awesome. I could have given it full marks but the first level "misfortune in morocco" didn't impress me. Except that the game was a cool ride. I felt like a spy all the time.
AI is simply gr8 and they do respond to the sounds you make while walking and even the gun-silencers have some limitations giving it a real-like effect.
Guard conversations are highly funny with some adult humor. But sometime those conversations make you feel for the guards and you don't feel like killing them and that's the beauty of the game.
I had predicted the end villains/moles as soon as they were introduced in the game so didn't felt much of a suspense (because i played soldier of fortune 2 before, it had a similar storyline.. so you need not worry).
Sometimes, you also get a feeling of half-life while playing this game specially when you battle sharks with a crossbow and have steam coming out of pipes..
So, a really good game with a brilliant AI.. strongly recommended.
AI is simply gr8 and they do respond to the sounds you make while walking and even the gun-silencers have some limitations giving it a real-like effect.
Guard conversations are highly funny with some adult humor. But sometime those conversations make you feel for the guards and you don't feel like killing them and that's the beauty of the game.
I had predicted the end villains/moles as soon as they were introduced in the game so didn't felt much of a suspense (because i played soldier of fortune 2 before, it had a similar storyline.. so you need not worry).
Sometimes, you also get a feeling of half-life while playing this game specially when you battle sharks with a crossbow and have steam coming out of pipes..
So, a really good game with a brilliant AI.. strongly recommended.
THE OPERATIVE: NO ONE LIVES FOREVER has forever defined PC gaming! NOLF is the story of newly recruited UNITY agent Cate Archer. As Archer, you must find out what the evil organization HARM is up to - shooting, exploding, talking and running your way through things. Meet with a whole cast of characters, from the most evil to the most hilarious.
This is a hilarious action-comedy which has forever defined PC game...perhaps the greatest PC game ever! The graphics are stunning, and I've never seen a game like this. I can't wait for the upcoming sequel... ********8.4 [VIDEO GAME RATING]
This is a hilarious action-comedy which has forever defined PC game...perhaps the greatest PC game ever! The graphics are stunning, and I've never seen a game like this. I can't wait for the upcoming sequel... ********8.4 [VIDEO GAME RATING]
I sincerely don't understand why this game, during the years, has been acclaimed as the sort of classic FPS masterpiece that in reality it isn't. It's because of Cate Archer alone? Yes, she's a great, sexy character and a study case for how to write strong, charismatic female leads, the humour is at first genuinely funny and the story, albeit a bit predictable, is interesting enough. The problem is, gameplay wise, this game is a mess. It wants to be a mash-up of stealth and FPS and, most of the times, it is mediocre-average at both. The stealth is, de facto, mostly impossible due to the cameras having the most inconsistent field of view ever (sometimes they can spot you from 5 kilometers away, sometimes they don't see you when you're standing right next to them) and the enemies being all - and I mean all - the typical Shogo: Mobile Armor Division stuff of hitscanning thugs that can spot and kill you from miles and miles of distance with one single shot of a Kalashnikov (the kind of which I never saw even when playing Duke Nukem 3D at its maximum difficulty years and years ago), which in turn not only makes the attempts at having a full-on stealth approach a là Splinter Cell: Chaos Theory worthless but it also makes extremely frustrating the driving sections because you always have to stop driving in order to kill said thugs as otherwise it's you who is going to be killed. Also, I might add that 1) the gadget selection is cute, but most of them serves nothing and 2) the ending streak of final bosses because reasens reeks of a void of ideas from a mile. On a last note, the level design is good generally speaking, but sometimes it's a bit confusing and the OST is good too.
If you want the best from the FPS era of Monolith productions get the first F. E. A. R. - which is leaps and bounds better than this - and you'll be better served overall, Cate Archer or not.
If you want the best from the FPS era of Monolith productions get the first F. E. A. R. - which is leaps and bounds better than this - and you'll be better served overall, Cate Archer or not.
Well, the much-praised game has truly some points to offer that would make it as one of the best games of our time. Basically the game is an FPS. But in several occasions it becomes a new version of racer (while you have to drive a bike and a sledge), sometimes it becomes a tough judgement game (when you have to provoke an enemy by selecting your conversation, or to get information thru sly but loose talk).
At least five different missions are distributed thruout around 20 different levels. And on this occasion your character, sexy superspy Cate Archer has to visit different exotic locations including Morocco, Germany, underground USA, the Alps and even space. An entire level is designed underwater when you are moving in your scuba costume and equipments. All the locations are designed fantastically, including minor details. Cutscenes are fine and conversations are often hilarious.
Another main point of the game is that it isn't just a go-and-shoot-'em-all game. In many occasions you have to sneak into buildings avoiding guards and cameras. Shooting the guards won't help because if the camera finds any deadbody in vicinity, you're doomed. You have to use several spy gears in correct places, otherwise you can't advance. In all, NOLF is not really a female version of James Bond games. It has its own points to deliver. This is an all-new type game, a prophet in its own genre.
At least five different missions are distributed thruout around 20 different levels. And on this occasion your character, sexy superspy Cate Archer has to visit different exotic locations including Morocco, Germany, underground USA, the Alps and even space. An entire level is designed underwater when you are moving in your scuba costume and equipments. All the locations are designed fantastically, including minor details. Cutscenes are fine and conversations are often hilarious.
Another main point of the game is that it isn't just a go-and-shoot-'em-all game. In many occasions you have to sneak into buildings avoiding guards and cameras. Shooting the guards won't help because if the camera finds any deadbody in vicinity, you're doomed. You have to use several spy gears in correct places, otherwise you can't advance. In all, NOLF is not really a female version of James Bond games. It has its own points to deliver. This is an all-new type game, a prophet in its own genre.
