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StarCraft: Brood War (1998)

Review by TooKakkoiiforYou_321

StarCraft: Brood War

7/10

Typical RTS expansion fare, nothing else nothing more

Meaning that it introduced some unit and spells changes while the non-existant story of the original took a turn for the worst (!), with plot holes/contrivances giant as a Battlecruiser and an Ultralisk combined and poor attempts by the horny Warhammer 40K fanboy behind the writing pen (Chris Metzen) to make his Warhammer 40K fanfiction/tribute - what the entirety of the Starcraft IP amounts to, objectively speaking - sound like an uber-complicated space opera a là Arthur C. Clarke by meshing stuff taken from the Dark Phoenix Saga by Chris Claremont and John Byrne (the whole Queen of dumb blades shanenigans) and Starship Troopers by Paul Verhoeven (the entirety of the terran campaign) with a confused and overdone dose of betrayals and alliances that has no real reason to be. Attempts that the more time it passes the more they overstay their welcome, so much that I skipped the last three Zerg missions by using cheats like I did already in 2004 and I am not ashamed in saying so. Again, I sincerely don't understand how this is considered the masterpiece of storytelling that it isn't, so what's the deal with all the people lamenting about the SC II story being bad in comparison to the originals? These first two outings are enjoyable to some degree, but the story in here as well as the gameplay are still not Warcraft III level of refinement to begin with IMHO.

On a side note, can somebody please tell me what was the deal with the Remastered version to begin with? The graphic overhaul was interesting, but the original videos from 1998 still sporting the non-remastered version of the characters were as nonsensical in this as they were in the original game.
  • TooKakkoiiforYou_321
  • Feb 2, 2024

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