AVALIAÇÃO DA IMDb
5,1/10
5,9 mil
SUA AVALIAÇÃO
Colton MacReady se envolve com o mundo do crime e fica no caminho de um perigoso cartel comandando pelo Xerife Calloway. Agora MacReady precisa salvar a sua sobrinha, que foi raptada, e prot... Ler tudoColton MacReady se envolve com o mundo do crime e fica no caminho de um perigoso cartel comandando pelo Xerife Calloway. Agora MacReady precisa salvar a sua sobrinha, que foi raptada, e proteger o resto de sua família.Colton MacReady se envolve com o mundo do crime e fica no caminho de um perigoso cartel comandando pelo Xerife Calloway. Agora MacReady precisa salvar a sua sobrinha, que foi raptada, e proteger o resto de sua família.
- Direção
- Roteiristas
- Artistas
Nicholas J. Verdi
- Ramos
- (as Nicholas Verdi)
- Direção
- Roteiristas
- Elenco e equipe completos
- Produção, bilheteria e muito mais no IMDbPro
Avaliações em destaque
...And it kind of works out. The acting, wooden. The writing, juvenile. The directing, well, he stuck to a detailed storyboard so it's not too terrible. But what is actually watch worthy is the action sequences. Fantastic fight scenes, creative shoot outs. Complex single shot stunt takes that wow. I was impressed from the beginning (except for one accidental camera angle where a bad guy clearly waits to jump into the fight-my peeve). This is not a thinking persons film at all. In fact I suggest you crack a twelve pack with your bros and sit back to cheer for some brutal MMA action. P.S. There really should have been some gratuitous nudity. It's just that kind of flick.
This movie is non stop action but firing 60 rounds from one clip and hitting everything but the people you aim at is just pathetic. The lead is supposed to be some great ex soldier and can't hit two guys 10 ft away standing in a doorway but manages to completely shred the doorway. He takes a dead body to hide and places in plain sight. He has no weapons then proceeds to leave weapons of the people he killed behind. It's really quite pathetic. I give it a 4 because the fights are passable.
Let me be clear about this once again so there is no misunderstanding.
Adkins has potential. He can deliver. His work as Boyka in the Undisputed franchise was stellar and Undisputed 3 in particular is actually one of the best MMA films of all time.
In my various and sundry reviews for the IMDb, I pointed out that Adkin's film roles subsequent to Boyka were reflecting a downward career path.
For this observation I received the usual monkey-hammering of the NOT USEFUL key.
But this film says it all. Even the opening credits, done in the retro feel of the 1960s Italian Westerns (and you have to be of a certain age to know that!) tells you IN ADVANCE this is a B-movie, DTV production, done to generate cash flow and little else.
Adkins really deserves better.
The good news? There is another UNDISPUTED in the works, with the same production team.
We can only hope...
Adkins has potential. He can deliver. His work as Boyka in the Undisputed franchise was stellar and Undisputed 3 in particular is actually one of the best MMA films of all time.
In my various and sundry reviews for the IMDb, I pointed out that Adkin's film roles subsequent to Boyka were reflecting a downward career path.
For this observation I received the usual monkey-hammering of the NOT USEFUL key.
But this film says it all. Even the opening credits, done in the retro feel of the 1960s Italian Westerns (and you have to be of a certain age to know that!) tells you IN ADVANCE this is a B-movie, DTV production, done to generate cash flow and little else.
Adkins really deserves better.
The good news? There is another UNDISPUTED in the works, with the same production team.
We can only hope...
Close Range is the latest featuring action star Scott Adkins and as a fan of his films and other bone breaking martial arts action films, I was entertained. An action movie in many ways is as good as it's star, Adkins further proves he is one of the top actors in the genre today by delivering on what he does best - kick ass. Close range contains solid action from beginning to end with a solid opening fight sequence, plenty of bloody gun play throughout and a climax with hard hitting hand-to-hand combat that will definitely please fans of such films. The main character also has a bad ass name like any true action hero should - Colt Macready. The movie is not without it's flaws though, acting certainly isn't the strength of the movie and neither is the story. Overall, a good direct to VOD action film and I look forward to more from Scott Adkins including Undisputed IV and Hard Target II. If your someone who wants a fast paced, pure action film served rated R, done with no CGI and real stunts, your thirst for some real action will be satisfied.
7 / 10.
7 / 10.
"Close Range" boasts excellent martial arts choreography. The hand-to-hand fights earn solid A grades, while the knife fights earn middling Bs. Production values are adequate for the budget and genre, although far too much reliance is placed on jiggly-cam shots. Make-up effects are of uneven quality. The script is a mishmash of overused tropes with just enough clever one-liners to consider a clemency plea when they go to lynch the writer. A climatic paean to Sergio Leone is fairly good – until they inexplicably shift POV from third-person to first with a memory flash. With no character arcs, moral or coherent theme, the actors don't have much to do except try to kill one another. Several characters are dispatched for no particular reason other than dramatic effect. Scott Adkins does an adequate job as the taciturn loner antihero and handles the action scenes admirably, but deserves a better script.