Originally, Cate Archer was to be a male lead character for No One Lives Forever (NOLF), but was then switched to a female (due to MGM's complaint that he was too similar to a certain debonair spy who likes his vodka martinis shaken, not stirred.) That might have been the best decision for the game, because it gives what would have been a trite plot a nice spin - the 60's movies had a tough time determining what was female empowerment, and what was patronizing. (Then again, film had the same problem 70 years ago and still has it today - apparently, according to Gen X filmmakers, all women aspire to be Las Vegas showgirls as a form of empowerment.)
Cate Archer is no fool, though - the game has her react to what the "empowered" female is supposed to be, and dashes it to bits. She isn't afraid to be sexy, but the game never leers at her. Her past is slowly revealed bit by bit as the game goes along. Unlike most of the divas of gaming today, Cate doesn't have a top-heavy frame. As with the 60's, she is more sleek, and though her figure is somewhat ample, she is more athletic and realistic than the others - though she's stunning in her pleather catsuit; she is not limited to that. She dons various outfits, like a 60's flower-power one piece or a diving suit.
The game itself knows the 60's. If there is anything painfully obvious, it's that Mike Myers missed the point of the 60s British spy movie with the Austin Powers movies. Regardless of how cheesy they got, they always relied on thrilling action and stunts - and that's what NOLF supplies in spades. Whether engaging in gunplay, jumping out of airplanes without a parachute, driving a motorcycle or diving underwater to swim with the ubiquitous spy movie sharks, there is always a sense of daring and adventure. Myers was simply happy to point out in a stilted fashion the spy clichés of the 60's Brit films; NOLF goes further by knowing the camera angles, the incidental music, the dialogue, and it knows the heart and soul of a period espionage flick was not necessarily the gadgets and clothes, but the action and intrigue. If anything, NOLF keeps you guessing.
That's not to say NOLF doesn't satire the genre. Enemies discuss with each other the psychology of belonging to an evil organization. A map at U.N.I.T.Y is entitled "Global Domination Prevention Map". You'll even stumble upon a lackey romancing his favorite goat. (Goats have a huge role in NOLF - they appear as ghosts when you're poisoned.)
The voice acting ranges from Kit Harris' excellent voicing of Cate Archer to Kit Harris' forced voicing of the Inga Wagner. Other superb performances are by Barbara Dirickson, whose Baroness Dumas voice is a dead ringer for Katherine Hepburn; Ken Boynton's Santa, NOLF's version of Q, is a lot like Desmond Llewelyn.
Cate Archer is no fool, though - the game has her react to what the "empowered" female is supposed to be, and dashes it to bits. She isn't afraid to be sexy, but the game never leers at her. Her past is slowly revealed bit by bit as the game goes along. Unlike most of the divas of gaming today, Cate doesn't have a top-heavy frame. As with the 60's, she is more sleek, and though her figure is somewhat ample, she is more athletic and realistic than the others - though she's stunning in her pleather catsuit; she is not limited to that. She dons various outfits, like a 60's flower-power one piece or a diving suit.
The game itself knows the 60's. If there is anything painfully obvious, it's that Mike Myers missed the point of the 60s British spy movie with the Austin Powers movies. Regardless of how cheesy they got, they always relied on thrilling action and stunts - and that's what NOLF supplies in spades. Whether engaging in gunplay, jumping out of airplanes without a parachute, driving a motorcycle or diving underwater to swim with the ubiquitous spy movie sharks, there is always a sense of daring and adventure. Myers was simply happy to point out in a stilted fashion the spy clichés of the 60's Brit films; NOLF goes further by knowing the camera angles, the incidental music, the dialogue, and it knows the heart and soul of a period espionage flick was not necessarily the gadgets and clothes, but the action and intrigue. If anything, NOLF keeps you guessing.
That's not to say NOLF doesn't satire the genre. Enemies discuss with each other the psychology of belonging to an evil organization. A map at U.N.I.T.Y is entitled "Global Domination Prevention Map". You'll even stumble upon a lackey romancing his favorite goat. (Goats have a huge role in NOLF - they appear as ghosts when you're poisoned.)
The voice acting ranges from Kit Harris' excellent voicing of Cate Archer to Kit Harris' forced voicing of the Inga Wagner. Other superb performances are by Barbara Dirickson, whose Baroness Dumas voice is a dead ringer for Katherine Hepburn; Ken Boynton's Santa, NOLF's version of Q, is a lot like Desmond Llewelyn.
Did you know
- TriviaIn an overheard conversation, two security guards talk about a new TV series called "The Prisoner", starting "next week". Since Le prisonnier (1967) started airing on October 1, 1967, this would put the game in that time frame.
- GoofsThe game is set in 1967. Yet, in the opening cinematics, in Cate Archer's apartment you can see a German "Bettina von Arnim" 5 DM banknote, which was first issued in 1992.
- Quotes
Tom Goodman: I can be subtle.
Cate Archer: Then how do you explain that shirt?
- Crazy creditsAfter the credits finish rolling, Volkov is seen very much alive and talking to the drunk who appears in many scenes.
- Alternate versionsThe PlayStation 2 version of this title, released in 2002, includes three "flashback" levels not included in the original PC version. In these, you take the role of Archer in her former life as a cat burglar.
- ConnectionsFeatured in Troldspejlet: Episode #24.11 (2001)
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