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Teenage Mutant Ninja Turtles (2003)

Review by Donahue2

Teenage Mutant Ninja Turtles

Meet the New Game, Same as the old Game (But it's a good thing)

Remember back in the day when you'd pull out your brand new Nintendo or Super Nintendo with the sharp hint of glee in your eyes? You'd grab "Turtles In Time" or any of the other Ninja Turtles games that were around for those systems and you'd slide it into the console. This was bliss, wasn't it? And do you know why? Because the "Teenage Mutant Ninja Turtles" kick mighty ass, that's why.

It's been over ten years since the Ninja Turtles had their hay-day in the video game world and finally they're just about to have a renaissance with the release of "Teenage Mutant Ninja Turtles". Now, this game is based on the new cartoon, rather than the old one, but all the basic game-play that set the original games aside from others still remains. You can have two player missions, you have semi-interactive areas that you can use to defeat the enemies like fire hydrants, cars, exploding barrels, such what.

Yet, I do have many criticisms. First of all, certain aspects of the new story are so drastically different from the old story. For one, in the old story, Baxter Stalkman is mutated into a fly, which kicks ass, but in the new story, he just builds a robot suit. How lame is that? April O'Neal isn't a reporter anymore, she works for Shredder. These are small things, but I guess I've got a thing for tradition. Secondly, I said earlier that the areas are interactive, but to a limited degree. In the two player missions there's only a limited are of space your limited too until you can't go any further. The foot soldiers pretty much stand there, they rarely ever attack. The lines that the turtles spew out ("Shellshock!", "Shellshocker!") get annoying and repetitive.

All these criticisms aside, it still is a great game that you can really get into. I haven't beaten Shredder yet, because he's hella hard, but I'm gonna try... right... now...
  • Donahue2
  • Jan 14, 2005

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