Where the movie fails is in the gunfights, which comprise a large portion of the running time. We should establish some basic rules for gunfight choreographers and movie characters who find themselves in gunfights.
1. If you have a limited amount of ammunition, you might not want to use it all laying down suppressive fire. Save your bullets until you have a target in sight.
2. If you've taken cover in a dimly lit house and the heavily armed bad guys are outside in the bright sunlight, you have a huge tactical advantage because you can see them much more easily than they can see you. However, you sacrifice that advantage if you stand by the window and stick the barrel of your weapon outside, because now they can see you and you may also have the sun in your eyes. A better strategy is to stand back away from the window and fire. If the bad guy is fifty yards away, you don't gain much advantage by moving to where he's only forty-nine yards away, but you sacrifice a considerable advantage.
3. If your weapon fires really big bullets that are the length of a man's finger and have tapered casings, they probably pack a bit of a punch and go through things like walls and the sheet metal used in automobile bodies. You're probably better off trying to fire through whatever the bad guy is hiding behind than firing overhead and hoping the bullet changes course directly above him.
4. Those little metal things over the barrel and above the breech are called sights. You stand a much better chance of hitting your target if you use them.
5. If you've seen "Zombieland," you know the advantage to a double-tap, but the incremental advantage drops dramatically. When you have a limited amount of ammunition, there isn't much advantage to putting five high-power rifle rounds through somebody's chest, as opposed to only one or two.
Other than the climatic scene, the gunfight choreography was painfully amateurish and largely nonsensical. The only purpose seemed to be to empty the weapons so the characters would need to engage in hand-to-hand combat. Initially, the characters seemed oblivious to the notion that bullets can go through things, even after a character is hit. Later, they did little except fire through walls, floors and protective gear.
The movie is a series of well choreographed fight scenes admirably executed by Scott Adkins and his opponents, linked together by a flimsy excuse for a plot. Fortunately, the fight scenes are worth the price of admission.
Where the movie fails is in the gunfights, which comprise a large portion of the running time. We should establish some basic rules for gunfight choreographers and movie characters who find themselves in gunfights.
1. If you have a limited amount of ammunition, you might not want to use it all laying down suppressive fire. Save your bullets until you have a target in sight.
2. If you've taken cover in a dimly lit house and the heavily armed bad guys are outside in the bright sunlight, you have a huge tactical advantage because you can see them much more easily than they can see you. However, you sacrifice that advantage if you stand by the window and stick the barrel of your weapon outside, because now they can see you and you may also have the sun in your eyes. A better strategy is to stand back away from the window and fire. If the bad guy is fifty yards away, you don't gain much advantage by moving to where he's only forty-nine yards away, but you sacrifice a considerable advantage.
3. If your weapon fires really big bullets that are the length of a man's finger and have tapered casings, they probably pack a bit of a punch and go through things like walls and the sheet metal used in automobile bodies. You're probably better off trying to fire through whatever the bad guy is hiding behind than firing overhead and hoping the bullet changes course directly above him.
4. Those little metal things over the barrel and above the breech are called sights. You stand a much better chance of hitting your target if you use them.
5. If you've seen "Zombieland," you know the advantage to a double-tap, but the incremental advantage drops dramatically. When you have a limited amount of ammunition, there isn't much advantage to putting five high-power rifle rounds through somebody's chest, as opposed to only one or two.
Other than the climatic scene, the gunfight choreography was painfully amateurish and largely nonsensical. The only purpose seemed to be to empty the weapons so the characters would need to engage in hand-to-hand combat. Initially, the characters seemed oblivious to the notion that bullets can go through things, even after a character is hit. Later, they did little except fire through walls, floors and protective gear.
The movie is a series of well choreographed fight scenes admirably executed by Scott Adkins and his opponents, linked together by a flimsy excuse for a plot. Fortunately, the fight scenes are worth the price of admission.
Você sabia?
- CuriosidadesThe Czech Mixed Martial Artist Filip Dusilka played a small role of bodyguard in Lobo's penthouse.
- Erros de gravaçãoAt 38 minutes, the two abandoned vehicles are in much different positions than they were when they stopped and everyone got out.
- Trilhas sonorasParty Redux
Performed by Nathaniel Dawkins
Music by Nathaniel Dawkins, Tom Erba, Stephen Edwards
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- How long is Close Range?Fornecido pela Alexa
Detalhes
- Data de lançamento
- País de origem
- Idiomas
- Também conhecido como
- Close Range
- Locações de filme
- Empresas de produção
- Consulte mais créditos da empresa na IMDbPro
Bilheteria
- Orçamento
- US$ 3.000.000 (estimativa)
- Faturamento bruto mundial
- US$ 248.978
- Tempo de duração1 hora 20 minutos
- Cor
- Proporção
- 1.78 : 1
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