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Metal Gear Solid: The Twin Snakes (2004)

Review by PhoenixBlade

Metal Gear Solid: The Twin Snakes

The Classic Remake of a Classic

Having played both the original Metal Gear Solid, Metal Gear Solid 2: Sons of Liberty - Substance and now Metal Gear Solid: The Twin Snakes, I can safely say that this series is a high point in all the history of video gaming.

What makes The Twin Snakes so good?

Is it the over-the-top cut scenes, redirected by a genius in animation? Or maybe the new mechanics, added from the sequel? It could also be the enhanced AI, or even (and most noticeably) the improved graphics.

Well, it's all this and more.

The re-telling of the original Metal Gear Solid could have easily gone south. But when you think about the amazing company that was in charge of doing it and the experienced people involved in the project, you just know it's good - actually great.

Everything that has been changed from the original seems to have been improved for the sole purpose of showing MGS the way it was meant to be played and experienced and, in that respect, it works like nothing else. You'll quickly forget fighting the ninja and the bathroom scene of the original (for example); after you've seen them here. And the fact that enemies don't give up chasing you if you crawl inside a duct and actively try to flush you out by throwing grenades and spraying the whole area with gunfire makes the experience seem much more believable.

While it doesn't make you question everything and everyone the way Sons of Liberty did, its story is not nearly as hard to follow and proved ample room for excitement, adrenaline pumping and heart moving moments.

All in all, this is an indispensable item for anyone even remote interested in a fresh story with memorable characters and for all those Metal Gear fans that want to see Solid Snake as he was meant to be seen, from the beginning.
  • PhoenixBlade
  • Apr 2, 2004

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