Adicionar um enredo no seu idiomaThe next input to the popular Doom franchise, the Doomslayer finds himself in medieval territory in this thrilling prequel.The next input to the popular Doom franchise, the Doomslayer finds himself in medieval territory in this thrilling prequel.The next input to the popular Doom franchise, the Doomslayer finds himself in medieval territory in this thrilling prequel.
Jason E. Kelley
- Doom Slayer
- (narração)
- (as Jason Kelley)
- …
Debra Wilson
- Commander Thira
- (narração)
Kyle Chapple
- Commander Valen
- (narração)
Piotr Michael
- King Novik
- (narração)
Rick Cosnett
- Prince Ahzrak
- (narração)
Gina Gershon
- The Witch
- (narração)
Tasia Valenza
- Sentinel Facility Voice
- (narração)
Daniel Bonjour
- Deag Loric
- (narração)
- …
Cari Kabinoff
- Sentinel Soldier
- (narração)
Sean Rohani
- Sentinel Soldier
- (narração)
- …
Robbie Daymond
- Slayer Suit
- (narração)
- …
Darin De Paul
- Kreed Maykr
- (narração)
- (as Darin DePaul)
Jason Liebrecht
- Maykr Tech Grunt
- (narração)
Eric Nagy
- Maykr Facility Voice
- (narração)
Fred Tatasciore
- Hell Priest
- (narração)
- …
Matthew Waterson
- Additional VO
- (narração)
Avaliações em destaque
Took me 12 hours to beat the main story compared to the 14-16 it took to beat Eternal. When there are games coming out like E33 with a 30+ hour main story for under $50, buying games like this for $70+ makes absolutely no sense. Can't help but feel ripped off for spending that much money on a single player only game that can be beat in a few sittings. Surely there are a few more hours to be spent on side quests or the Doom equivalent, but its such a shame these games are taking longer to develop, costing more money, and yet providing far less in what you can actually do in the game. Very disappointing.
I've been paying Doom since the original back in the day and feel compelled to leave a review in the small hope the developers see it and receive my thanks and respect. This game is polished, fun, well designed, smooth, playable and a worthy addition to the Doom series. I'm on my second play through, trying to locate all the secrets and bonus content. I just love how refined and well thought out it is. This is how you do video games!
I'm playing on a series S on a 4k TV and everything is smooth and clear. I enjoyed the map design, the enemies, and the story too. Just enough of each and the battles feel so much fun with the balancing of the weapons and power ups being just right to increase the fun, you really feel like an unstoppable titan of demonic destruction. Thank you for such a beautiful game!
I'm playing on a series S on a 4k TV and everything is smooth and clear. I enjoyed the map design, the enemies, and the story too. Just enough of each and the battles feel so much fun with the balancing of the weapons and power ups being just right to increase the fun, you really feel like an unstoppable titan of demonic destruction. Thank you for such a beautiful game!
Doom the dark ages is a new and amazing addition to the doom franchise. Its dark, its gory, its fun!
The map designs are amazing and detailed. The gun designs are even cooler than in eternal and look like there from the DARK AGEE😜😜 I know some people dont like this game because its a lot slower paced then eternal and 2016 but that does not stop it from making you feel like a unstoppable force of nature. You feel like a walking tank in this game, you can hear and feel every single step you take.
I think I spent at least 30 min just flying around on the dragon.
There is one thing that I missed though. Glory kills. Sadly they have been removed but this game is still amazing.
The map designs are amazing and detailed. The gun designs are even cooler than in eternal and look like there from the DARK AGEE😜😜 I know some people dont like this game because its a lot slower paced then eternal and 2016 but that does not stop it from making you feel like a unstoppable force of nature. You feel like a walking tank in this game, you can hear and feel every single step you take.
I think I spent at least 30 min just flying around on the dragon.
There is one thing that I missed though. Glory kills. Sadly they have been removed but this game is still amazing.
The ones of us, that have played all titles of the franchise, know that DOOM can be many things and some reincarnations are better than others. But this DOOM won't be mine.
Don't get me wrong. The ID tech 8 engine delivers stunning graphics and a vivid game play. As for the dragon rides and titan battles, well they are okayish, but the time could have been better put elsewhere. But my biggest beef is with the core of it all: the game play.
DOOM (2016) and DOOM Eternal where fast paced and had epic battles. Key was that you kept moving and deal damage while trying to receive as little as possible. Blood and gore everywhere. With doom eternal they introduced that thing where one was required to follow certain patterns to subdue an enemy or rather better subdue an enemy. But one was still rather free on how to approach this. Some guns or combos just worked better than others. But now it feels fully enforced. One must follow the dance and get the queues in order to fight properly. It just feels very restrictive and not DOOM-like at all. More like Bayonetta or other games of that genre.
The sound is admittedly not as epic as the recent predecessors, but still enjoyable. Solid delivery.
Yet the price is way to high considering playtime and the competition. In my region it's 80 euros. 60 would have been steep, but still acceptable. Feels really greedy, Bethesda!
The initial review was done after 8 hours. Now, that I completed the campaign on nightmare, I can say, that it definitely grew on me. After some more weapon and shield updates, it feels a lot better. However, the necessary parry actions disrupt the flow and make you vulnerable for enemies in your back when compared to it's predecessor DOOM Eternal.
Don't get me wrong. The ID tech 8 engine delivers stunning graphics and a vivid game play. As for the dragon rides and titan battles, well they are okayish, but the time could have been better put elsewhere. But my biggest beef is with the core of it all: the game play.
DOOM (2016) and DOOM Eternal where fast paced and had epic battles. Key was that you kept moving and deal damage while trying to receive as little as possible. Blood and gore everywhere. With doom eternal they introduced that thing where one was required to follow certain patterns to subdue an enemy or rather better subdue an enemy. But one was still rather free on how to approach this. Some guns or combos just worked better than others. But now it feels fully enforced. One must follow the dance and get the queues in order to fight properly. It just feels very restrictive and not DOOM-like at all. More like Bayonetta or other games of that genre.
The sound is admittedly not as epic as the recent predecessors, but still enjoyable. Solid delivery.
Yet the price is way to high considering playtime and the competition. In my region it's 80 euros. 60 would have been steep, but still acceptable. Feels really greedy, Bethesda!
The initial review was done after 8 hours. Now, that I completed the campaign on nightmare, I can say, that it definitely grew on me. After some more weapon and shield updates, it feels a lot better. However, the necessary parry actions disrupt the flow and make you vulnerable for enemies in your back when compared to it's predecessor DOOM Eternal.
10bineyy
Doom: The Dark Ages does what the prior two games in the series does best; giving a think thrilling experience with new innovative combat, exclusive iconic weaponry and a fresh new game flow that absolutely destroys, desecrates and empowers the player like it's no one's business. This is the power trip of all power trips, and the most weighty Doom game to date. I've never played a video game that carries across such power and immense control over any and all scenarios that befall me, i was not locked in with demons, the demons were locked in with ME. This is an absolutely legendary new addition to the masterclass series that is new generation Doom, i couldn't ask for more, its brilliant Hugo Martin, you killed it once again.
Você sabia?
- CuriosidadesFirst game of the Doom reboots to not have a soundtrack composed by Mick Gordon, as he had a difficult working relationship with id Software and Bethesda.
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