Adicionar um enredo no seu idiomaAfter narrowly escaping a doomed fate in an asylum, an undead warrior fights his way through the desolate remains of Lordran, once a sprawling utopia lead by the gods, to seek his purpose an... Ler tudoAfter narrowly escaping a doomed fate in an asylum, an undead warrior fights his way through the desolate remains of Lordran, once a sprawling utopia lead by the gods, to seek his purpose and fulfill a centuries old prophecy.After narrowly escaping a doomed fate in an asylum, an undead warrior fights his way through the desolate remains of Lordran, once a sprawling utopia lead by the gods, to seek his purpose and fulfill a centuries old prophecy.
- Indicado para 3 prêmios BAFTA
- 1 vitória e 4 indicações no total
- Rickert of Vinheim
- (narração)
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- Laurentius of the Great Swamp
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- Griggs of Vinheim
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- (as a different name)
- Reah of Thorolund
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- Itinerant Merchant Woman
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- Knight Lautrec of Carim
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- Solaire of Astora
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- Oswald of Carim
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- Dusk of Oolacile
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- Alvina of the Darkroot Wood
- (narração)
- (as Eve Karpf)
- Gwyndolin
- (narração)
- Big Hat Logan
- (narração)
- Darkmoon Knight
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- …
- Shiva of the East
- (narração)
- Crestfallen Warrior
- (narração)
- (as Matt Morgan)
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- Siegmeyer of Catarina
- (narração)
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- Kingseeker Frampt
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Avaliações em destaque
Before i attempted to play Dark Souls, i first finished its spiritual predecessor Demon's Souls. From this experience i learned not only the mechanics of the combat system but i learned how one should approach and play the game itself. You die. Often. And you cannot load some previously saved state just before you died. You "reincarnate" as do the minor enemies and you have to march back up that hill one more time. The trick is to learn how to gain from dying, and more importantly, how to spend your currency before you do die (and potentially fail to retrieve your blood stain). You literally can make suicide runs and pick up some great booty in the process, although you won't know to do so on your first run with your first character.
Dark Souls is controversial, no doubt about it. You either love it or you hate and i happen to love it (and my Chaos Scythe +5). While playing Dark Souls, i was distinctly reminded of many classic arcade, console and computer games that stood out: Atari 2600's Adventure and Dolphin, NES's Castlevania, Contra and Rygar, the Mario series, the Grand Theft Auto series, the Diablo and Baldur's Gate series and even the Sonic the Hedgehog series (mini speed-runs). Dark Souls is now one of my top games, along with GTA Vice City, Morrowind, Half Life, Thief 2, Might & Magic 5, Ultima 4, Super Mario World, Zelda (Ocarina of Time), Jade Empire, Assassin's Creed, Fallout 3 and Mass Effect. And i haven't even had the time to sign on and participate in online Player VS Player ... just do a Youtube search to see what i mean.
I think what makes Dark Souls so special and deserving of praise is in its replay value and the reward you gain for accomplishing what most would consider impossible. Every adversity is an opportunity to learn new combat styles and to adjust your strategy. If you get stuck in Blighttown and decide to backtrack it out of there for more supplies (because you were too impatient to get down there in the first place), you feel the relief when you see daylight again. You learn from this game. It just doesn't spoon feed you like most games do these days.
Patience is not a virtue in this game, it's a requirement for survival.
(p.s. I think the current speed run is around 55 minutes to solve the game, but you can expect to put in nearly 200 HOURS before triggering the end scene.)
When the game begins you will need to choose what type of character you would like to control for this epic adventure. The choice of classes (10 of them) such as a thief, warrior, hunter, cleric, pyromancer - you get the idea. To be perfectly honest it does not really matter which class you choose because you will evolve your character in any way you see fit as you progress through the game. I started as a pyromancer but as I approached the last boss, if anything I was more a knight than a pyromancer.
The main selling point of this game is probably the difficulty level as strange as that sounds. "You will die - a lot!!!" This game will frustrate the hell out of you and at times leave you wondering if it is even possible to beat certain bosses but YOU WILL keep coming back, why? Well because it is such a brilliant game. Some of the weapons you can create in this game are fantastic, but it's the way you get these weapons which makes them even more special because it is not as simple as finding them or just beating a boss. You must have certain things and do certain things to get these weapons.
I don't really want to talk about anything in the game but you need to get this, it will take priority over all your other games (yes I'm talking MW3, BF3, FIFA etc) and you will then probably go back and buy Demon Souls because these games are on a different level to those in the mainstream.
Good luck and prepare to die a lot!
From start to finish it is simply riveting and it's challenging combat has you between fits of rage and despair to an ecstatic state of joy that no video game has done before (even it's predecessor Demon's Souls). The story, although perhaps not the most obvious nor linear is amazing if you can be bothered to look into it, and that is another point about the game, it requires your unwavering attention. If you play this game with the right mindset, it can be truly breathtaking.
And to people who say that it is 'overrated' or has 'artificial difficulty' all I can simply say is, you just went full retard.
Você sabia?
- CuriosidadesIt's possible for the player to hear the bell ring while online by other players from across in-game worlds.
- Erros de gravaçãoThe three souls on the corpses below Patches in the Tomb Of Giants still appear in the cutscene where the player is kicked off by Patches even if they were previously picked up.
- Citações
Solaire of Astora: Oh, hello there. I will stay behind, to gaze at the sun. The sun is a wondrous body. Like a magnificent father! If only I could be so grossly incandescent!
- ConexõesFeatured in Game One: Dark Souls und Trackmania 2: Canyon (2011)
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